Player Matchup

Apollo
Apollo
DarthSBH
Apollo
Level 6
God Stats
15W - 17L
1,439 SR
Queue Stats
19W - 24L
1,365 Elo+
Party 2
Olorun
Olorun
FaZe Z3
Olorun
Level 24
God Stats
0W - 3L
1,257 SR
Queue Stats
62W - 79L
1,411 Elo+
Party 2
Ares
Ares
NotXJohn
Ares
Level 17
God Stats
1W - 2L
1,419 SR
Queue Stats
39W - 52L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
TheSickened
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,432 Elo+
Party 2
Bellona
Bellona
tmvtmv2428
Bellona
Level 13
God Stats
2W - 11L
1,164 SR
Queue Stats
9W - 21L
1,259 Elo+
Party 2
Team Averages
Level 15
1,356 SR
1,372 Elo+

VS

Team Averages
Level 17
1,361 SR
1,445 Elo+
Anhur
Anhur
Cake49
Anhur
Level 26
God Stats
5W - 5L
1,313 SR
Queue Stats
58W - 50L
1,379 Elo+
Party 3
Ratatoskr
Ratatoskr
Fysh
Ratatoskr
Level 14
God Stats
1W - 0L
1,279 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
GuyTheSeventh
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Odin
Odin
JimFromCorporate
Odin
Level 7
God Stats
2W - 1L
1,226 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
MrOctupoo
Cerberus
Level 21
God Stats
32W - 23L
1,486 SR
Queue Stats
42W - 36L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarthSBH
Apollo
16
5 / 11 / 6
11,333
472
10,452
20,360
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
FaZe Z3
Olorun
17
2 / 6 / 5
10,738
447
7,758
20,609
8,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
17
2 / 7 / 8
11,404
475
8,810
23,864
18,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
TheSickened
Hun Batz
19
11 / 6 / 4
12,735
531
15,078
20,462
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
tmvtmv2428
Bellona
16
1 / 5 / 3
10,061
419
5,297
17,446
12,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cake49
Anhur
20
15 / 6 / 5
13,342
556
28,411
17,047
7,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Fysh
Ratatoskr
18
6 / 2 / 0
11,684
487
9,351
16,525
6,043
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 5 / 4
13,128
547
26,271
16,010
6,112
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 7
10,568
440
9,951
15,775
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
MrOctupoo
Cerberus
17
4 / 7 / 14
12,139
506
9,128
18,408
18,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
21
Kills
35
35
Deaths
22
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cake49
Anhur
15
6
5
2.92
L
Apollo
DarthSBH
Apollo
5
11
6
0.73
L
Olorun
FaZe Z3
Olorun
2
6
5
0.75
W
Ratatoskr
Fysh
Ratatoskr
6
2
0
3
W
8
5
4
2
W
2
2
7
2.75
W
Cerberus
MrOctupoo
Cerberus
4
7
14
1.57
L
Ares
2
7
8
0.86
L
Hun Batz
TheSickened
Hun Batz
11
6
4
2.17
L
Bellona
tmvtmv2428
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
83,112
102,741
Taken
83,765
52,106
Mitigated
52,433
14,421
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cake49
Anhur
28,411
15,106
0
5,281
17,047
7,334
5,521
3,403
13,644
0
101,789
L
Apollo
DarthSBH
Apollo
10,452
6,112
0
2,680
20,360
4,653
392
4,245
16,058
0
51,303
L
Olorun
FaZe Z3
Olorun
7,758
4,464
752
5,321
20,609
8,374
854
9,914
10,052
54,854
0
W
Ratatoskr
Fysh
Ratatoskr
9,351
2,841
0
4,012
16,525
6,043
0
740
15,785
0
99,745
W
26,271
2,304
510
3,419
16,010
6,112
856
5,025
10,985
94,974
0
W
9,951
3,091
0
3,032
15,775
14,337
769
3,391
12,384
0
34,039
W
Cerberus
MrOctupoo
Cerberus
9,128
604
0
1,714
18,408
18,607
542
4,009
14,399
49,156
0
L
Ares
8,810
784
0
1,600
23,864
18,858
0
9,295
14,314
30,631
0
L
Hun Batz
TheSickened
Hun Batz
15,078
5,916
0
3,884
20,462
7,779
496
6,371
13,787
0
73,449
L
Bellona
tmvtmv2428
Bellona
5,297
1,846
0
184
17,446
12,442
390
4,366
12,431
0
41,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,271
Gold Earned
60,861
404
Minions Killed
560
0
Camps Cleared
0
2,099,538
Distance Traveled
2,125,367
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,342
556
127
5
0
379,945
4
L
Apollo
11,333
472
77
3
0
359,949
2
L
Olorun
10,738
447
105
4
0
403,739
5
W
Ratatoskr
11,684
487
123
5
0
457,101
0
W
Merlin
13,128
547
164
7
0
423,889
3
W
Odin
10,568
440
61
3
0
433,407
2
W
Cerberus
12,139
506
85
4
0
431,025
0
L
Ares
11,404
475
31
1
0
445,174
4
L
Hun Batz
12,735
531
121
5
0
477,192
2
L
Bellona
10,061
419
70
3
0
413,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role