Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AyePhoeniix
Horus
Level 159
God Stats
1W - 0L
1,861 SR
Queue Stats
307W - 143L
1,796 Elo+
Party 1
Kukulkan
Kukulkan
Vio Vibes
Kukulkan
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 155L
1,829 Elo+
Party 1
Team Averages
Level 155
1,620 SR
1,708 Elo+

VS

Team Averages
Level 104
1,477 SR
1,523 Elo+
Thoth
Thoth
eternalDEATH52
Thoth
Level 87
God Stats
3W - 1L
1,569 SR
Queue Stats
11W - 15L
1,532 Elo+
Party 2
Loki
Loki
pizza556
Loki
Level 102
God Stats
3W - 5L
1,362 SR
Queue Stats
42W - 53L
1,561 Elo+
Party 2
Vamana
Vamana
zWiippx AiLz
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 2 / 7
11,245
750
9,525
12,305
4,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 14
11,094
740
6,611
16,263
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Vio Vibes
Kukulkan
15
7 / 3 / 9
11,117
741
11,043
8,240
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,572
638
9,573
5,783
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
13
3 / 6 / 5
9,965
664
9,110
11,329
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
12
3 / 7 / 5
9,388
626
10,167
15,007
14,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
16
Kills
8
8
Deaths
16
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
7
5.25
W
2
3
14
3
W
Kukulkan
Vio Vibes
Kukulkan
7
3
9
3.83
L
2
3
6
1.67
L
Loki
3
6
5
0.92
L
Vamana
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
28,850
36,808
Taken
32,119
20,830
Mitigated
19,500
18,237
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,525
5,998
1,193
6,013
12,305
4,992
2,506
2,326
9,979
0
43,429
W
6,611
3,125
3,213
6,850
16,263
12,423
572
4,515
11,748
0
23,320
W
Kukulkan
Vio Vibes
Kukulkan
11,043
1,214
0
968
8,240
3,415
479
2,900
5,340
50,549
0
L
9,573
67
0
846
5,783
1,813
144
2,554
3,131
39,623
0
L
Loki
9,110
718
0
94
11,329
3,542
858
3,049
8,052
0
47,168
L
Vamana
10,167
3,454
111
3,170
15,007
14,145
234
4,904
9,811
138
33,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
28,925
187
Minions Killed
168
0
Camps Cleared
0
770,350
Distance Traveled
787,334
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,245
750
70
5
0
254,195
2
W
Horus
11,094
740
29
2
0
288,591
1
W
Kukulkan
11,117
741
88
6
0
227,564
1
L
Thoth
9,572
638
66
4
0
271,165
2
L
Loki
9,965
664
69
5
0
263,851
1
L
Vamana
9,388
626
33
2
0
252,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role