Player Matchup

Janus
Janus
Beef_Jurpi
Janus
Level 27
God Stats
8W - 12L
1,554 SR
Queue Stats
143W - 106L
1,622 Elo+
Solo
Ymir
Ymir
Im_Pandaz
Ymir
Level 7
God Stats
7W - 11L
1,139 SR
Queue Stats
13W - 21L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
MikelCheese
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 23
God Stats
80W - 67L
1,500 SR
Queue Stats
489W - 480L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tr00ps
Tsukuyomi
Level 17
God Stats
27W - 20L
1,394 SR
Queue Stats
466W - 422L
1,580 Elo+
Party 1
Team Averages
Level 20
1,417 SR
1,518 Elo+

VS

Team Averages
Level 19
1,599 SR
1,528 Elo+
Achilles
Achilles
Baby2462
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,460 Elo+
Solo
Ra
Ra
battlefield302
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,413 Elo+
Solo
Rama
Rama
desimoni6
Rama
Level 17
God Stats
10W - 7L
1,605 SR
Queue Stats
44W - 22L
1,676 Elo+
Solo
Bellona
Bellona
iLLVisionsIG
Bellona
Level 25
God Stats
3W - 2L
1,723 SR
Queue Stats
70W - 73L
1,599 Elo+
Solo
Fenrir
Fenrir
im_hyunB
Fenrir
Level 30
God Stats
17W - 10L
1,669 SR
Queue Stats
184W - 189L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 2 / 1
13,733
597
8,261
10,028
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
0 / 6 / 4
9,276
403
2,325
11,410
10,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MikelCheese
Guan Yu
18
1 / 3 / 3
10,583
460
10,879
16,444
21,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
StarBeamsz
Danzaburou
18
4 / 3 / 4
11,585
504
7,370
17,513
7,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Tr00ps
Tsukuyomi
19
7 / 7 / 8
12,770
555
19,700
19,310
13,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baby2462
Achilles
17
2 / 4 / 9
10,677
464
11,351
16,826
12,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 4
7,393
321
2,232
5,166
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
20
11 / 1 / 5
15,001
652
23,776
17,478
7,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
iLLVisionsIG
Bellona
20
4 / 3 / 4
13,079
569
11,443
20,337
18,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
im_hyunB
Fenrir
17
4 / 6 / 3
11,033
480
4,546
13,144
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
20
Kills
21
21
Deaths
20
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
Baby2462
Achilles
2
4
9
1.63
L
Janus
8
2
1
4.25
L
Ymir
0
6
4
0.33
L
Guan Yu
MikelCheese
Guan Yu
1
3
3
0.83
L
Danzaburou
StarBeamsz
Danzaburou
4
3
4
2
L
Tsukuyomi
Tr00ps
Tsukuyomi
7
7
8
1.57
W
0
6
4
0.33
W
Rama
11
1
5
13.5
W
Bellona
iLLVisionsIG
Bellona
4
3
4
2
W
Fenrir
im_hyunB
Fenrir
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,535
Damage
53,348
74,705
Taken
72,951
57,183
Mitigated
48,425
18,620
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Baby2462
Achilles
11,351
3,464
0
2,979
16,826
12,994
0
2,335
14,287
0
56,940
L
Janus
8,261
869
0
508
10,028
4,098
2,757
0
10,028
97,689
0
L
Ymir
2,325
381
0
421
11,410
10,297
42
818
10,450
25,873
0
L
Guan Yu
MikelCheese
Guan Yu
10,879
1,315
918
5,779
16,444
21,475
0
0
16,444
0
58,796
L
Danzaburou
StarBeamsz
Danzaburou
7,370
2,902
0
7,417
17,513
7,737
0
742
16,705
0
101,142
L
Tsukuyomi
Tr00ps
Tsukuyomi
19,700
3,830
0
3,577
19,310
13,576
222
402
18,846
0
92,396
W
2,232
442
236
487
5,166
1,213
438
1,020
4,082
15,045
0
W
Rama
23,776
21,722
0
12,563
17,478
7,601
2,341
4,602
12,726
0
139,679
W
Bellona
iLLVisionsIG
Bellona
11,443
5,348
0
4,478
20,337
18,598
0
1,083
18,640
0
93,363
W
Fenrir
im_hyunB
Fenrir
4,546
259
0
3,308
13,144
8,019
1,085
1,174
11,905
0
64,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,947
Gold Earned
57,183
603
Minions Killed
650
0
Camps Cleared
0
2,161,048
Distance Traveled
1,955,587
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,677
464
101
4
0
456,275
3
L
Janus
13,733
597
200
9
0
460,033
3
L
Ymir
9,276
403
37
2
0
337,457
1
L
Guan Yu
10,583
460
100
4
0
455,413
1
L
Danzaburou
11,585
504
139
6
0
415,170
8
L
Tsukuyomi
12,770
555
127
6
0
492,975
7
W
Ra
7,393
321
21
1
0
198,011
0
W
Rama
15,001
652
232
10
0
429,684
3
W
Bellona
13,079
569
183
8
0
411,881
1
W
Fenrir
11,033
480
113
5
0
459,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role