Player Matchup

Pele
Pele
Deajh
Pele
Level 6
God Stats
7W - 6L
1,628 SR
Queue Stats
11W - 12L
1,352 Elo+
Party 1
Ymir
Ymir
Kirjn
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
Unspekble8889
Danzaburou
Level 19
God Stats
1W - 3L
1,447 SR
Queue Stats
44W - 79L
1,256 Elo+
Solo
Zhong Kui
Zhong Kui
hahahayley6
Zhong Kui
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
270W - 292L
1,398 Elo+
Solo
Chaac
Chaac
shmacktastical
Chaac
Level 24
God Stats
2W - 4L
1,457 SR
Queue Stats
79W - 79L
1,287 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,328 Elo+

VS

Team Averages
Level 19
1,464 SR
1,357 Elo+
Neith
Neith
BG1398
Neith
Level 23
God Stats
75W - 77L
1,511 SR
Queue Stats
91W - 92L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
Bunny831
Baron Samedi
Level 21
God Stats
2W - 2L
1,348 SR
Queue Stats
43W - 50L
1,299 Elo+
Solo
Zhong Kui
Zhong Kui
Fidelbulacio_09
Zhong Kui
Level 26
God Stats
12W - 3L
1,567 SR
Queue Stats
145W - 144L
1,359 Elo+
Solo
Kukulkan
Kukulkan
ave-pocholo
Kukulkan
Level 9
God Stats
40W - 50L
1,154 SR
Queue Stats
45W - 67L
1,200 Elo+
Solo
Hades
Hades
bognivio
Hades
Level 18
God Stats
2W - 0L
1,737 SR
Queue Stats
3W - 1L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Deajh
Pele
20
9 / 6 / 7
16,271
1,017
26,293
23,717
9,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Kirjn
Ymir
20
5 / 2 / 10
15,853
991
19,803
33,627
45,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Unspekble8889
Danzaburou
18
0 / 4 / 3
12,549
784
2,915
14,768
5,576
Zhong Kui
hahahayley6
Zhong Kui
20
1 / 8 / 7
13,995
875
25,271
33,781
39,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 7 / 4
13,767
860
7,009
16,100
7,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BG1398
Neith
20
6 / 4 / 15
15,143
946
20,890
16,539
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Bunny831
Baron Samedi
19
3 / 5 / 10
13,710
857
12,719
16,921
7,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Fidelbulacio_09
Zhong Kui
20
7 / 1 / 12
15,669
979
23,378
21,122
27,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ave-pocholo
Kukulkan
20
5 / 3 / 11
15,392
962
23,153
12,784
9,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hades
bognivio
Hades
20
6 / 5 / 13
15,128
946
26,917
22,600
12,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
18
Kills
27
27
Deaths
18
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Neith
BG1398
Neith
6
4
15
3.38
W
Baron Samedi
Bunny831
Baron Samedi
3
5
10
1.6
L
Pele
Deajh
Pele
9
6
7
2.08
W
Zhong Kui
Fidelbulacio_09
Zhong Kui
7
1
12
13
L
Ymir
Kirjn
Ymir
5
2
10
5
L
Danzaburou
Unspekble8889
Danzaburou
0
4
3
0.38
W
Kukulkan
ave-pocholo
Kukulkan
5
3
11
3.5
W
Hades
bognivio
Hades
6
5
13
2.5
L
Zhong Kui
hahahayley6
Zhong Kui
1
8
7
0.56
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,291
Damage
107,057
121,993
Taken
89,966
107,797
Mitigated
62,378
14,377
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BG1398
Neith
20,890
13,342
0
3,536
16,539
6,424
0
8,852
7,537
0
55,154
W
Baron Samedi
Bunny831
Baron Samedi
12,719
2,417
838
2,126
16,921
7,437
0
5,873
10,973
24,948
0
L
Pele
Deajh
Pele
26,293
7,392
0
838
23,717
9,291
0
17,792
5,875
0
48,754
W
Zhong Kui
Fidelbulacio_09
Zhong Kui
23,378
2,420
304
4,357
21,122
27,279
0
11,767
8,355
44,669
0
L
Ymir
Kirjn
Ymir
19,803
4,464
1,134
1,776
33,627
45,028
0
24,968
8,467
36,791
0
L
Danzaburou
Unspekble8889
Danzaburou
2,915
830
0
468
14,768
5,576
0
10,314
4,454
0
9,699
W
Kukulkan
ave-pocholo
Kukulkan
23,153
1,806
0
365
12,784
9,041
0
5,324
7,360
51,804
0
W
Hades
bognivio
Hades
26,917
4,592
183
4,719
22,600
12,197
0
12,210
10,067
44,466
0
L
Zhong Kui
hahahayley6
Zhong Kui
25,271
5,749
380
5,452
33,781
39,904
0
22,353
11,280
51,970
0
L
7,009
1,145
850
3,479
16,100
7,998
0
10,300
4,698
0
33,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,435
Gold Earned
75,042
220
Minions Killed
283
4
Camps Cleared
5
1,178,732
Distance Traveled
1,308,979
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,143
946
73
5
3
236,750
0
W
Baron Samedi
13,710
857
35
2
1
233,846
0
L
Pele
16,271
1,017
62
4
0
340,437
0
W
Zhong Kui
15,669
979
59
4
0
299,254
1
L
Ymir
15,853
991
39
2
0
296,855
0
L
Danzaburou
12,549
784
14
1
0
158,554
3
W
Kukulkan
15,392
962
73
5
0
284,608
0
W
Hades
15,128
946
43
3
1
254,521
1
L
Zhong Kui
13,995
875
55
3
1
225,201
0
L
Chaac
13,767
860
50
3
3
157,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role