Player Matchup

Sol
Sol
ArtsyQueen
Sol
Level 26
God Stats
12W - 23L
1,638 SR
Queue Stats
34W - 63L
1,303 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Phoen1xFlame
Cu Chulainn
Level 29
God Stats
6W - 10L
1,512 SR
Queue Stats
13W - 20L
1,338 Elo+
Party 1
Loki
Loki
Wo1fz
Loki
Level 32
God Stats
10W - 16L
1,448 SR
Queue Stats
67W - 90L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
iamadamtee
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,389 Elo+
Solo
Jormungandr
Jormungandr
mopesa
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,374 Elo+

VS

Team Averages
Level 11
1,355 SR
1,442 Elo+
Sobek
Sobek
DrowsyGiraffe
Sobek
Level 8
God Stats
3W - 8L
1,296 SR
Queue Stats
9W - 14L
1,387 Elo+
Solo
Cernunnos
Cernunnos
KILLING SAURON
Cernunnos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sella80
Baron Samedi
Level 3
God Stats
10W - 17L
1,107 SR
Queue Stats
77W - 79L
1,500 Elo+
Party 2
Medusa
Medusa
Tecz Doctor
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Odin
Odin
jcgambitos
Odin
Level 18
God Stats
30W - 26L
1,372 SR
Queue Stats
134W - 122L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,309
531
2,805
3,224
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Phoen1xFlame
Cu Chulainn
8
3 / 2 / 1
5,095
510
4,230
6,196
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Wo1fz
Loki
8
3 / 0 / 1
5,189
519
2,101
5,409
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
iamadamtee
Danzaburou
7
0 / 1 / 1
4,508
451
1,706
3,545
965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
mopesa
Jormungandr
3
0 / 5 / 2
3,862
386
364
4,325
1,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,147
515
1,724
5,603
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
KILLING SAURON
Cernunnos
8
1 / 2 / 4
5,272
527
4,769
4,106
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Sella80
Baron Samedi
8
3 / 0 / 1
5,075
508
2,716
2,931
826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
6
1 / 4 / 1
4,384
438
2,454
4,684
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 0 / 1
5,516
552
2,515
3,898
1,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
8
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
1
1
1
1.5
W
Cernunnos
KILLING SAURON
Cernunnos
1
2
4
1.5
L
Cu Chulainn
Phoen1xFlame
Cu Chulainn
3
2
1
1.75
W
Baron Samedi
Sella80
Baron Samedi
3
0
1
3.5
W
Medusa
1
4
1
0.38
L
Loki
Wo1fz
Loki
3
0
1
3.5
L
Danzaburou
iamadamtee
Danzaburou
0
1
1
0.5
W
2
0
1
2.5
L
Jormungandr
mopesa
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,206
Damage
14,178
22,699
Taken
21,222
7,265
Mitigated
8,380
4,966
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,805
483
0
1,519
3,224
1,044
815
81
3,018
21,472
1,520
W
1,724
101
0
1,828
5,603
2,898
130
0
5,603
12,161
0
W
Cernunnos
KILLING SAURON
Cernunnos
4,769
2,321
0
199
4,106
1,549
585
1,339
2,767
0
21,616
L
Cu Chulainn
Phoen1xFlame
Cu Chulainn
4,230
1,013
0
104
6,196
2,894
257
2,048
4,073
0
20,858
W
Baron Samedi
Sella80
Baron Samedi
2,716
387
214
446
2,931
826
388
532
2,399
18,645
0
W
Medusa
2,454
1,477
0
0
4,684
1,156
0
702
3,982
0
6,733
L
Loki
Wo1fz
Loki
2,101
894
0
2,871
5,409
1,180
0
481
4,928
0
17,676
L
Danzaburou
iamadamtee
Danzaburou
1,706
442
0
384
3,545
965
138
872
2,623
0
10,345
W
2,515
545
0
1,720
3,898
1,951
162
528
3,370
0
14,332
L
Jormungandr
mopesa
Jormungandr
364
101
28
60
4,325
1,182
0
958
3,342
1,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
25,394
140
Minions Killed
123
0
Camps Cleared
0
917,467
Distance Traveled
928,713
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,309
531
50
5
0
163,429
0
W
Sobek
5,147
515
23
2
0
175,517
1
W
Cernunnos
5,272
527
39
4
0
185,242
2
L
Cu Chulainn
5,095
510
33
3
0
191,551
0
W
Baron Samedi
5,075
508
24
2
0
202,710
0
W
Medusa
4,384
438
13
1
0
177,248
0
L
Loki
5,189
519
42
4
0
206,590
1
L
Danzaburou
4,508
451
12
1
0
167,365
0
W
Odin
5,516
552
24
2
0
187,996
0
L
Jormungandr
3,862
386
3
0
0
188,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role