Player Matchup

Medusa
Medusa
Bad Kharma100
Medusa
Level 29
God Stats
1W - 0L
1,646 SR
Queue Stats
91W - 68L
1,523 Elo+
Party 2
Pele
Pele
GokuBrown
Pele
Level 22
God Stats
7W - 1L
1,821 SR
Queue Stats
28W - 27L
1,602 Elo+
Party 2
Chaac
Chaac
Pharaoh Gypsy
Chaac
Level 148
God Stats
8W - 5L
1,735 SR
Queue Stats
12W - 14L
1,648 Elo+
Party 2
Agni
Agni
SpitnMyMouth465
Agni
Level 156
God Stats
2W - 1L
1,607 SR
Queue Stats
6W - 9L
1,557 Elo+
Party 2
Athena
Athena
lilmoeboytheOG
Athena
Level 82
God Stats
8W - 12L
1,489 SR
Queue Stats
216W - 208L
1,466 Elo+
Party 2
Team Averages
Level 87
1,660 SR
1,559 Elo+

VS

Team Averages
Level 57
1,448 SR
1,369 Elo+
Serqet
Serqet
BigBossSnake22
Serqet
Level 68
God Stats
1W - 5L
1,223 SR
Queue Stats
136W - 194L
1,166 Elo+
Party 1
Thoth
Thoth
DrearCleric28
Thoth
Level 88
God Stats
3W - 11L
1,445 SR
Queue Stats
385W - 344L
1,627 Elo+
Party 3
Neith
Neith
InhumanAbyss921
Neith
Level 50
God Stats
17W - 24L
1,434 SR
Queue Stats
146W - 251L
1,187 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Panchonattor
Cu Chulainn
Level 49
God Stats
20W - 30L
1,810 SR
Queue Stats
342W - 321L
1,606 Elo+
Party 3
Athena
Athena
RogueHero6
Athena
Level 29
God Stats
5W - 9L
1,327 SR
Queue Stats
14W - 28L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
7,258
660
8,024
6,491
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
13
2 / 0 / 2
7,021
638
2,813
7,014
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 0
7,664
697
6,329
8,892
6,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 1
6,817
620
3,881
3,461
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 0 / 6
6,919
629
3,334
5,695
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,771
343
45
1,508
433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,658
514
580
5,575
1,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 2
5,244
477
3,570
6,869
1,550
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Panchonattor
Cu Chulainn
9
0 / 5 / 0
5,428
493
5,470
10,214
5,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
RogueHero6
Athena
10
2 / 6 / 0
6,293
572
3,470
11,219
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
20
Kills
2
3
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
0
2
0
0
L
0
2
0
0
W
Pele
2
0
2
3
L
0
6
2
0.17
L
Cu Chulainn
Panchonattor
Cu Chulainn
0
5
0
0
W
5
0
0
5
L
Athena
RogueHero6
Athena
2
6
0
0.33
W
2
1
1
2.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
13,135
31,553
Taken
35,385
15,530
Mitigated
14,140
13,018
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,024
4,210
0
2,071
6,491
2,219
0
2,480
4,011
0
36,969
L
45
0
0
324
1,508
433
0
892
546
0
1,422
L
580
0
0
989
5,575
1,821
0
2,849
2,394
35,374
0
W
Pele
2,813
1,158
0
4,526
7,014
2,485
0
242
6,772
0
54,606
L
3,570
1,805
0
1,392
6,869
1,550
569
519
6,350
0
19,541
L
Cu Chulainn
Panchonattor
Cu Chulainn
5,470
1,960
0
3,084
10,214
5,812
326
504
9,710
0
29,532
W
6,329
1,692
0
3,336
8,892
6,164
708
0
8,892
2,551
41,032
L
Athena
RogueHero6
Athena
3,470
1,023
0
1,751
11,219
4,524
185
2,292
8,927
16,168
0
W
3,881
148
0
1,859
3,461
1,065
100
243
3,218
43,114
0
W
3,334
1,040
0
1,226
5,695
3,597
0
1,085
4,610
23,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
26,394
403
Minions Killed
206
0
Camps Cleared
0
1,148,322
Distance Traveled
826,633
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,258
660
59
5
0
211,393
2
L
Serqet
3,771
343
1
0
0
48,856
0
L
Thoth
5,658
514
77
7
0
188,354
5
W
Pele
7,021
638
112
10
0
232,496
5
L
Neith
5,244
477
42
4
0
194,917
2
L
Cu Chulainn
5,428
493
62
6
0
191,003
1
W
Chaac
7,664
697
102
9
0
232,488
0
L
Athena
6,293
572
24
2
0
203,503
2
W
Agni
6,817
620
88
8
0
225,891
3
W
Athena
6,919
629
42
4
0
246,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role