Player Matchup

Nike
Nike
Silver I
HighlandDirk885
Nike
Silver I
Level 143
God Stats
2W - 1L
1,516 SR
Queue Stats
70W - 80L
1,300 MMR
Party 1
Vulcan
Vulcan
Gold III
OddRaindrop476
Vulcan
Gold III
Level 145
God Stats
28W - 29L
1,603 SR
Queue Stats
297W - 328L
1,544 MMR
Party 1
Cthulhu
Cthulhu
Gold II
teTRIPPY300
Cthulhu
Gold II
Level 152
God Stats
14W - 10L
1,726 SR
Queue Stats
144W - 135L
1,428 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,615 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,493 SR
1,145 MMR
Artemis
Artemis
Silver IV
I--Jem--I
Artemis
Silver IV
Level 44
God Stats
10W - 15L
1,503 SR
Queue Stats
15W - 27L
1,029 MMR
Solo
He Bo
He Bo
Silver II
Wolfitoz0999
He Bo
Silver II
Level 133
God Stats
32W - 40L
1,664 SR
Queue Stats
103W - 120L
1,410 MMR
Solo
Cupid
Cupid
Silver III
globemaster23
Cupid
Silver III
Level 46
God Stats
3W - 4L
1,314 SR
Queue Stats
58W - 89L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
13,700
685
11,990
16,159
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 4 / 8
14,264
713
23,535
12,789
6,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
teTRIPPY300
Cthulhu
17
7 / 1 / 14
14,747
737
13,104
19,728
27,390
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Guan YuHeraYmirBaba YagaAphrodite

VS

Bans
Baron SamediCabrakanAh Muzen CabAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I--Jem--I
Artemis
14
2 / 6 / 4
11,698
585
9,169
14,961
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
5 / 6 / 3
13,835
692
18,928
20,365
6,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 10 / 1
11,427
571
3,584
20,456
6,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
9
9
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Artemis
I--Jem--I
Artemis
2
6
4
0.67
W
9
4
8
3.25
L
5
6
3
1.08
L
2
10
1
0.25
W
Cthulhu
teTRIPPY300
Cthulhu
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,629
Damage
31,681
48,676
Taken
55,782
48,423
Mitigated
19,965
7,738
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,990
541
0
2,356
16,159
14,810
638
7,382
8,502
152
56,561
L
Artemis
I--Jem--I
Artemis
9,169
2,647
0
2,103
14,961
6,678
0
10,588
4,248
0
45,265
W
23,535
8,368
0
2,851
12,789
6,223
2,083
4,929
7,685
75,948
0
L
18,928
368
279
7,141
20,365
6,491
0
11,072
8,968
90,272
0
L
3,584
1,053
301
887
20,456
6,796
0
15,209
4,947
0
24,966
W
Cthulhu
teTRIPPY300
Cthulhu
13,104
750
444
2,087
19,728
27,390
687
6,663
12,659
59,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
36,960
217
Minions Killed
201
0
Camps Cleared
0
1,111,386
Distance Traveled
854,520
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,700
685
63
3
0
358,437
7
L
Artemis
11,698
585
52
3
0
236,985
1
W
Vulcan
14,264
713
87
4
0
348,869
0
L
He Bo
13,835
692
103
5
0
319,694
1
L
Cupid
11,427
571
46
2
0
297,841
0
W
Cthulhu
14,747
737
67
3
0
404,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role