Player Matchup

Sun Wukong
Sun Wukong
AssassinRJxxx
Sun Wukong
Level 85
God Stats
4W - 4L
1,497 SR
Queue Stats
120W - 86L
1,596 Elo+
Solo
Mercury
Mercury
HollywoodHaynie
Mercury
Level 104
God Stats
26W - 22L
1,712 SR
Queue Stats
321W - 274L
1,556 Elo+
Party 2
Olorun
Olorun
imObvioslycrazy
Olorun
Level 156
God Stats
46W - 50L
1,620 SR
Queue Stats
127W - 100L
1,561 Elo+
Solo
Danzaburou
Danzaburou
justindys
Danzaburou
Level 88
God Stats
24W - 10L
1,703 SR
Queue Stats
253W - 242L
1,552 Elo+
Solo
Geb
Geb
ranger11danger
Geb
Level 108
God Stats
19W - 13L
1,741 SR
Queue Stats
374W - 317L
1,556 Elo+
Party 2
Team Averages
Level 108
1,655 SR
1,564 Elo+

VS

Team Averages
Level 127
1,553 SR
1,598 Elo+
Baba Yaga
Baba Yaga
BaristaBot
Baba Yaga
Level 155
God Stats
22W - 14L
1,713 SR
Queue Stats
165W - 131L
1,641 Elo+
Party 1
Xing Tian
Xing Tian
FinishTheKill
Xing Tian
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 156L
1,596 Elo+
Solo
Artemis
Artemis
KhumShot
Artemis
Level 118
God Stats
2W - 3L
1,725 SR
Queue Stats
188W - 154L
1,637 Elo+
Party 1
Bastet
Bastet
muffmuckins
Bastet
Level 124
God Stats
4W - 8L
1,220 SR
Queue Stats
317W - 298L
1,572 Elo+
Party 1
Bellona
Bellona
vDrew
Bellona
Level 122
God Stats
10W - 9L
1,608 SR
Queue Stats
146W - 141L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AssassinRJxxx
Sun Wukong
13
1 / 1 / 3
7,237
557
4,255
8,476
4,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 4
7,553
581
2,557
6,177
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 2
7,755
597
6,958
7,441
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
justindys
Danzaburou
13
2 / 0 / 1
7,411
570
5,143
6,779
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 5
6,515
501
2,633
7,338
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaristaBot
Baba Yaga
12
1 / 2 / 0
6,420
494
5,334
5,241
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
FinishTheKill
Xing Tian
9
1 / 2 / 1
6,156
474
3,649
9,091
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
KhumShot
Artemis
11
0 / 3 / 1
6,060
466
4,800
8,782
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
12
1 / 1 / 2
6,649
511
2,873
8,978
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
vDrew
Bellona
11
1 / 2 / 1
6,672
513
5,661
6,483
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AssassinRJxxx
Sun Wukong
1
1
3
2.5
L
Baba Yaga
BaristaBot
Baba Yaga
1
2
0
0.5
L
Xing Tian
FinishTheKill
Xing Tian
1
2
1
0.75
W
3
0
4
5
L
Artemis
KhumShot
Artemis
0
3
1
0.17
W
3
1
2
4
W
Danzaburou
justindys
Danzaburou
2
0
1
2.5
L
Bastet
1
1
2
2
W
1
2
5
1.75
L
Bellona
vDrew
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
22,317
36,211
Taken
38,575
14,849
Mitigated
18,660
12,497
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AssassinRJxxx
Sun Wukong
4,255
826
0
4,903
8,476
4,886
842
686
7,776
0
45,958
L
Baba Yaga
BaristaBot
Baba Yaga
5,334
0
0
930
5,241
2,269
0
436
4,805
43,289
0
L
Xing Tian
FinishTheKill
Xing Tian
3,649
260
363
3,538
9,091
6,628
0
2,168
6,923
17,935
0
W
2,557
1,345
0
185
6,177
2,059
199
1,143
4,972
0
47,129
L
Artemis
KhumShot
Artemis
4,800
2,549
0
3,525
8,782
2,660
0
4,750
4,032
0
38,904
W
6,958
3,653
77
2,863
7,441
2,258
0
545
6,896
56,898
0
W
Danzaburou
justindys
Danzaburou
5,143
1,876
0
2,571
6,779
2,477
79
4,038
2,575
0
55,311
L
Bastet
2,873
1,039
0
3,886
8,978
2,958
0
1,904
7,074
0
39,532
W
2,633
527
0
1,898
7,338
3,169
0
2,207
5,009
10,102
0
L
Bellona
vDrew
Bellona
5,661
1,803
0
2,411
6,483
4,145
289
333
6,150
0
39,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
31,957
425
Minions Killed
384
0
Camps Cleared
0
1,311,862
Distance Traveled
1,213,925
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,237
557
97
7
0
279,682
3
L
Baba Yaga
6,420
494
93
7
0
241,027
7
L
Xing Tian
6,156
474
36
3
0
276,229
4
W
Mercury
7,553
581
93
7
0
301,149
2
L
Artemis
6,060
466
71
5
0
210,973
2
W
Olorun
7,755
597
104
8
0
241,212
7
W
Danzaburou
7,411
570
111
9
0
231,983
6
L
Bastet
6,649
511
87
7
0
281,359
4
W
Geb
6,515
501
20
2
0
257,836
2
L
Bellona
6,672
513
97
7
0
204,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role