Player Matchup

Poseidon
Poseidon
Hokage_157
Poseidon
Level 17
God Stats
2W - 2L
1,589 SR
Queue Stats
22W - 23L
1,472 Elo+
Solo
Yemoja
Yemoja
Ildernandes
Yemoja
Level 7
God Stats
5W - 9L
1,920 SR
Queue Stats
5W - 11L
1,598 Elo+
Party 2
Heimdallr
Heimdallr
VigilanteDLugano
Heimdallr
Level 14
God Stats
4W - 6L
1,450 SR
Queue Stats
24W - 23L
1,451 Elo+
Solo
Ullr
Ullr
alone7778
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,470 Elo+
Solo
Fenrir
Fenrir
dwavea
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,598 Elo+
Party 2
Team Averages
Level 14
1,592 SR
1,517 Elo+

VS

Team Averages
Level 35
1,440 SR
1,465 Elo+
Cthulhu
Cthulhu
Faya1995
Cthulhu
Level 26
God Stats
43W - 44L
1,529 SR
Queue Stats
185W - 198L
1,475 Elo+
Solo
Neith
Neith
Otrisal
Neith
Level 4
God Stats
4W - 1L
1,270 SR
Queue Stats
14W - 13L
1,190 Elo+
Solo
Kukulkan
Kukulkan
Shurit
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 8L
1,722 Elo+
Party 1
Janus
Janus
Wyvern169
Janus
Level 139
God Stats
14W - 15L
1,400 SR
Queue Stats
223W - 175L
1,590 Elo+
Party 1
Izanami
Izanami
adrielgongo
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hokage_157
Poseidon
14
2 / 4 / 1
8,869
985
10,444
11,649
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
0 / 3 / 2
8,777
975
3,407
10,717
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
13
0 / 3 / 1
7,748
861
2,615
8,811
4,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
14
1 / 5 / 2
8,275
919
4,043
13,390
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
dwavea
Fenrir
13
1 / 6 / 1
8,070
897
5,534
23,026
10,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

113

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faya1995
Cthulhu
16
6 / 2 / 7
10,842
1,205
10,348
11,299
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Otrisal
Neith
14
0 / 0 / 6
8,350
928
4,730
3,972
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Shurit
Kukulkan
17
8 / 0 / 10
10,784
1,198
25,779
6,289
2,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Wyvern169
Janus
17
7 / 0 / 10
11,142
1,238
16,516
4,600
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
adrielgongo
Izanami
14
0 / 2 / 10
8,653
961
4,138
5,330
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
4
Kills
21
21
Deaths
4
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Faya1995
Cthulhu
6
2
7
4.75
L
Poseidon
Hokage_157
Poseidon
2
4
1
0.63
L
Yemoja
0
3
2
0.33
W
Neith
Otrisal
Neith
0
0
6
3
W
Kukulkan
Shurit
Kukulkan
8
0
10
13
L
Heimdallr
0
3
1
0.17
W
Janus
Wyvern169
Janus
7
0
10
12
W
Izanami
adrielgongo
Izanami
0
2
10
2.5
L
Ullr
1
5
2
0.4
L
Fenrir
dwavea
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
61,511
67,593
Taken
31,490
32,312
Mitigated
17,231
2,907
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Faya1995
Cthulhu
10,348
785
722
4,956
11,299
9,217
0
4,629
6,670
23,735
0
L
Poseidon
Hokage_157
Poseidon
10,444
949
0
0
11,649
4,688
0
10,088
1,441
31,255
0
L
Yemoja
3,407
372
970
879
10,717
7,789
0
7,167
3,426
18,482
0
W
Neith
Otrisal
Neith
4,730
1,690
0
707
3,972
1,563
0
2,859
1,113
0
11,686
W
Kukulkan
Shurit
Kukulkan
25,779
2,444
0
1,602
6,289
2,709
0
2,336
3,953
43,405
0
L
Heimdallr
2,615
1,575
0
131
8,811
4,314
0
6,458
2,283
0
12,574
W
Janus
Wyvern169
Janus
16,516
975
287
622
4,600
1,742
0
1,548
3,052
40,905
0
W
Izanami
adrielgongo
Izanami
4,138
2,755
0
0
5,330
2,000
0
2,479
2,851
0
18,071
L
Ullr
4,043
2,105
0
729
13,390
5,215
0
10,650
2,534
0
15,604
L
Fenrir
dwavea
Fenrir
5,534
1,192
0
198
23,026
10,306
0
17,538
5,266
0
8,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,739
Gold Earned
49,771
126
Minions Killed
191
3
Camps Cleared
8
731,806
Distance Traveled
921,458
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,842
1,205
36
4
2
196,242
0
L
Poseidon
8,869
985
38
4
0
162,214
0
L
Yemoja
8,777
975
31
3
2
151,479
0
W
Neith
8,350
928
12
1
0
169,790
0
W
Kukulkan
10,784
1,198
41
5
3
205,357
1
L
Heimdallr
7,748
861
18
2
0
110,193
1
W
Janus
11,142
1,238
56
6
3
199,202
3
W
Izanami
8,653
961
46
5
0
150,867
2
L
Ullr
8,275
919
29
3
0
129,007
0
L
Fenrir
8,070
897
10
1
1
178,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role