Player Matchup

Khepri
Khepri
CaptCreeper7312
Khepri
Level 29
God Stats
3W - 6L
1,462 SR
Queue Stats
46W - 63L
1,493 Elo+
Party 4
Hera
Hera
MyNamesDad
Hera
Level 65
God Stats
5W - 3L
1,602 SR
Queue Stats
326W - 283L
1,552 Elo+
Party 4
Amaterasu
Amaterasu
NanekZero1
Amaterasu
Level 36
God Stats
5W - 5L
1,411 SR
Queue Stats
211W - 324L
1,302 Elo+
Party 3
Danzaburou
Danzaburou
SliteroN
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 320L
1,305 Elo+
Party 3
Pele
Pele
player2control
Pele
Level 95
God Stats
5W - 3L
1,603 SR
Queue Stats
109W - 102L
1,533 Elo+
Party 4
Team Averages
Level 52
1,516 SR
1,437 Elo+

VS

Team Averages
Level 107
1,468 SR
1,511 Elo+
Discordia
Discordia
BNMP98
Discordia
Level 66
God Stats
4W - 5L
1,333 SR
Queue Stats
98W - 101L
1,493 Elo+
Party 2
Cerberus
Cerberus
FrogArmy1
Cerberus
Level 104
God Stats
8W - 9L
1,386 SR
Queue Stats
574W - 546L
1,471 Elo+
Party 1
Anhur
Anhur
HerculesMWP
Anhur
Level 129
God Stats
14W - 13L
1,550 SR
Queue Stats
623W - 585L
1,572 Elo+
Party 1
Nemesis
Nemesis
Revibal
Nemesis
Level 156
God Stats
457W - 389L
1,572 SR
Queue Stats
1,055W - 1,011L
1,519 Elo+
Party 1
Bellona
Bellona
belastONE
Bellona
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 154L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,366
455
3,561
8,776
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 2
7,749
554
6,732
8,052
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NanekZero1
Amaterasu
11
0 / 2 / 0
6,317
451
2,799
11,211
5,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SliteroN
Danzaburou
12
2 / 6 / 2
6,673
477
4,104
7,998
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 3
7,792
557
6,976
11,935
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BNMP98
Discordia
12
1 / 3 / 6
7,489
535
3,087
5,321
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FrogArmy1
Cerberus
13
4 / 1 / 10
8,430
602
7,050
9,993
6,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
9 / 3 / 3
8,374
598
8,069
7,140
2,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Revibal
Nemesis
12
7 / 2 / 4
8,333
595
7,544
9,821
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
belastONE
Bellona
13
2 / 0 / 4
7,742
553
7,797
6,408
6,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
23
23
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
BNMP98
Discordia
1
3
6
1.33
L
1
6
3
0.42
W
Cerberus
FrogArmy1
Cerberus
4
1
10
9
W
9
3
3
3.5
L
3
6
2
0.67
L
Amaterasu
NanekZero1
Amaterasu
0
2
0
0
W
Nemesis
Revibal
Nemesis
7
2
4
4.5
L
Danzaburou
SliteroN
Danzaburou
2
6
2
0.5
W
Bellona
belastONE
Bellona
2
0
4
4
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
33,547
47,972
Taken
38,683
17,908
Mitigated
20,111
7,930
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BNMP98
Discordia
3,087
0
0
648
5,321
1,485
986
591
4,622
32,709
0
L
3,561
286
0
637
8,776
4,620
0
2,928
5,790
15,190
0
W
Cerberus
FrogArmy1
Cerberus
7,050
621
0
2,745
9,993
6,304
481
2,942
6,971
26,734
0
W
8,069
2,537
0
1,925
7,140
2,394
2,326
2,524
4,616
0
47,803
L
6,732
1,563
0
562
8,052
1,834
0
957
6,925
40,101
0
L
Amaterasu
NanekZero1
Amaterasu
2,799
800
0
3,033
11,211
5,903
60
351
10,820
0
26,165
W
Nemesis
Revibal
Nemesis
7,544
5,384
0
1,368
9,821
3,517
0
2,895
6,666
0
37,077
L
Danzaburou
SliteroN
Danzaburou
4,104
1,817
0
855
7,998
1,514
235
3,006
4,992
0
25,795
W
Bellona
belastONE
Bellona
7,797
1,875
0
1,924
6,408
6,411
0
857
5,515
0
34,967
L
6,976
1,999
0
2,843
11,935
4,037
0
2,469
9,308
0
43,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
40,368
297
Minions Killed
372
0
Camps Cleared
0
1,258,698
Distance Traveled
1,277,969
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,489
535
73
5
0
243,929
4
L
Khepri
6,366
455
23
2
0
255,885
1
W
Cerberus
8,430
602
60
4
0
292,291
3
W
Anhur
8,374
598
103
7
0
234,701
5
L
Hera
7,749
554
84
6
0
247,929
4
L
Amaterasu
6,317
451
63
5
0
236,554
1
W
Nemesis
8,333
595
64
5
0
295,045
4
L
Danzaburou
6,673
477
48
3
0
204,815
1
W
Bellona
7,742
553
72
5
0
212,003
1
L
Pele
7,792
557
79
6
0
313,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role