Player Matchup

Khepri
Khepri
Abanon
Khepri
Level 123
God Stats
2W - 1L
1,357 SR
Queue Stats
29W - 19L
1,593 Elo+
Party 2
Tiamat
Tiamat
Baroran
Tiamat
Level 87
God Stats
1W - 2L
1,393 SR
Queue Stats
5W - 6L
1,542 Elo+
Party 2
Chiron
Chiron
Flupp
Chiron
Level 108
God Stats
16W - 11L
1,631 SR
Queue Stats
19W - 16L
1,571 Elo+
Party 2
Team Averages
Level 106
1,460 SR
1,569 Elo+

VS

Team Averages
Level 116
1,449 SR
1,554 Elo+
Cerberus
Cerberus
JuuII Dog
Cerberus
Level 126
God Stats
7W - 6L
1,284 SR
Queue Stats
303W - 292L
1,590 Elo+
Party 1
Tiamat
Tiamat
Juul sHeEp
Tiamat
Level 89
God Stats
3W - 1L
1,665 SR
Queue Stats
280W - 276L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
chelaxz
Danzaburou
Level 134
God Stats
3W - 2L
1,398 SR
Queue Stats
159W - 187L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Abanon
Khepri
12
1 / 3 / 14
9,705
693
7,526
12,006
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Baroran
Tiamat
14
7 / 0 / 10
10,354
740
13,398
9,208
8,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Flupp
Chiron
15
11 / 1 / 6
10,797
771
14,750
9,703
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JuuII Dog
Cerberus
12
2 / 6 / 1
8,759
626
7,432
19,838
12,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Juul sHeEp
Tiamat
11
0 / 6 / 3
8,081
577
7,237
11,667
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
chelaxz
Danzaburou
11
2 / 7 / 2
9,136
653
7,118
10,070
3,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Abanon
Khepri
1
3
14
2.67
W
Tiamat
Baroran
Tiamat
7
0
10
12
W
Chiron
Flupp
Chiron
11
1
6
14
L
Cerberus
JuuII Dog
Cerberus
2
6
1
0.42
L
Tiamat
Juul sHeEp
Tiamat
0
6
3
0.25
L
Danzaburou
chelaxz
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,674
Damage
21,787
30,917
Taken
41,575
21,517
Mitigated
22,929
6,553
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Abanon
Khepri
7,526
522
0
1,061
12,006
9,285
365
5,402
6,316
21,355
0
W
Tiamat
Baroran
Tiamat
13,398
1,793
0
2,344
9,208
8,033
468
3,795
5,210
44,590
0
W
Chiron
Flupp
Chiron
14,750
6,548
1,133
2,015
9,703
4,199
1,154
4,747
4,708
0
44,866
L
Cerberus
JuuII Dog
Cerberus
7,432
933
0
5,211
19,838
12,006
0
8,305
11,075
33,817
0
L
Tiamat
Juul sHeEp
Tiamat
7,237
448
0
2,144
11,667
7,219
0
6,493
4,864
29,810
0
L
Danzaburou
chelaxz
Danzaburou
7,118
2,672
0
520
10,070
3,704
276
5,313
4,627
0
33,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
25,976
157
Minions Killed
178
0
Camps Cleared
0
777,387
Distance Traveled
695,514
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,705
693
19
1
0
268,451
7
W
Tiamat
10,354
740
69
5
0
256,024
2
W
Chiron
10,797
771
69
5
0
252,912
3
L
Cerberus
8,759
626
70
5
0
233,764
0
L
Tiamat
8,081
577
41
3
0
242,911
1
L
Danzaburou
9,136
653
67
5
0
218,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role