Player Matchup

Tyr
Tyr
Lafonzi
Tyr
Level 85
God Stats
45W - 30L
1,716 SR
Queue Stats
252W - 180L
1,690 Elo+
Party 1
Anhur
Anhur
RagingGingy
Anhur
Level 25
God Stats
16W - 7L
1,258 SR
Queue Stats
260W - 156L
1,623 Elo+
Party 1
Ra
Ra
wacks619
Ra
Level 65
God Stats
118W - 79L
1,658 SR
Queue Stats
118W - 79L
1,622 Elo+
Party 1
Team Averages
Level 58
1,544 SR
1,645 Elo+

VS

Team Averages
Level 94
1,631 SR
1,644 Elo+
Zhong Kui
Zhong Kui
Blassrietter
Zhong Kui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
1,065W - 848L
1,687 Elo+
Party 2
Hachiman
Hachiman
Brennan1420
Hachiman
Level 15
God Stats
4W - 2L
1,685 SR
Queue Stats
18W - 13L
1,592 Elo+
Party 2
Khepri
Khepri
RighteousPath
Khepri
Level 107
God Stats
31W - 22L
1,708 SR
Queue Stats
74W - 56L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
6 / 3 / 7
10,298
736
13,814
17,114
12,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 7
9,781
699
6,883
12,114
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 8
10,084
720
9,373
11,295
4,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blassrietter
Zhong Kui
16
9 / 1 / 5
11,562
826
18,013
12,532
9,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Brennan1420
Hachiman
13
3 / 7 / 6
9,399
671
5,752
10,806
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 11
11,019
787
7,895
15,643
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
14
Kills
14
14
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blassrietter
Zhong Kui
9
1
5
11.5
W
Hachiman
Brennan1420
Hachiman
3
7
6
0.86
L
Tyr
6
3
7
3.17
L
4
5
7
1.5
W
2
6
11
1.25
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
31,660
40,523
Taken
38,981
21,650
Mitigated
26,194
12,528
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blassrietter
Zhong Kui
18,013
3,284
526
6,699
12,532
9,483
1,379
1,883
10,649
66,803
0
W
Hachiman
Brennan1420
Hachiman
5,752
2,987
0
934
10,806
4,103
1,323
3,593
7,213
0
25,592
L
Tyr
13,814
2,899
0
3,370
17,114
12,528
313
10,619
6,495
0
31,511
L
6,883
3,055
0
2,357
12,114
4,898
440
7,523
4,591
0
33,471
W
7,895
375
1,527
4,517
15,643
12,608
320
3,934
11,709
26,583
0
L
9,373
499
2,880
3,921
11,295
4,224
268
8,328
2,967
48,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
31,980
140
Minions Killed
159
0
Camps Cleared
0
795,713
Distance Traveled
733,688
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,562
826
90
6
0
244,361
0
W
Hachiman
9,399
671
41
3
0
225,232
3
L
Tyr
10,298
736
25
2
0
303,568
1
L
Anhur
9,781
699
39
3
0
236,285
1
W
Khepri
11,019
787
28
2
0
264,095
1
L
Ra
10,084
720
76
5
0
255,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role