Player Matchup

Set
Set
FLiNcHop
Set
Level 28
God Stats
14W - 8L
1,576 SR
Queue Stats
58W - 37L
1,563 Elo+
Party 1
Cupid
Cupid
ImAsper
Cupid
Level 28
God Stats
27W - 19L
1,854 SR
Queue Stats
438W - 374L
1,708 Elo+
Party 3
Tiamat
Tiamat
MDRobinson32
Tiamat
Level 125
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
Projecthavoc-_-
Bacchus
Level 119
God Stats
3W - 2L
1,542 SR
Queue Stats
70W - 62L
1,551 Elo+
Party 1
Neith
Neith
bugkissersux
Neith
Level 127
God Stats
10W - 9L
1,638 SR
Queue Stats
108W - 109L
1,491 Elo+
Party 1
Team Averages
Level 85
1,664 SR
1,562 Elo+

VS

Team Averages
Level 82
1,696 SR
1,511 Elo+
Xing Tian
Xing Tian
Lentils8041
Xing Tian
Level 65
God Stats
10W - 8L
1,675 SR
Queue Stats
29W - 33L
1,508 Elo+
Party 2
Zeus
Zeus
MrBrb1
Zeus
Level 139
God Stats
2W - 5L
1,459 SR
Queue Stats
558W - 551L
1,455 Elo+
Solo
Bellona
Bellona
RicFlairDriip
Bellona
Level 69
God Stats
3W - 1L
1,631 SR
Queue Stats
31W - 31L
1,520 Elo+
Party 2
Neith
Neith
i8 HypNoSiS 8i
Neith
Level 108
God Stats
4W - 2L
2,046 SR
Queue Stats
122W - 102L
1,578 Elo+
Party 2
Medusa
Medusa
oatmeal209195
Medusa
Level 29
God Stats
9W - 8L
1,668 SR
Queue Stats
9W - 14L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
8,508
532
6,092
11,347
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
ImAsper
Cupid
15
8 / 2 / 6
9,080
568
12,799
11,889
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
2 / 2 / 4
8,598
537
4,959
5,040
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 8
7,998
500
6,007
11,749
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 8
9,208
576
9,516
7,204
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lentils8041
Xing Tian
10
0 / 4 / 3
6,485
405
3,104
9,186
5,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
MrBrb1
Zeus
14
4 / 5 / 0
8,351
522
9,858
10,244
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
12
2 / 4 / 0
7,244
453
4,593
11,718
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 2
9,026
564
9,425
9,558
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 3
6,888
431
3,630
10,694
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
10
10
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
W
Cupid
ImAsper
Cupid
8
2
6
5.5
L
Xing Tian
Lentils8041
Xing Tian
0
4
3
0.38
W
Tiamat
2
2
4
2
L
Zeus
MrBrb1
Zeus
4
5
0
0.8
W
5
2
8
4.5
L
Bellona
2
4
0
0.5
W
2
0
8
6
L
4
2
2
2.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,373
Damage
30,610
47,229
Taken
51,400
24,245
Mitigated
22,595
19,080
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,092
2,842
0
3,471
11,347
5,698
0
3,896
7,223
0
44,864
W
Cupid
ImAsper
Cupid
12,799
6,217
29
6,390
11,889
4,220
1,561
2,344
9,545
0
64,057
L
Xing Tian
Lentils8041
Xing Tian
3,104
500
0
594
9,186
5,669
0
1,383
7,761
12,231
0
W
Tiamat
4,959
376
0
2,208
5,040
3,905
504
42
4,998
48,754
0
L
Zeus
MrBrb1
Zeus
9,858
786
0
2,937
10,244
3,060
250
566
9,650
42,891
0
W
6,007
853
453
2,983
11,749
7,683
372
1,982
9,685
17,097
0
L
Bellona
4,593
1,815
0
3,470
11,718
6,913
240
3,094
8,520
0
37,684
W
9,516
2,092
0
3,546
7,204
2,739
2,367
3,982
2,816
0
60,779
L
9,425
4,637
0
4,685
9,558
3,553
504
3,695
5,627
0
63,886
L
3,630
1,364
171
538
10,694
3,400
602
1,774
8,876
0
32,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
37,994
451
Minions Killed
386
0
Camps Cleared
0
1,534,596
Distance Traveled
1,406,488
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,508
532
84
5
0
331,207
4
W
Cupid
9,080
568
98
6
0
282,740
0
L
Xing Tian
6,485
405
23
1
0
262,027
1
W
Tiamat
8,598
537
114
7
0
304,516
1
L
Zeus
8,351
522
103
6
0
224,298
2
W
Bacchus
7,998
500
36
2
0
333,315
3
L
Bellona
7,244
453
71
4
0
321,652
0
W
Neith
9,208
576
119
7
0
282,818
4
L
Neith
9,026
564
127
8
0
313,013
1
L
Medusa
6,888
431
62
4
0
285,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role