Player Matchup

Nemesis
Nemesis
CLOUTJEZIZ
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 44L
1,648 Elo+
Party 1
Bacchus
Bacchus
Jahboof
Bacchus
Level 79
God Stats
8W - 7L
1,730 SR
Queue Stats
134W - 103L
1,508 Elo+
Party 1
Discordia
Discordia
Moshisan
Discordia
Level 3
God Stats
10W - 11L
1,730 SR
Queue Stats
29W - 22L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
ZyattOner
Kukulkan
Level 15
God Stats
4W - 7L
1,472 SR
Queue Stats
27W - 26L
1,472 Elo+
Solo
Olorun
Olorun
midsmoker
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,500 Elo+
Party 1
Team Averages
Level 20
1,587 SR
1,555 Elo+

VS

Team Averages
Level 5
1,527 SR
1,440 Elo+
Bellona
Bellona
KlumzyD
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Agni
Agni
Roonheart
Agni
Level 7
God Stats
5W - 3L
1,513 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 2
He Bo
He Bo
WinfAll
He Bo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,177 Elo+
Solo
Cthulhu
Cthulhu
chefheisenburg12
Cthulhu
Level 7
God Stats
5W - 2L
1,621 SR
Queue Stats
8W - 8L
1,518 Elo+
Solo
Serqet
Serqet
dolivlob
Serqet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CLOUTJEZIZ
Nemesis
14
0 / 11 / 3
8,392
839
7,013
14,403
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Jahboof
Bacchus
16
6 / 8 / 2
11,769
1,177
8,028
15,291
19,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Moshisan
Discordia
15
1 / 6 / 6
9,102
910
12,272
8,725
2,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
ZyattOner
Kukulkan
16
2 / 7 / 4
9,878
988
8,865
12,214
4,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
midsmoker
Olorun
15
0 / 7 / 5
8,701
870
7,501
10,856
4,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

81

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KlumzyD
Bellona
18
18 / 2 / 12
13,057
1,306
22,850
12,871
12,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
17
11 / 5 / 7
10,976
1,098
11,557
8,829
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
WinfAll
He Bo
17
2 / 2 / 21
10,355
1,036
8,452
8,051
3,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 15
10,691
1,069
6,563
10,432
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
dolivlob
Serqet
17
4 / 0 / 16
10,914
1,091
4,616
8,275
6,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
9
Kills
39
39
Deaths
9
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CLOUTJEZIZ
Nemesis
0
11
3
0.14
L
Bacchus
Jahboof
Bacchus
6
8
2
0.88
W
Bellona
KlumzyD
Bellona
18
2
12
12
L
Discordia
Moshisan
Discordia
1
6
6
0.67
W
Agni
11
5
7
2.9
W
He Bo
WinfAll
He Bo
2
2
21
6.25
L
Kukulkan
ZyattOner
Kukulkan
2
7
4
0.57
W
4
0
15
11.5
W
Serqet
dolivlob
Serqet
4
0
16
12
L
Olorun
midsmoker
Olorun
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,679
Damage
54,038
61,489
Taken
48,458
35,830
Mitigated
30,140
3,953
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CLOUTJEZIZ
Nemesis
7,013
2,763
0
761
14,403
5,123
0
5,480
8,885
0
14,206
L
Bacchus
Jahboof
Bacchus
8,028
905
0
836
15,291
19,304
0
7,852
7,174
28,321
0
W
Bellona
KlumzyD
Bellona
22,850
13,189
0
3,691
12,871
12,516
0
9,412
3,459
0
30,547
L
Discordia
Moshisan
Discordia
12,272
1,603
0
40
8,725
2,930
0
4,711
3,864
21,692
0
W
Agni
11,557
679
0
98
8,829
3,246
0
7,329
1,500
21,745
0
W
He Bo
WinfAll
He Bo
8,452
985
0
834
8,051
3,149
0
5,908
2,143
26,202
0
L
Kukulkan
ZyattOner
Kukulkan
8,865
837
0
82
12,214
4,454
0
3,901
8,160
40,330
0
W
6,563
820
70
1,868
10,432
4,433
0
7,992
2,440
28,458
0
W
Serqet
dolivlob
Serqet
4,616
482
0
0
8,275
6,796
0
6,025
2,250
0
12,763
L
Olorun
midsmoker
Olorun
7,501
3,735
761
1,473
10,856
4,019
0
3,975
6,775
19,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,842
Gold Earned
55,993
154
Minions Killed
163
3
Camps Cleared
8
865,489
Distance Traveled
893,678
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,392
839
4
0
1
198,062
3
L
Bacchus
11,769
1,177
38
4
1
193,743
4
W
Bellona
13,057
1,306
10
1
3
200,593
1
L
Discordia
9,102
910
19
2
0
189,064
1
W
Agni
10,976
1,098
22
2
2
136,684
0
W
He Bo
10,355
1,036
49
5
1
189,519
0
L
Kukulkan
9,878
988
69
7
1
142,403
0
W
Cthulhu
10,691
1,069
53
5
2
201,987
2
W
Serqet
10,914
1,091
29
3
0
164,895
0
L
Olorun
8,701
870
24
2
0
142,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role