Player Matchup

Apollo
Apollo
BingeDrunnk
Apollo
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DIVINE_BBC
Ah Puch
Level 17
God Stats
1W - 2L
1,300 SR
Queue Stats
27W - 40L
1,217 Elo+
Party 1
Scylla
Scylla
Kraptse
Scylla
Level 27
God Stats
6W - 3L
1,311 SR
Queue Stats
74W - 71L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolf_0033
Tsukuyomi
Level 43
God Stats
17W - 10L
1,491 SR
Queue Stats
56W - 74L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
melonsauruz
Nu Wa
Level 29
God Stats
3W - 3L
1,412 SR
Queue Stats
74W - 117L
1,342 Elo+
Solo
Team Averages
Level 23
1,403 SR
1,336 Elo+

VS

Team Averages
Level 23
1,433 SR
1,310 Elo+
Chaac
Chaac
ChancyDrew
Chaac
Level 30
God Stats
27W - 32L
1,447 SR
Queue Stats
236W - 250L
1,366 Elo+
Solo
Bakasura
Bakasura
Rockingar
Bakasura
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 55L
1,464 Elo+
Solo
Danzaburou
Danzaburou
TenkyokenFGC
Danzaburou
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 4L
949 Elo+
Solo
Tiamat
Tiamat
arena_gunner
Tiamat
Level 25
God Stats
19W - 17L
1,464 SR
Queue Stats
59W - 59L
1,390 Elo+
Party 2
Nemesis
Nemesis
bookaum
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
16 / 1 / 1
13,126
729
15,748
11,580
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DIVINE_BBC
Ah Puch
15
2 / 4 / 5
9,607
534
6,241
8,833
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Kraptse
Scylla
15
0 / 4 / 4
9,027
502
7,829
9,607
2,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wolf_0033
Tsukuyomi
16
5 / 1 / 0
9,973
554
4,713
9,449
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 3
9,605
534
7,571
6,897
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 5 / 1
9,683
538
10,331
15,882
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Rockingar
Bakasura
16
7 / 8 / 0
9,884
549
9,243
16,484
7,924
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TenkyokenFGC
Danzaburou
4
1 / 3 / 0
5,648
314
582
2,356
350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
1 / 7 / 2
8,516
473
3,600
11,929
6,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
bookaum
Nemesis
9
0 / 4 / 1
6,785
377
1,305
11,959
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
26
Kills
13
13
Deaths
27
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
16
1
1
16.5
L
Chaac
4
5
1
0.9
W
Ah Puch
DIVINE_BBC
Ah Puch
2
4
5
1.13
W
Scylla
Kraptse
Scylla
0
4
4
0.5
L
Bakasura
Rockingar
Bakasura
7
8
0
0.88
L
Danzaburou
TenkyokenFGC
Danzaburou
1
3
0
0.33
W
Tsukuyomi
Wolf_0033
Tsukuyomi
5
1
0
5
L
Tiamat
1
7
2
0.29
L
Nemesis
bookaum
Nemesis
0
4
1
0.13
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
25,061
46,366
Taken
58,610
15,850
Mitigated
27,860
15,790
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
15,748
7,976
0
6,069
11,580
4,586
2,363
832
10,660
0
118,057
L
Chaac
10,331
1,258
0
3,748
15,882
9,933
2,148
8,117
7,671
0
53,886
W
Ah Puch
DIVINE_BBC
Ah Puch
6,241
619
0
2,719
8,833
2,636
496
0
8,070
41,311
0
W
Scylla
Kraptse
Scylla
7,829
1,019
0
1,504
9,607
2,774
0
0
9,047
39,715
0
L
Bakasura
Rockingar
Bakasura
9,243
7,180
0
3,637
16,484
7,924
264
7,990
8,416
0
33,124
L
Danzaburou
TenkyokenFGC
Danzaburou
582
419
0
56
2,356
350
0
469
1,845
0
5,516
W
Tsukuyomi
Wolf_0033
Tsukuyomi
4,713
1,259
123
5,213
9,449
3,508
0
1,235
8,114
0
54,291
L
Tiamat
3,600
542
0
1,793
11,929
6,579
266
2,717
9,059
38,499
0
L
Nemesis
bookaum
Nemesis
1,305
315
0
4,469
11,959
3,074
0
1,895
9,978
0
25,519
W
7,571
2,494
0
162
6,897
2,346
3,183
1,533
5,225
47,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
40,516
511
Minions Killed
342
0
Camps Cleared
0
1,627,091
Distance Traveled
1,111,579
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,126
729
181
10
0
352,654
2
L
Chaac
9,683
538
103
6
0
275,461
0
W
Ah Puch
9,607
534
78
4
0
310,687
3
W
Scylla
9,027
502
83
5
0
292,343
0
L
Bakasura
9,884
549
97
5
0
294,788
0
L
Danzaburou
5,648
314
18
1
0
69,881
0
W
Tsukuyomi
9,973
554
87
5
0
358,078
4
L
Tiamat
8,516
473
70
4
0
231,748
1
L
Nemesis
6,785
377
54
3
0
239,701
1
W
Nu Wa
9,605
534
82
5
0
313,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role