Player Matchup

Izanami
Izanami
AssassinRJxxx
Izanami
Level 85
God Stats
3W - 0L
1,659 SR
Queue Stats
120W - 86L
1,607 Elo+
Solo
Tyr
Tyr
RiskiestFive5
Tyr
Level 138
God Stats
9W - 4L
1,318 SR
Queue Stats
169W - 143L
1,519 Elo+
Party 2
Fenrir
Fenrir
Rumplin
Fenrir
Level 144
God Stats
2W - 3L
1,335 SR
Queue Stats
346W - 293L
1,563 Elo+
Party 2
Zeus
Zeus
imObvioslycrazy
Zeus
Level 156
God Stats
3W - 0L
1,338 SR
Queue Stats
127W - 100L
1,573 Elo+
Solo
Athena
Athena
youngleaf17
Athena
Level 139
God Stats
18W - 16L
1,707 SR
Queue Stats
267W - 253L
1,610 Elo+
Party 2
Team Averages
Level 132
1,471 SR
1,574 Elo+

VS

Team Averages
Level 115
1,568 SR
1,607 Elo+
Sobek
Sobek
Liquidiice
Sobek
Level 63
God Stats
13W - 10L
1,688 SR
Queue Stats
184W - 152L
1,594 Elo+
Party 1
Osiris
Osiris
NoVromo
Osiris
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 104L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OrangeSliceKing
Tsukuyomi
Level 139
God Stats
1W - 3L
1,528 SR
Queue Stats
193W - 148L
1,655 Elo+
Party 1
Xbalanque
Xbalanque
TheLastArcane
Xbalanque
Level 127
God Stats
2W - 1L
1,625 SR
Queue Stats
161W - 136L
1,661 Elo+
Solo
Janus
Janus
W44RCHI
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 0 / 1
7,628
587
4,527
4,945
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 2
7,342
565
5,759
10,811
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Rumplin
Fenrir
13
5 / 1 / 5
7,843
603
5,840
10,336
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 4
7,850
604
7,213
5,218
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
3 / 0 / 9
7,246
557
6,878
5,426
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 3 / 0
5,865
451
1,195
8,419
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
NoVromo
Osiris
14
4 / 2 / 0
8,374
644
8,622
12,610
10,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
OrangeSliceKing
Tsukuyomi
11
0 / 5 / 2
6,535
503
5,816
10,540
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
TheLastArcane
Xbalanque
11
0 / 2 / 0
6,189
476
3,916
7,486
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
W44RCHI
Janus
10
0 / 4 / 0
6,053
466
2,606
8,603
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
4
4
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
0
1
4.5
L
Sobek
0
3
0
0
L
Osiris
NoVromo
Osiris
4
2
0
2
L
Tsukuyomi
OrangeSliceKing
Tsukuyomi
0
5
2
0.2
W
0
3
2
0.33
W
Fenrir
Rumplin
Fenrir
5
1
5
7.5
L
Xbalanque
TheLastArcane
Xbalanque
0
2
0
0
L
Janus
W44RCHI
Janus
0
4
0
0
W
4
0
4
6
W
Athena
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
22,155
36,736
Taken
47,658
16,854
Mitigated
25,782
15,821
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
4,527
3,369
0
2,892
4,945
1,533
579
117
4,828
0
55,255
L
Sobek
1,195
180
0
2,166
8,419
5,331
0
2,533
5,860
12,009
0
L
Osiris
NoVromo
Osiris
8,622
2,043
0
5,011
12,610
10,901
522
107
12,069
0
53,386
L
Tsukuyomi
OrangeSliceKing
Tsukuyomi
5,816
1,723
0
3,623
10,540
4,850
20
4,151
6,235
0
40,597
W
5,759
483
0
5,501
10,811
7,545
0
0
10,811
0
38,359
W
Fenrir
Rumplin
Fenrir
5,840
2,737
0
4,646
10,336
3,898
983
484
9,772
0
41,729
L
Xbalanque
TheLastArcane
Xbalanque
3,916
1,957
0
2,662
7,486
2,123
0
2,411
5,021
0
49,396
L
Janus
W44RCHI
Janus
2,606
303
0
2,640
8,603
2,577
0
4,296
3,948
31,254
0
W
7,213
1,198
0
1,108
5,218
1,654
293
2,259
2,771
46,120
0
W
Athena
6,878
1,761
0
1,674
5,426
2,224
745
673
4,753
23,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
33,016
392
Minions Killed
364
0
Camps Cleared
0
1,279,037
Distance Traveled
1,250,592
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,628
587
110
8
0
223,960
3
L
Sobek
5,865
451
12
1
0
220,986
4
L
Osiris
8,374
644
107
8
0
235,387
5
L
Tsukuyomi
6,535
503
79
6
0
290,005
6
W
Tyr
7,342
565
76
6
0
234,731
3
W
Fenrir
7,843
603
65
5
0
284,571
3
L
Xbalanque
6,189
476
99
8
0
254,502
5
L
Janus
6,053
466
67
5
0
249,712
9
W
Zeus
7,850
604
104
8
0
258,959
9
W
Athena
7,246
557
37
3
0
276,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role