Player Matchup

Kukulkan
Kukulkan
CBTroyano
Kukulkan
Level 44
God Stats
18W - 10L
1,578 SR
Queue Stats
352W - 276L
1,588 Elo+
Party 1
Ymir
Ymir
ElBlackie123
Ymir
Level 25
God Stats
8W - 4L
1,574 SR
Queue Stats
96W - 90L
1,542 Elo+
Party 3
Awilix
Awilix
LBalaDeNisman
Awilix
Level 6
God Stats
3W - 0L
1,682 SR
Queue Stats
8W - 2L
1,696 Elo+
Party 1
Chernobog
Chernobog
Tusupervieja01
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,753 Elo+
Party 1
Artemis
Artemis
cynicboy
Artemis
Level 17
God Stats
1W - 2L
1,297 SR
Queue Stats
51W - 47L
1,533 Elo+
Party 3
Team Averages
Level 20
1,526 SR
1,622 Elo+

VS

Team Averages
Level 26
1,569 SR
1,497 Elo+
Chaac
Chaac
Garcacio
Chaac
Level 28
God Stats
13W - 12L
1,551 SR
Queue Stats
260W - 229L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
MatiDefra
Cernunnos
Level 29
God Stats
60W - 48L
1,566 SR
Queue Stats
156W - 156L
1,538 Elo+
Party 2
Persephone
Persephone
Ov1z
Persephone
Level 17
God Stats
9W - 8L
1,577 SR
Queue Stats
39W - 39L
1,448 Elo+
Party 2
Fenrir
Fenrir
PepoSmith
Fenrir
Level 29
God Stats
5W - 5L
1,679 SR
Queue Stats
191W - 180L
1,549 Elo+
Solo
Cthulhu
Cthulhu
PiscuPai
Cthulhu
Level 27
God Stats
27W - 31L
1,472 SR
Queue Stats
239W - 235L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CBTroyano
Kukulkan
20
17 / 7 / 14
18,324
591
47,709
24,025
11,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 4 / 23
16,853
544
16,136
29,217
26,457
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 11 / 16
15,117
488
15,383
30,675
14,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Tusupervieja01
Chernobog
20
9 / 9 / 8
18,638
601
22,617
33,958
15,906
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
cynicboy
Artemis
19
6 / 14 / 13
13,788
445
15,217
23,011
9,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garcacio
Chaac
20
8 / 3 / 10
16,811
542
24,760
35,834
50,769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
MatiDefra
Cernunnos
18
4 / 11 / 13
13,867
447
18,642
22,920
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ov1z
Persephone
20
9 / 13 / 10
15,063
486
19,040
27,063
12,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
PepoSmith
Fenrir
20
19 / 7 / 9
17,949
579
26,797
30,488
32,844
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
PiscuPai
Cthulhu
19
4 / 9 / 20
13,965
450
21,465
31,904
36,443
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
106
43
Kills
44
45
Deaths
43
74
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CBTroyano
Kukulkan
17
7
14
3.43
W
6
4
23
4.38
L
Chaac
Garcacio
Chaac
8
3
10
4.33
W
5
11
16
1.18
L
Cernunnos
MatiDefra
Cernunnos
4
11
13
0.95
L
Persephone
Ov1z
Persephone
9
13
10
1.08
L
Fenrir
PepoSmith
Fenrir
19
7
9
3.36
L
Cthulhu
PiscuPai
Cthulhu
4
9
20
1.56
W
Chernobog
Tusupervieja01
Chernobog
9
9
8
1.44
W
Artemis
cynicboy
Artemis
6
14
13
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,062
Damage
110,704
140,886
Taken
148,209
77,277
Mitigated
141,427
34,887
Healing
32,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CBTroyano
Kukulkan
47,709
5,145
286
5,162
24,025
11,254
1,473
6,490
17,375
158,729
0
W
16,136
3,154
0
9,881
29,217
26,457
485
11,455
17,762
79,211
0
L
Chaac
Garcacio
Chaac
24,760
3,558
0
14,765
35,834
50,769
2,763
11,976
23,858
0
138,767
W
15,383
6,365
0
5,036
30,675
14,397
438
9,484
21,191
0
96,808
L
Cernunnos
MatiDefra
Cernunnos
18,642
10,487
0
2,476
22,920
9,104
1,644
10,136
12,784
0
69,505
L
Persephone
Ov1z
Persephone
19,040
955
0
3,032
27,063
12,267
689
15,129
11,928
72,376
0
L
Fenrir
PepoSmith
Fenrir
26,797
7,185
0
4,935
30,488
32,844
5,172
11,050
19,438
0
89,887
L
Cthulhu
PiscuPai
Cthulhu
21,465
1,035
2,980
4,212
31,904
36,443
862
15,550
16,354
65,088
0
W
Chernobog
Tusupervieja01
Chernobog
22,617
16,395
0
12,549
33,958
15,906
5,134
6,149
27,809
0
133,667
W
Artemis
cynicboy
Artemis
15,217
7,407
0
1,973
23,011
9,263
1,254
8,420
14,511
0
47,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,720
Gold Earned
77,655
671
Minions Killed
608
0
Camps Cleared
0
2,700,111
Distance Traveled
2,739,204
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,324
591
214
7
0
545,669
4
W
Ymir
16,853
544
90
3
0
634,094
1
L
Chaac
16,811
542
230
7
0
642,668
11
W
Awilix
15,117
488
107
3
0
614,602
1
L
Cernunnos
13,867
447
87
3
0
462,794
0
L
Persephone
15,063
486
89
3
0
469,321
0
L
Fenrir
17,949
579
134
4
0
611,223
3
L
Cthulhu
13,965
450
68
2
0
553,198
0
W
Chernobog
18,638
601
198
6
0
536,935
4
W
Artemis
13,788
445
62
2
0
368,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role