Player Matchup

Chronos
Chronos
Pastygangsta98
Chronos
Level 84
God Stats
1W - 2L
1,528 SR
Queue Stats
138W - 89L
1,678 Elo+
Party 1
Sylvanus
Sylvanus
Silky Strickman
Sylvanus
Level 15
God Stats
16W - 18L
1,469 SR
Queue Stats
204W - 167L
1,426 Elo+
Party 1
Odin
Odin
TlM
Odin
Level 100
God Stats
2W - 1L
1,867 SR
Queue Stats
142W - 93L
1,678 Elo+
Party 1
Team Averages
Level 66
1,621 SR
1,594 Elo+

VS

Team Averages
Level 45
1,404 SR
1,353 Elo+
King Arthur
King Arthur
BasicJacob
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,549 Elo+
Party 2
Apollo
Apollo
KaTz_illusions
Apollo
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
121W - 137L
1,410 Elo+
Party 2
Merlin
Merlin
darkishend
Merlin
Level 23
God Stats
1W - 6L
1,212 SR
Queue Stats
1W - 6L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 9
8,745
875
8,119
6,602
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
10
1 / 0 / 17
8,234
823
3,135
8,162
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
TlM
Odin
12
11 / 1 / 7
9,025
903
8,711
6,795
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasicJacob
King Arthur
8
0 / 4 / 2
6,083
608
2,783
9,253
4,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 8 / 1
6,988
699
3,590
9,838
3,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
darkishend
Merlin
11
1 / 8 / 1
6,933
693
3,367
8,313
2,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
2
2
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BasicJacob
King Arthur
0
4
2
0.25
L
1
8
1
0.19
W
8
1
9
12.5
W
Sylvanus
1
0
17
9.5
W
Odin
TlM
Odin
11
1
7
14.5
L
Merlin
darkishend
Merlin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
9,740
21,559
Taken
27,404
12,645
Mitigated
9,628
7,009
Healing
926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BasicJacob
King Arthur
2,783
493
0
878
9,253
4,211
0
4,808
4,273
0
10,207
L
3,590
2,033
0
48
9,838
3,114
0
4,868
4,795
0
18,515
W
8,119
3,322
0
2,355
6,602
2,269
864
732
5,870
31,258
0
W
Sylvanus
3,135
878
834
2,135
8,162
6,572
1,198
1,513
6,649
11,071
0
W
Odin
TlM
Odin
8,711
1,544
0
1,685
6,795
3,804
719
1,146
5,649
0
22,256
L
Merlin
darkishend
Merlin
3,367
243
0
0
8,313
2,303
0
1,650
6,513
24,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
20,004
85
Minions Killed
75
0
Camps Cleared
0
543,204
Distance Traveled
375,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,083
608
13
1
0
132,645
0
L
Apollo
6,988
699
36
4
0
125,612
0
W
Chronos
8,745
875
28
3
0
165,466
0
W
Sylvanus
8,234
823
18
2
0
169,230
1
W
Odin
9,025
903
39
4
0
208,508
1
L
Merlin
6,933
693
26
3
0
117,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role