Player Matchup

Anhur
Anhur
PwxD
Anhur
Level 126
God Stats
10W - 1L
1,987 SR
Queue Stats
137W - 45L
1,865 Elo+
Party 2
Erlang Shen
Erlang Shen
Subui
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,717 Elo+
Party 2
Zhong Kui
Zhong Kui
ehv8
Zhong Kui
Level 125
God Stats
6W - 0L
1,777 SR
Queue Stats
105W - 47L
1,806 Elo+
Party 2
Team Averages
Level 93
1,755 SR
1,796 Elo+

VS

Team Averages
Level 94
1,463 SR
1,467 Elo+
Ah Puch
Ah Puch
Danielito037
Ah Puch
Level 127
God Stats
2W - 3L
1,657 SR
Queue Stats
63W - 67L
1,434 Elo+
Party 1
Apollo
Apollo
Linn6364
Apollo
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
OmarCarlosG
Fenrir
Level 148
God Stats
1W - 2L
1,421 SR
Queue Stats
40W - 51L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PwxD
Anhur
18
12 / 1 / 4
13,011
813
17,992
15,639
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Subui
Erlang Shen
14
3 / 4 / 12
11,087
693
7,459
12,534
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
ehv8
Zhong Kui
15
4 / 4 / 12
11,567
723
11,480
13,978
9,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Danielito037
Ah Puch
14
3 / 5 / 6
10,752
672
15,962
9,731
2,382
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Linn6364
Apollo
12
2 / 9 / 5
9,970
623
3,955
13,908
4,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
4 / 5 / 3
11,616
726
10,276
17,396
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
9
9
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Danielito037
Ah Puch
3
5
6
1.2
L
Apollo
Linn6364
Apollo
2
9
5
0.5
L
Fenrir
4
5
3
1.1
W
Anhur
PwxD
Anhur
12
1
4
14
W
Erlang Shen
Subui
Erlang Shen
3
4
12
2.25
W
Zhong Kui
ehv8
Zhong Kui
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
30,193
42,151
Taken
41,035
24,967
Mitigated
19,318
14,577
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Danielito037
Ah Puch
15,962
848
0
467
9,731
2,382
0
1,101
8,555
69,850
0
L
Apollo
Linn6364
Apollo
3,955
2,269
0
1,445
13,908
4,134
1,236
4,092
9,716
0
25,127
L
Fenrir
10,276
1,759
0
2,244
17,396
12,802
0
6,310
10,736
496
19,318
W
Anhur
PwxD
Anhur
17,992
9,261
0
7,537
15,639
5,982
857
4,946
10,693
0
90,728
W
Erlang Shen
Subui
Erlang Shen
7,459
3,140
0
2,864
12,534
9,038
411
6,811
5,723
0
26,898
W
Zhong Kui
ehv8
Zhong Kui
11,480
2,963
0
4,176
13,978
9,947
2,205
4,728
9,250
63,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
32,338
256
Minions Killed
163
0
Camps Cleared
0
825,008
Distance Traveled
844,808
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,752
672
109
7
0
275,300
1
L
Apollo
9,970
623
41
3
0
282,489
3
L
Fenrir
11,616
726
13
1
0
287,019
3
W
Anhur
13,011
813
129
8
0
275,015
3
W
Erlang Shen
11,087
693
33
2
0
289,326
2
W
Zhong Kui
11,567
723
94
6
0
260,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role