Player Matchup

Apollo
Apollo
Diamond II
Hydreígon
Apollo
Diamond II
Level 149
God Stats
10W - 7L
1,781 SR
Queue Stats
188W - 171L
2,413 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Rolyx2
Sun Wukong
Gold V
Level 135
God Stats
15W - 15L
1,575 SR
Queue Stats
264W - 263L
1,412 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Stilte9
Ah Muzen Cab
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
katoteshiku
Sol
Diamond III
Level 141
God Stats
0W - 2L
1,313 SR
Queue Stats
144W - 121L
2,391 MMR
Party 1
Ares
Ares
Silver I
piaskun321
Ares
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,534 SR
1,843 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,737 SR
1,889 MMR
Thanatos
Thanatos
Bronze III
LorDofDithe
Thanatos
Bronze III
Level 106
God Stats
1W - 0L
1,762 SR
Queue Stats
8W - 11L
1,410 MMR
Solo
Hachiman
Hachiman
Diamond III
Pandonyx
Hachiman
Diamond III
Level 160
God Stats
6W - 2L
1,731 SR
Queue Stats
353W - 338L
2,149 MMR
Solo
Geb
Geb
Diamond II
Shαq
Geb
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
SoulOfTusMuertos
Tyr
Diamond II
Level 80
God Stats
42W - 16L
1,750 SR
Queue Stats
262W - 239L
2,183 MMR
Solo
Chronos
Chronos
Diamond IV
Tinu
Chronos
Diamond IV
Level 156
God Stats
6W - 4L
1,942 SR
Queue Stats
129W - 107L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hydreígon
Apollo
18
6 / 6 / 7
12,082
525
10,624
17,408
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
Rolyx2
Sun Wukong
14
0 / 4 / 0
9,504
413
4,882
11,903
7,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Stilte9
Ah Muzen Cab
19
4 / 4 / 1
12,463
542
11,218
16,266
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 6 / 4
12,801
557
11,401
17,824
6,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 6
10,319
449
10,611
16,309
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AthenaSetFenrirGuan Yu

VS

Bans
TsukuyomiTiamatCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LorDofDithe
Thanatos
20
6 / 5 / 6
13,568
590
11,311
14,295
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hachiman
Pandonyx
Hachiman
20
2 / 5 / 4
13,366
581
10,448
17,866
6,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Shαq
Geb
20
7 / 2 / 5
13,938
606
10,065
18,782
13,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 1 / 10
13,309
579
11,950
21,933
28,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Tinu
Chronos
20
6 / 4 / 4
14,529
632
9,641
14,159
5,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
17
Kills
24
24
Deaths
17
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
Hydreígon
Apollo
6
6
7
1.58
W
Thanatos
LorDofDithe
Thanatos
6
5
6
1.8
W
Hachiman
Pandonyx
Hachiman
2
5
4
0.8
L
Sun Wukong
Rolyx2
Sun Wukong
0
4
0
0
W
Geb
Shαq
Geb
7
2
5
4.75
W
3
1
10
8
L
Ah Muzen Cab
Stilte9
Ah Muzen Cab
4
4
1
1.13
W
Chronos
Tinu
Chronos
6
4
4
2
L
6
6
4
1.33
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
53,415
79,710
Taken
87,035
40,967
Mitigated
60,091
20,289
Healing
46,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Hydreígon
Apollo
10,624
6,639
0
400
17,408
7,624
1,507
4,654
12,754
0
79,435
W
Thanatos
LorDofDithe
Thanatos
11,311
2,693
0
13,532
14,295
5,940
1,760
3,171
11,124
0
70,235
W
Hachiman
Pandonyx
Hachiman
10,448
6,334
0
9,130
17,866
6,234
4,182
7,803
10,063
0
110,506
L
Sun Wukong
Rolyx2
Sun Wukong
4,882
373
0
2,817
11,903
7,207
502
2,755
9,148
532
45,583
W
Geb
Shαq
Geb
10,065
1,564
0
9,002
18,782
13,318
424
3,777
15,005
91,501
0
W
11,950
1,116
0
12,523
21,933
28,762
1,247
5,790
16,143
0
88,060
L
Ah Muzen Cab
Stilte9
Ah Muzen Cab
11,218
5,644
0
5,734
16,266
6,974
2,147
6,358
9,617
0
107,712
W
Chronos
Tinu
Chronos
9,641
2,054
0
2,332
14,159
5,837
7,262
3,631
10,528
105,595
0
L
11,401
3,956
0
7,713
17,824
6,359
2,820
2,879
14,945
93,484
0
L
10,611
468
0
3,625
16,309
12,803
0
2,913
13,396
39,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,169
Gold Earned
68,710
606
Minions Killed
792
0
Camps Cleared
0
2,102,470
Distance Traveled
2,341,097
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,082
525
125
5
0
448,849
0
W
Thanatos
13,568
590
102
4
0
461,817
4
W
Hachiman
13,366
581
162
7
0
403,654
3
L
Sun Wukong
9,504
413
93
4
0
354,365
7
W
Geb
13,938
606
146
6
0
498,492
8
W
Tyr
13,309
579
163
7
0
507,852
7
L
Ah Muzen Cab
12,463
542
186
8
0
431,705
7
W
Chronos
14,529
632
219
10
0
469,282
4
L
Sol
12,801
557
158
7
0
430,462
7
L
Ares
10,319
449
44
2
0
437,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role