Player Matchup

Ares
Ares
Folcrum
Ares
Level 14
God Stats
1W - 1L
1,150 SR
Queue Stats
14W - 17L
1,365 Elo+
Party 2
Fenrir
Fenrir
FucU
Fenrir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 24L
1,754 Elo+
Solo
Janus
Janus
MMAAM26211
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
ThePeruvian19
Danzaburou
Level 5
God Stats
1W - 1L
1,192 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 2
Bellona
Bellona
christiankrv
Bellona
Level 26
God Stats
7W - 9L
1,341 SR
Queue Stats
8W - 9L
1,309 Elo+
Party 2
Team Averages
Level 30
1,337 SR
1,436 Elo+

VS

Team Averages
Level 11
1,500 SR
1,379 Elo+
The Morrigan
The Morrigan
LuciferLuvs
The Morrigan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 39L
1,651 Elo+
Solo
Nemesis
Nemesis
Pepeinq
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ailenlanda03
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,199 Elo+
Party 1
Anhur
Anhur
julilanda
Anhur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,043 Elo+
Party 1
King Arthur
King Arthur
zhangxiaoyu80
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Folcrum
Ares
15
6 / 4 / 19
10,310
516
5,793
17,455
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
FucU
Fenrir
19
13 / 0 / 11
11,815
591
11,912
12,175
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
17
12 / 3 / 15
11,489
574
16,630
11,427
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ThePeruvian19
Danzaburou
14
3 / 7 / 13
9,369
468
8,276
13,229
4,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
christiankrv
Bellona
17
8 / 3 / 4
11,497
575
6,498
13,583
8,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LuciferLuvs
The Morrigan
17
9 / 5 / 2
10,797
540
15,311
8,939
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Pepeinq
Nemesis
11
2 / 9 / 2
7,792
390
2,210
16,266
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
ailenlanda03
Aphrodite
12
1 / 9 / 5
8,556
428
6,710
15,345
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
julilanda
Anhur
12
2 / 10 / 4
7,822
391
7,492
14,047
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zhangxiaoyu80
King Arthur
10
2 / 9 / 0
7,247
362
1,698
10,425
6,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
42
Kills
16
17
Deaths
42
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
Folcrum
Ares
6
4
19
3.88
W
Fenrir
FucU
Fenrir
13
0
11
18.5
L
The Morrigan
LuciferLuvs
The Morrigan
9
5
2
2
W
Janus
12
3
15
6.5
L
Nemesis
Pepeinq
Nemesis
2
9
2
0.33
W
Danzaburou
ThePeruvian19
Danzaburou
3
7
13
1.36
L
Aphrodite
ailenlanda03
Aphrodite
1
9
5
0.39
W
Bellona
christiankrv
Bellona
8
3
4
3.33
L
Anhur
julilanda
Anhur
2
10
4
0.4
L
King Arthur
zhangxiaoyu80
King Arthur
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,109
Damage
33,421
67,869
Taken
65,022
40,735
Mitigated
33,221
20,123
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Folcrum
Ares
5,793
952
0
4,230
17,455
13,606
500
5,132
12,134
15,801
0
W
Fenrir
FucU
Fenrir
11,912
3,384
0
7,252
12,175
8,269
287
1,204
10,946
0
91,036
L
The Morrigan
LuciferLuvs
The Morrigan
15,311
3,353
0
1,299
8,939
3,421
354
3,477
5,270
57,175
7,057
W
Janus
16,630
1,828
338
3,330
11,427
4,990
2,205
4,314
6,769
81,760
0
L
Nemesis
Pepeinq
Nemesis
2,210
846
0
2,483
16,266
4,791
0
5,848
10,206
0
28,690
W
Danzaburou
ThePeruvian19
Danzaburou
8,276
4,615
0
2,295
13,229
4,998
2,286
3,699
9,400
0
47,214
L
Aphrodite
ailenlanda03
Aphrodite
6,710
1,420
1,343
3,847
15,345
13,801
67
6,050
9,107
29,802
0
W
Bellona
christiankrv
Bellona
6,498
2,544
0
2,678
13,583
8,872
2,554
2,726
10,585
0
56,134
L
Anhur
julilanda
Anhur
7,492
5,452
0
0
14,047
4,515
457
5,383
8,610
0
34,088
L
King Arthur
zhangxiaoyu80
King Arthur
1,698
489
0
192
10,425
6,693
0
1,034
9,362
0
11,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
42,214
487
Minions Killed
293
0
Camps Cleared
0
1,848,942
Distance Traveled
1,518,167
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,310
516
15
1
0
382,317
1
W
Fenrir
11,815
591
127
6
0
435,274
11
L
The Morrigan
10,797
540
117
6
0
314,988
4
W
Janus
11,489
574
144
7
0
380,470
4
L
Nemesis
7,792
390
48
2
0
390,722
2
W
Danzaburou
9,369
468
82
4
0
311,804
0
L
Aphrodite
8,556
428
44
2
0
283,467
5
W
Bellona
11,497
575
119
6
0
339,077
1
L
Anhur
7,822
391
63
3
0
268,219
1
L
King Arthur
7,247
362
21
1
0
260,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role