Player Matchup

Scylla
Scylla
Silver II
FatCorgisRCool
Scylla
Silver II
Level 48
God Stats
3W - 0L
1,656 SR
Queue Stats
72W - 95L
1,143 MMR
Party 1
Artemis
Artemis
Silver III
Natsuki1098
Artemis
Silver III
Level 73
God Stats
4W - 3L
1,787 SR
Queue Stats
29W - 26L
1,077 MMR
Solo
Chaac
Chaac
Silver II
USSR_MaKAROV
Chaac
Silver II
Level 74
God Stats
3W - 1L
1,683 SR
Queue Stats
73W - 95L
1,192 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,709 SR
1,137 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,628 SR
1,162 MMR
Anubis
Anubis
Bronze III
DreDaniel9
Anubis
Bronze III
Level 46
God Stats
0W - 2L
1,734 SR
Queue Stats
0W - 7L
1,180 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
ZfizzleX
Danzaburou
Bronze III
Level 71
God Stats
1W - 2L
1,436 SR
Queue Stats
1W - 6L
1,250 MMR
Party 2
Da Ji
Da Ji
Silver II
psycological14
Da Ji
Silver II
Level 149
God Stats
0W - 2L
1,713 SR
Queue Stats
75W - 105L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
10,982
578
6,509
9,271
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Natsuki1098
Artemis
18
9 / 6 / 5
14,437
760
15,568
15,048
5,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 3 / 8
12,654
666
18,459
22,382
23,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
VulcanKukulkanCerberusYmirCthulhu

VS

Bans
Ah PuchCu ChulainnMedusaCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DreDaniel9
Anubis
14
2 / 7 / 6
11,209
590
15,569
19,324
9,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ZfizzleX
Danzaburou
16
8 / 4 / 4
13,244
697
13,843
17,208
7,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 3
11,061
582
7,451
13,086
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
17
Kills
13
13
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
DreDaniel9
Anubis
2
7
6
0.71
W
1
4
8
1.25
W
Artemis
Natsuki1098
Artemis
9
6
5
1.92
W
7
3
8
3.67
L
Danzaburou
ZfizzleX
Danzaburou
8
4
4
2.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,536
Damage
36,863
46,701
Taken
49,618
30,902
Mitigated
22,427
15,711
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DreDaniel9
Anubis
15,569
244
135
6,021
19,324
9,013
164
3,944
14,609
60,487
0
W
6,509
125
0
2,835
9,271
2,461
109
2,769
6,502
37,737
0
W
Artemis
Natsuki1098
Artemis
15,568
7,774
0
4,409
15,048
5,112
1,140
4,723
10,325
0
79,809
W
18,459
1,862
0
8,467
22,382
23,329
573
8,169
14,213
9,881
35,316
L
Danzaburou
ZfizzleX
Danzaburou
13,843
5,645
0
1,916
17,208
7,195
594
1,948
14,855
0
73,920
L
7,451
1,542
0
923
13,086
6,219
188
3,601
8,987
0
17,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
35,514
210
Minions Killed
185
0
Camps Cleared
0
1,018,016
Distance Traveled
893,184
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,209
590
67
4
0
285,758
1
W
Scylla
10,982
578
60
3
0
335,160
0
W
Artemis
14,437
760
104
5
0
308,493
2
W
Chaac
12,654
666
46
2
0
374,363
0
L
Danzaburou
13,244
697
94
5
0
322,968
0
L
Da Ji
11,061
582
24
1
0
284,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role