Player Matchup

Aphrodite
Aphrodite
D3STROY3R2000
Aphrodite
Level 29
God Stats
1W - 0L
1,959 SR
Queue Stats
51W - 64L
1,679 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dang Ferret
Ah Muzen Cab
Level 5
God Stats
3W - 0L
1,730 SR
Queue Stats
3W - 3L
1,486 Elo+
Solo
Khepri
Khepri
George Hennon2
Khepri
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
208W - 194L
1,550 Elo+
Party 3
Nemesis
Nemesis
Xx_Dig69Bick_xX
Nemesis
Level 15
God Stats
9W - 1L
1,803 SR
Queue Stats
66W - 39L
1,623 Elo+
Party 3
Ullr
Ullr
grayson-Is-Salty
Ullr
Level 13
God Stats
3W - 5L
1,712 SR
Queue Stats
43W - 25L
1,678 Elo+
Party 3
Team Averages
Level 15
1,741 SR
1,603 Elo+

VS

Team Averages
Level 35
1,446 SR
1,629 Elo+
Achilles
Achilles
ManaBanana4296
Achilles
Level 5
God Stats
3W - 1L
1,738 SR
Queue Stats
20W - 17L
1,563 Elo+
Party 2
Chaac
Chaac
PapiHyLe123
Chaac
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 1
Tiamat
Tiamat
XeroNisisX
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,722 Elo+
Solo
Nox
Nox
jrada
Nox
Level 139
God Stats
0W - 3L
1,558 SR
Queue Stats
92W - 90L
1,727 Elo+
Party 1
Anhur
Anhur
ladiesmanz88
Anhur
Level 18
God Stats
1W - 2L
1,191 SR
Queue Stats
61W - 66L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D3STROY3R2000
Aphrodite
15
4 / 5 / 9
9,905
521
8,236
11,613
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Dang Ferret
Ah Muzen Cab
18
5 / 0 / 7
11,424
601
15,824
13,062
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 10
9,713
511
2,774
10,357
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 11
11,436
602
12,767
14,222
7,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
12 / 3 / 8
11,973
630
10,956
14,615
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 6 / 1
7,868
414
11,155
19,939
11,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 1
6,993
368
7,797
14,081
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
XeroNisisX
Tiamat
8
0 / 7 / 0
6,328
333
1,030
14,225
6,544
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nox
jrada
Nox
15
5 / 2 / 3
9,452
497
12,107
11,744
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 1
6,915
364
1,912
12,599
3,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
29
Kills
9
9
Deaths
29
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
D3STROY3R2000
Aphrodite
4
5
9
1.7
W
Ah Muzen Cab
Dang Ferret
Ah Muzen Cab
5
0
7
8.5
W
1
0
10
6
L
Achilles
3
6
1
0.58
L
1
4
1
0.38
L
Tiamat
XeroNisisX
Tiamat
0
7
0
0
W
7
1
11
12.5
W
12
3
8
5.33
L
Nox
jrada
Nox
5
2
3
3.25
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,557
Damage
34,001
63,869
Taken
72,588
34,927
Mitigated
36,644
30,914
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
D3STROY3R2000
Aphrodite
8,236
708
4,344
5,194
11,613
5,296
171
3,583
7,884
56,166
0
W
Ah Muzen Cab
Dang Ferret
Ah Muzen Cab
15,824
9,602
0
10,111
13,062
6,370
4,749
1,424
11,288
0
91,779
W
2,774
200
0
1,162
10,357
9,345
913
3,153
7,131
18,733
0
L
Achilles
11,155
3,681
0
5,129
19,939
11,406
0
2,087
17,666
0
52,020
L
7,797
612
427
4,531
14,081
10,625
0
1,360
12,661
0
33,807
L
Tiamat
XeroNisisX
Tiamat
1,030
203
0
363
14,225
6,544
0
3,121
10,982
21,485
0
W
12,767
6,845
0
1,998
14,222
7,976
2,860
2,768
11,354
0
90,690
W
10,956
5,072
0
8,105
14,615
5,940
3,464
2,113
12,452
0
68,797
L
Nox
jrada
Nox
12,107
1,449
0
2,691
11,744
4,531
553
3,366
8,168
57,709
0
L
1,912
848
0
1,282
12,599
3,538
0
476
12,101
0
28,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
37,556
527
Minions Killed
338
0
Camps Cleared
0
1,741,447
Distance Traveled
1,609,440
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,905
521
105
6
0
368,619
5
W
Ah Muzen Cab
11,424
601
138
7
0
337,526
0
W
Khepri
9,713
511
33
2
0
307,733
0
L
Achilles
7,868
414
61
3
0
372,081
0
L
Chaac
6,993
368
70
4
0
355,111
0
L
Tiamat
6,328
333
48
3
0
281,648
1
W
Nemesis
11,436
602
126
7
0
418,710
6
W
Ullr
11,973
630
125
7
0
308,859
3
L
Nox
9,452
497
99
5
0
352,984
4
L
Anhur
6,915
364
60
3
0
247,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role