Player Matchup

King Arthur
King Arthur
AbadonedDryer
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
DonkeyDeuce
Ganesha
Level 21
God Stats
3W - 6L
1,397 SR
Queue Stats
82W - 67L
1,568 Elo+
Solo
Scylla
Scylla
SpookyRoosky
Scylla
Level 17
God Stats
1W - 2L
1,539 SR
Queue Stats
89W - 71L
1,656 Elo+
Party 2
Fenrir
Fenrir
SugmaChaac69
Fenrir
Level 17
God Stats
3W - 2L
1,518 SR
Queue Stats
83W - 54L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
puglord145
Danzaburou
Level 8
God Stats
5W - 7L
1,138 SR
Queue Stats
44W - 55L
1,110 Elo+
Party 2
Team Averages
Level 14
1,418 SR
1,496 Elo+

VS

Team Averages
Level 22
1,456 SR
1,630 Elo+
Janus
Janus
DabsOnly
Janus
Level 24
God Stats
17W - 12L
1,409 SR
Queue Stats
187W - 125L
1,611 Elo+
Solo
Fenrir
Fenrir
Javipark
Fenrir
Level 15
God Stats
1W - 0L
1,261 SR
Queue Stats
6W - 4L
1,536 Elo+
Solo
Chernobog
Chernobog
PvtSqueeze
Chernobog
Level 29
God Stats
35W - 28L
1,610 SR
Queue Stats
131W - 144L
1,535 Elo+
Solo
Cerberus
Cerberus
Shadots
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,779 Elo+
Party 1
Bellona
Bellona
TheZerp
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbadonedDryer
King Arthur
9
1 / 5 / 3
5,584
558
4,568
10,346
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
DonkeyDeuce
Ganesha
9
2 / 3 / 4
5,756
576
1,810
8,135
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
9
3 / 7 / 0
5,461
546
3,204
6,396
1,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
5 / 2 / 2
6,203
620
7,015
7,804
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
puglord145
Danzaburou
7
0 / 7 / 1
4,763
476
831
6,659
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DabsOnly
Janus
12
6 / 1 / 7
7,087
709
7,799
3,955
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Javipark
Fenrir
12
4 / 2 / 4
6,793
679
5,709
7,922
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
PvtSqueeze
Chernobog
10
6 / 3 / 5
6,621
662
7,505
5,871
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Shadots
Cerberus
8
5 / 4 / 5
5,569
557
3,322
6,555
2,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TheZerp
Bellona
11
2 / 1 / 3
6,165
617
3,955
5,727
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
23
24
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbadonedDryer
King Arthur
1
5
3
0.5
W
Janus
DabsOnly
Janus
6
1
7
9.5
L
Ganesha
DonkeyDeuce
Ganesha
2
3
4
1.33
W
Fenrir
Javipark
Fenrir
4
2
4
3
W
Chernobog
PvtSqueeze
Chernobog
6
3
5
2.83
W
Cerberus
Shadots
Cerberus
5
4
5
1.88
L
Scylla
3
7
0
0.43
L
Fenrir
5
2
2
3
W
Bellona
TheZerp
Bellona
2
1
3
3.5
L
Danzaburou
puglord145
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
28,290
39,340
Taken
30,030
14,647
Mitigated
11,161
8,018
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbadonedDryer
King Arthur
4,568
894
0
2,706
10,346
5,633
0
386
9,960
0
25,377
W
Janus
DabsOnly
Janus
7,799
487
0
500
3,955
1,016
30
349
3,418
35,243
0
L
Ganesha
DonkeyDeuce
Ganesha
1,810
160
0
1,997
8,135
2,946
0
3,750
4,209
14,304
0
W
Fenrir
Javipark
Fenrir
5,709
1,751
0
3,693
7,922
3,012
0
709
7,020
0
41,571
W
Chernobog
PvtSqueeze
Chernobog
7,505
5,543
0
1,684
5,871
1,800
1,242
543
5,278
0
32,147
W
Cerberus
Shadots
Cerberus
3,322
610
0
1,156
6,555
2,007
0
2,356
4,112
6,561
0
L
Scylla
3,204
186
0
463
6,396
1,874
0
3,472
2,751
16,508
0
L
Fenrir
7,015
2,029
0
2,236
7,804
2,846
0
2,013
5,725
0
31,104
W
Bellona
TheZerp
Bellona
3,955
1,577
0
280
5,727
3,326
0
791
4,570
0
24,906
L
Danzaburou
puglord145
Danzaburou
831
831
0
616
6,659
1,348
504
1,059
5,574
0
13,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
32,235
197
Minions Killed
302
0
Camps Cleared
0
950,369
Distance Traveled
1,008,706
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,584
558
46
5
0
190,776
1
W
Janus
7,087
709
69
7
0
227,597
3
L
Ganesha
5,756
576
19
2
0
202,462
2
W
Fenrir
6,793
679
94
9
0
207,804
3
W
Chernobog
6,621
662
61
6
0
180,388
2
W
Cerberus
5,569
557
11
1
0
176,639
1
L
Scylla
5,461
546
32
3
0
174,863
0
L
Fenrir
6,203
620
66
7
0
230,057
2
W
Bellona
6,165
617
67
7
0
216,278
1
L
Danzaburou
4,763
476
34
3
0
152,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role