Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BunkerLizard
Xbalanque
Level 85
God Stats
5W - 10L
1,301 SR
Queue Stats
140W - 140L
1,433 Elo+
Party 2
Ymir
Ymir
IxCxUxP KILLER
Ymir
Level 89
God Stats
14W - 10L
1,561 SR
Queue Stats
291W - 273L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
ToothedSkate794
Ah Puch
Level 104
God Stats
22W - 14L
1,579 SR
Queue Stats
446W - 406L
1,422 Elo+
Party 2
Team Averages
Level 82
1,488 SR
1,468 Elo+

VS

Team Averages
Level 69
1,625 SR
1,442 Elo+
Sylvanus
Sylvanus
EINukE
Sylvanus
Level 67
God Stats
1W - 2L
1,564 SR
Queue Stats
33W - 35L
1,496 Elo+
Party 3
Medusa
Medusa
Kuria-DL
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,486 Elo+
Party 3
Pele
Pele
XNeaquanReaganX
Pele
Level 97
God Stats
15W - 19L
1,867 SR
Queue Stats
604W - 533L
1,448 Elo+
Solo
Arachne
Arachne
mwiii-
Arachne
Level 55
God Stats
24W - 23L
1,531 SR
Queue Stats
87W - 96L
1,326 Elo+
Party 3
Tiamat
Tiamat
phziIo
Tiamat
Level 64
God Stats
1W - 1L
1,663 SR
Queue Stats
19W - 25L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 2 / 5
7,997
666
5,393
9,511
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
 
Camazotz
13
2 / 0 / 2
7,537
628
5,691
8,176
2,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
BunkerLizard
Xbalanque
12
4 / 1 / 5
6,679
557
7,302
5,333
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 6
6,784
565
3,050
8,696
3,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 3
7,770
648
9,432
5,335
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EINukE
Sylvanus
10
2 / 4 / 1
5,922
494
4,050
8,081
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Kuria-DL
Medusa
10
0 / 4 / 1
5,836
486
4,381
7,899
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 3 / 0
7,403
617
5,916
9,006
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
mwiii-
Arachne
9
0 / 4 / 1
5,574
465
2,445
10,601
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
phziIo
Tiamat
11
0 / 2 / 0
6,028
502
4,481
8,904
3,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
6
6
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
5
3.75
W
Camazotz
 
Camazotz
2
0
2
3
W
Xbalanque
BunkerLizard
Xbalanque
4
1
5
6.5
L
Sylvanus
EINukE
Sylvanus
2
4
1
0.63
W
2
1
6
5
L
Medusa
Kuria-DL
Medusa
0
4
1
0.13
W
4
2
3
2.75
L
4
3
0
1.33
L
Arachne
mwiii-
Arachne
0
4
1
0.13
L
Tiamat
phziIo
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
21,273
37,051
Taken
44,491
12,743
Mitigated
16,177
16,763
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,393
1,219
0
5,236
9,511
3,387
225
329
9,182
0
54,150
W
Camazotz
 
Camazotz
5,691
1,181
0
3,721
8,176
2,917
746
4,671
3,505
0
39,413
W
Xbalanque
BunkerLizard
Xbalanque
7,302
4,153
0
2,759
5,333
1,404
874
857
4,476
0
39,938
L
Sylvanus
EINukE
Sylvanus
4,050
1,100
561
1,835
8,081
4,080
35
2,505
5,576
17,785
2,827
W
3,050
362
111
3,294
8,696
3,642
286
2,081
6,615
19,411
0
L
Medusa
Kuria-DL
Medusa
4,381
1,268
0
965
7,899
2,251
148
1,532
6,367
0
32,896
W
9,432
376
0
1,642
5,335
1,393
611
340
4,995
49,701
0
L
5,916
1,429
0
1,819
9,006
3,204
0
5,751
3,255
0
43,585
L
Arachne
mwiii-
Arachne
2,445
1,634
0
3,409
10,601
3,372
0
2,694
7,907
0
28,053
L
Tiamat
phziIo
Tiamat
4,481
508
0
3,378
8,904
3,270
352
0
8,904
35,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
30,763
394
Minions Killed
333
0
Camps Cleared
0
1,166,642
Distance Traveled
1,061,278
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,997
666
109
9
0
264,976
0
W
Camazotz
7,537
628
87
7
0
236,157
0
W
Xbalanque
6,679
557
83
7
0
228,271
3
L
Sylvanus
5,922
494
49
4
0
191,390
1
W
Ymir
6,784
565
27
2
0
213,644
0
L
Medusa
5,836
486
66
6
0
192,559
3
W
Ah Puch
7,770
648
88
7
0
223,594
1
L
Pele
7,403
617
87
7
0
237,000
1
L
Arachne
5,574
465
57
5
0
257,775
2
L
Tiamat
6,028
502
74
6
0
182,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role