Player Matchup

Ymir
Ymir
BAZOOKAqc
Ymir
Level 17
God Stats
7W - 12L
1,252 SR
Queue Stats
25W - 43L
1,198 Elo+
Party 1
Bellona
Bellona
Bizzkkitts
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,364 Elo+
Solo
Ne Zha
Ne Zha
MysterySHADOW666
Ne Zha
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 31L
1,167 Elo+
Party 1
Apollo
Apollo
Sonbergson7
Apollo
Level 26
God Stats
2W - 4L
1,315 SR
Queue Stats
67W - 95L
1,303 Elo+
Party 1
Olorun
Olorun
krackmaster007
Olorun
Level 29
God Stats
43W - 38L
1,483 SR
Queue Stats
86W - 106L
1,414 Elo+
Solo
Team Averages
Level 22
1,410 SR
1,289 Elo+

VS

Team Averages
Level 25
1,488 SR
1,295 Elo+
Ra
Ra
BabyMyers97
Ra
Level 29
God Stats
2W - 7L
1,566 SR
Queue Stats
160W - 198L
1,338 Elo+
Solo
Sobek
Sobek
Bludgeon33
Sobek
Level 22
God Stats
14W - 12L
1,429 SR
Queue Stats
95W - 113L
1,226 Elo+
Solo
Tyr
Tyr
Dr_Bot-Remover
Tyr
Level 26
God Stats
7W - 5L
1,474 SR
Queue Stats
226W - 262L
1,317 Elo+
Solo
Jing Wei
Jing Wei
HAPAchance
Jing Wei
Level 24
God Stats
39W - 38L
1,494 SR
Queue Stats
140W - 144L
1,348 Elo+
Solo
Mercury
Mercury
ODeivao-_-
Mercury
Level 22
God Stats
3W - 2L
1,478 SR
Queue Stats
58W - 63L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 2
6,305
332
3,682
10,157
6,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Bizzkkitts
Bellona
14
4 / 5 / 1
8,618
454
10,229
13,886
10,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 6 / 0
7,220
380
3,535
10,427
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
0 / 6 / 4
7,191
378
9,395
11,641
3,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
8 / 3 / 1
10,562
556
9,708
15,928
7,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,668
509
7,854
10,370
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
16
2 / 2 / 10
10,300
542
7,025
16,715
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 0
10,248
539
11,597
15,849
19,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
HAPAchance
Jing Wei
15
11 / 3 / 4
9,958
524
15,978
12,199
4,992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
ODeivao-_-
Mercury
7
0 / 4 / 0
6,233
328
419
6,202
1,480
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
14
Kills
23
25
Deaths
15
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
W
3
4
1
0.88
L
Bellona
Bizzkkitts
Bellona
4
5
1
0.9
W
Sobek
2
2
10
3.5
W
7
2
0
3.5
W
Jing Wei
HAPAchance
Jing Wei
11
3
4
4.33
L
2
6
0
0.33
W
Mercury
ODeivao-_-
Mercury
0
4
0
0
L
Apollo
0
6
4
0.33
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
42,873
62,039
Taken
61,335
31,536
Mitigated
47,084
13,032
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,682
434
0
168
10,157
6,295
0
3,708
6,445
10,134
0
W
7,854
1,043
623
2,748
10,370
4,205
888
4,835
5,535
64,810
0
L
Bellona
Bizzkkitts
Bellona
10,229
3,698
0
456
13,886
10,000
0
263
13,607
0
40,666
W
Sobek
7,025
890
0
7,235
16,715
17,016
1,094
4,753
11,962
37,576
0
W
11,597
1,851
0
5,084
15,849
19,391
1,561
0
15,849
0
51,387
W
Jing Wei
HAPAchance
Jing Wei
15,978
13,719
0
3,400
12,199
4,992
1,066
2,878
9,321
0
54,635
L
3,535
1,231
0
1,407
10,427
3,852
0
1,201
9,092
0
27,458
W
Mercury
ODeivao-_-
Mercury
419
294
0
1,390
6,202
1,480
182
924
5,278
0
15,296
L
Apollo
9,395
4,403
0
1,571
11,641
3,981
0
1,810
9,827
0
40,325
L
9,708
5,639
77
9,353
15,928
7,408
78
7,363
8,189
70,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
46,407
299
Minions Killed
383
0
Camps Cleared
0
1,631,065
Distance Traveled
1,492,323
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,305
332
8
0
0
322,869
0
W
Ra
9,668
509
122
6
0
348,362
3
L
Bellona
8,618
454
65
3
0
366,899
0
W
Sobek
10,300
542
57
3
0
350,507
1
W
Tyr
10,248
539
83
4
0
310,197
0
W
Jing Wei
9,958
524
96
5
0
310,791
1
L
Ne Zha
7,220
380
50
3
0
342,733
1
W
Mercury
6,233
328
25
1
0
172,466
0
L
Apollo
7,191
378
55
3
0
286,660
5
L
Olorun
10,562
556
121
6
0
311,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role