Player Matchup

Chang'e
Chang'e
Chesticles69
Chang'e
Level 7
God Stats
3W - 3L
1,106 SR
Queue Stats
108W - 130L
1,331 Elo+
Party 1
Apollo
Apollo
RipperYo
Apollo
Level 26
God Stats
5W - 3L
1,576 SR
Queue Stats
115W - 117L
1,501 Elo+
Solo
Nemesis
Nemesis
Thelord04
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,418 Elo+
Solo
Loki
Loki
insanityCrits
Loki
Level 28
God Stats
19W - 9L
1,726 SR
Queue Stats
90W - 71L
1,613 Elo+
Solo
Aphrodite
Aphrodite
reavervandalpls
Aphrodite
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,482 SR
1,473 Elo+

VS

Team Averages
Level 18
1,354 SR
1,468 Elo+
Cu Chulainn
Cu Chulainn
Galvinize
Cu Chulainn
Level 27
God Stats
0W - 4L
1,157 SR
Queue Stats
99W - 83L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Joseetee
Kukulkan
Level 24
God Stats
23W - 25L
1,536 SR
Queue Stats
249W - 252L
1,408 Elo+
Party 2
Yemoja
Yemoja
SAGITTARIUS1209
Yemoja
Level 9
God Stats
0W - 2L
1,307 SR
Queue Stats
6W - 10L
1,359 Elo+
Solo
Mercury
Mercury
gomagomagoma
Mercury
Level 18
God Stats
4W - 6L
1,499 SR
Queue Stats
57W - 37L
1,505 Elo+
Party 2
Artemis
Artemis
kokainakoka
Artemis
Level 11
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chesticles69
Chang'e
16
10 / 7 / 13
11,244
535
16,660
20,567
7,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
RipperYo
Apollo
20
10 / 2 / 5
14,322
682
17,172
16,378
8,023
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Thelord04
Nemesis
17
12 / 6 / 12
11,722
558
13,842
19,638
11,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 1 / 4
13,461
641
20,795
13,847
6,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
reavervandalpls
Aphrodite
16
2 / 3 / 20
11,079
528
7,994
14,223
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Galvinize
Cu Chulainn
18
4 / 6 / 2
11,338
540
8,881
19,146
21,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Joseetee
Kukulkan
13
1 / 9 / 5
8,721
415
7,605
13,144
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 10
8,992
428
9,302
18,716
16,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
gomagomagoma
Mercury
17
11 / 8 / 3
11,342
540
19,622
21,220
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
kokainakoka
Artemis
12
2 / 14 / 8
8,304
395
8,176
15,785
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
47
Kills
19
19
Deaths
47
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chesticles69
Chang'e
10
7
13
2.36
L
Cu Chulainn
Galvinize
Cu Chulainn
4
6
2
0.83
L
Kukulkan
Joseetee
Kukulkan
1
9
5
0.39
W
Apollo
RipperYo
Apollo
10
2
5
6.25
L
1
10
10
0.6
W
Nemesis
Thelord04
Nemesis
12
6
12
3
L
Mercury
gomagomagoma
Mercury
11
8
3
1.56
W
13
1
4
15
L
Artemis
kokainakoka
Artemis
2
14
8
0.43
W
Aphrodite
reavervandalpls
Aphrodite
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,463
Damage
53,586
84,653
Taken
88,011
43,300
Mitigated
58,220
41,773
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chesticles69
Chang'e
16,660
1,555
3,470
8,136
20,567
7,938
1,239
6,138
14,327
52,472
0
L
Cu Chulainn
Galvinize
Cu Chulainn
8,881
1,691
0
2,749
19,146
21,026
0
1,468
17,640
0
58,916
L
Kukulkan
Joseetee
Kukulkan
7,605
59
0
452
13,144
5,752
145
1,489
11,554
44,111
0
W
Apollo
RipperYo
Apollo
17,172
12,098
0
9,364
16,378
8,023
4,674
1,170
15,017
0
128,001
L
9,302
2,174
1,240
906
18,716
16,577
206
8,160
10,153
28,264
0
W
Nemesis
Thelord04
Nemesis
13,842
6,993
0
3,846
19,638
11,772
3,518
2,551
16,897
0
51,021
L
Mercury
gomagomagoma
Mercury
19,622
9,685
0
2,647
21,220
7,972
0
6,117
14,849
0
58,840
W
20,795
7,954
0
629
13,847
6,318
320
1,955
11,478
0
105,425
L
Artemis
kokainakoka
Artemis
8,176
3,952
0
30
15,785
6,893
586
6,209
9,161
0
31,403
W
Aphrodite
reavervandalpls
Aphrodite
7,994
1,606
8,538
7,790
14,223
9,249
866
4,625
9,486
29,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,828
Gold Earned
48,697
595
Minions Killed
373
0
Camps Cleared
0
1,998,826
Distance Traveled
1,677,400
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,244
535
78
4
0
411,595
0
L
Cu Chulainn
11,338
540
132
6
0
354,872
2
L
Kukulkan
8,721
415
86
4
0
349,119
0
W
Apollo
14,322
682
207
10
0
353,646
6
L
Yemoja
8,992
428
29
1
0
307,956
2
W
Nemesis
11,722
558
89
4
0
397,416
0
L
Mercury
11,342
540
78
4
0
411,929
1
W
Loki
13,461
641
172
8
0
406,013
2
L
Artemis
8,304
395
48
2
0
253,524
1
W
Aphrodite
11,079
528
49
2
0
430,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role