Player Matchup

Odin
Odin
EnvoyOfPeace
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 1
Set
Set
ImArcher
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Zelayaboy03
Ares
Level 22
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 1
Heimdallr
Heimdallr
brayanalex18
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
osy710
Merlin
Level 18
God Stats
0W - 1L
1,798 SR
Queue Stats
4W - 11L
1,156 Elo+
Party 1
Team Averages
Level 62
1,593 SR
1,322 Elo+

VS

Team Averages
Level 72
1,551 SR
1,412 Elo+
Sylvanus
Sylvanus
FreedxFairytail
Sylvanus
Level 107
God Stats
3W - 5L
1,656 SR
Queue Stats
97W - 72L
1,476 Elo+
Party 3
Awilix
Awilix
HinderanceGaming
Awilix
Level 35
God Stats
12W - 18L
1,389 SR
Queue Stats
29W - 34L
1,313 Elo+
Party 3
Tiamat
Tiamat
Kelvinfrostveil
Tiamat
Level 122
God Stats
20W - 17L
1,516 SR
Queue Stats
99W - 87L
1,463 Elo+
Party 3
Chaac
Chaac
NeonicApollo
Chaac
Level 29
God Stats
3W - 3L
1,706 SR
Queue Stats
105W - 107L
1,414 Elo+
Party 3
Xbalanque
Xbalanque
WizeIII
Xbalanque
Level 68
God Stats
4W - 1L
1,487 SR
Queue Stats
43W - 29L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,120
625
4,835
21,903
21,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
6,432
495
0
0
0
13
0 / 7 / 1
7,810
601
8,837
20,352
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
brayanalex18
Heimdallr
15
2 / 9 / 0
8,783
676
13,141
15,064
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
osy710
Merlin
13
0 / 7 / 1
7,627
587
7,487
14,044
6,058
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
7 / 0 / 18
11,253
866
14,015
14,089
18,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 0 / 13
10,221
786
10,476
12,290
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 1 / 10
10,737
826
13,584
7,232
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 2 / 9
9,708
747
6,503
13,883
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
WizeIII
Xbalanque
17
10 / 2 / 13
11,928
918
19,807
15,907
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
2
Kills
29
29
Deaths
5
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Sylvanus
7
0
18
16
W
4
0
13
10.5
L
0
0
0
0
W
7
1
10
12
W
1
2
9
2.75
W
Xbalanque
WizeIII
Xbalanque
10
2
13
8.25
L
0
7
1
0.07
L
Heimdallr
brayanalex18
Heimdallr
2
9
0
0.22
L
Merlin
osy710
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,300
Damage
64,385
71,363
Taken
63,401
52,521
Mitigated
55,092
3,435
Healing
29,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,835
558
882
951
21,903
21,176
0
8,000
13,572
0
21,234
W
Sylvanus
14,015
5,121
7,991
7,600
14,089
18,646
600
6,012
8,077
26,174
3,661
W
10,476
4,355
0
840
12,290
5,808
25
3,103
9,187
0
29,191
L
0
0
0
0
0
0
0
0
0
0
0
W
13,584
1,761
0
2,171
7,232
7,304
1,493
1,011
6,221
31,291
0
W
6,503
243
0
4,406
13,883
15,509
1,407
3,092
10,261
318
31,357
W
Xbalanque
WizeIII
Xbalanque
19,807
12,314
0
6,965
15,907
7,825
3,207
3,984
11,920
0
49,350
L
8,837
922
111
994
20,352
19,077
0
6,629
13,382
15,457
0
L
Heimdallr
brayanalex18
Heimdallr
13,141
5,695
0
75
15,064
6,210
0
6,038
8,726
0
37,646
L
Merlin
osy710
Merlin
7,487
1,140
140
282
14,044
6,058
0
5,563
8,116
29,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
53,847
185
Minions Killed
284
3
Camps Cleared
11
842,418
Distance Traveled
1,302,476
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,120
625
46
4
0
247,859
0
W
Sylvanus
11,253
866
40
3
2
227,358
0
W
Awilix
10,221
786
46
4
2
259,095
0
L
Set
6,432
495
0
0
0
0
0
W
Tiamat
10,737
826
67
5
2
241,576
2
W
Chaac
9,708
747
62
5
2
285,352
0
W
Xbalanque
11,928
918
69
5
3
289,095
1
L
Ares
7,810
601
15
1
2
225,123
0
L
Heimdallr
8,783
676
74
6
1
198,366
0
L
Merlin
7,627
587
50
4
0
171,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role