Player Matchup

King Arthur
King Arthur
Darthvader131
King Arthur
Level 87
God Stats
5W - 11L
1,433 SR
Queue Stats
122W - 130L
1,487 Elo+
Party 1
Mulan
Mulan
NinjaEliteSniper
Mulan
Level 63
God Stats
1W - 4L
1,375 SR
Queue Stats
109W - 140L
1,482 Elo+
Party 1
Izanami
Izanami
Tickle_Slayer9
Izanami
Level 48
God Stats
53W - 60L
1,549 SR
Queue Stats
89W - 113L
1,471 Elo+
Party 1
Ra
Ra
quarve
Ra
Level 69
God Stats
3W - 4L
1,236 SR
Queue Stats
73W - 83L
1,479 Elo+
Party 1
Geb
Geb
ravensfan720
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 48L
1,380 Elo+
Party 1
Team Averages
Level 59
1,419 SR
1,460 Elo+

VS

Team Averages
Level 89
1,510 SR
1,547 Elo+
Set
Set
HeIiam
Set
Level 105
God Stats
48W - 44L
1,535 SR
Queue Stats
90W - 81L
1,531 Elo+
Party 2
Neith
Neith
LogoKai
Neith
Level 25
God Stats
53W - 39L
1,552 SR
Queue Stats
53W - 42L
1,475 Elo+
Party 2
Sobek
Sobek
Mega_Vol_Tron_81
Sobek
Level 87
God Stats
40W - 21L
1,641 SR
Queue Stats
111W - 79L
1,645 Elo+
Party 2
Hel
Hel
Omniterasu
Hel
Level 123
God Stats
1W - 2L
1,359 SR
Queue Stats
146W - 122L
1,579 Elo+
Party 2
Bellona
Bellona
SILKTiGA
Bellona
Level 103
God Stats
4W - 4L
1,463 SR
Queue Stats
345W - 334L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darthvader131
King Arthur
14
2 / 5 / 0
8,170
511
5,600
13,536
9,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 0
6,747
422
2,500
10,733
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 0
7,493
468
7,474
11,286
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
0 / 4 / 1
7,680
480
3,295
7,973
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
5,710
357
2,052
10,997
5,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
HeIiam
Set
16
8 / 0 / 6
9,605
600
8,080
9,004
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
LogoKai
Neith
13
2 / 2 / 4
7,479
467
5,771
8,082
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 6
7,750
484
5,943
11,594
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 0 / 2
9,947
622
7,968
7,266
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SILKTiGA
Bellona
14
4 / 2 / 1
8,747
547
8,242
10,099
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
21
21
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darthvader131
King Arthur
2
5
0
0.4
W
Set
HeIiam
Set
8
0
6
11
W
Neith
LogoKai
Neith
2
2
4
2
W
2
0
6
5
L
0
3
0
0
W
5
0
2
6
W
Bellona
SILKTiGA
Bellona
4
2
1
2.25
L
2
4
0
0.5
L
Ra
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
36,004
54,525
Taken
46,045
27,915
Mitigated
27,721
12,544
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darthvader131
King Arthur
5,600
494
0
1,890
13,536
9,925
0
394
13,140
0
53,916
W
Set
HeIiam
Set
8,080
3,370
0
4,656
9,004
5,064
72
373
8,583
0
60,123
W
Neith
LogoKai
Neith
5,771
2,716
0
4,920
8,082
2,316
812
680
7,366
0
41,978
W
5,943
186
0
6,999
11,594
8,421
304
1,679
9,871
33,107
0
L
2,500
720
0
4,952
10,733
6,506
0
1,247
9,454
0
43,872
W
7,968
511
346
4,014
7,266
2,572
630
2,161
4,779
80,922
0
W
Bellona
SILKTiGA
Bellona
8,242
4,272
0
2,018
10,099
9,348
489
0
10,099
0
50,752
L
7,474
3,460
0
2,695
11,286
3,711
542
3,061
8,191
0
66,841
L
Ra
3,295
236
271
2,236
7,973
2,756
84
5,088
2,571
52,112
0
L
2,052
218
0
500
10,997
5,017
0
3,715
7,258
12,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
43,528
478
Minions Killed
486
0
Camps Cleared
0
1,466,050
Distance Traveled
1,561,549
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,170
511
119
7
0
275,735
0
W
Set
9,605
600
106
7
0
330,061
3
W
Neith
7,479
467
79
5
0
278,894
1
W
Sobek
7,750
484
44
3
0
320,360
6
L
Mulan
6,747
422
90
6
0
321,790
2
W
Hel
9,947
622
167
10
0
312,359
3
W
Bellona
8,747
547
90
6
0
319,875
0
L
Izanami
7,493
468
122
8
0
262,222
4
L
Ra
7,680
480
129
8
0
288,066
6
L
Geb
5,710
357
18
1
0
318,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role