Player Matchup

Baba Yaga
Baba Yaga
Big McDaddio
Baba Yaga
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 203L
1,386 Elo+
Party 3
Danzaburou
Danzaburou
CombatProfit
Danzaburou
Level 29
God Stats
35W - 18L
1,593 SR
Queue Stats
259W - 308L
1,472 Elo+
Party 1
Mulan
Mulan
Eisdenaar
Mulan
Level 14
God Stats
1W - 1L
1,342 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 3
Mercury
Mercury
LuckyLuci1537
Mercury
Level 28
God Stats
1W - 1L
1,207 SR
Queue Stats
14W - 11L
1,517 Elo+
Solo
Athena
Athena
diabI0725
Athena
Level 27
God Stats
17W - 24L
1,410 SR
Queue Stats
273W - 317L
1,446 Elo+
Party 1
Team Averages
Level 23
1,410 SR
1,404 Elo+

VS

Team Averages
Level 13
1,456 SR
1,359 Elo+
Fenrir
Fenrir
CarlFenrir
Fenrir
Level 15
God Stats
30W - 26L
1,483 SR
Queue Stats
173W - 189L
1,284 Elo+
Party 2
Chaac
Chaac
LivelyJuanD
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,309 Elo+
Solo
Guan Yu
Guan Yu
Sir_Lantoast_owo
Guan Yu
Level 12
God Stats
2W - 5L
1,333 SR
Queue Stats
4W - 8L
1,312 Elo+
Solo
Ra
Ra
VektaRahFire
Ra
Level 15
God Stats
6W - 13L
1,373 SR
Queue Stats
70W - 81L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
angelruiz28
Jormungandr
Level 7
God Stats
5W - 5L
1,592 SR
Queue Stats
16W - 15L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Big McDaddio
Baba Yaga
20
10 / 2 / 7
16,618
504
27,665
14,301
7,046
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
CombatProfit
Danzaburou
20
11 / 6 / 9
17,289
524
35,651
26,705
12,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Eisdenaar
Mulan
20
2 / 7 / 18
14,957
453
19,920
28,123
28,258
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
13 / 1 / 10
18,864
572
17,711
20,875
12,840
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
diabI0725
Athena
20
8 / 7 / 13
15,186
460
15,217
34,705
47,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CarlFenrir
Fenrir
20
12 / 8 / 3
15,515
470
17,698
24,956
11,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 11 / 8
10,457
317
3,423
23,835
10,268
20
6 / 9 / 9
12,928
392
18,741
41,394
54,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 10 / 12
13,443
407
17,316
22,044
9,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
angelruiz28
Jormungandr
17
2 / 7 / 8
11,536
350
10,306
24,920
21,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
44
Kills
23
23
Deaths
45
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Big McDaddio
Baba Yaga
10
2
7
6.75
L
Fenrir
CarlFenrir
Fenrir
12
8
3
1.69
W
Danzaburou
CombatProfit
Danzaburou
11
6
9
2.58
W
Mulan
Eisdenaar
Mulan
2
7
18
1.57
L
0
11
8
0.36
W
Mercury
13
1
10
18
L
6
9
9
1.17
L
3
10
12
0.9
L
Jormungandr
angelruiz28
Jormungandr
2
7
8
0.86
W
Athena
diabI0725
Athena
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,164
Damage
67,484
124,709
Taken
137,149
107,818
Mitigated
107,992
23,682
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Big McDaddio
Baba Yaga
27,665
1,473
0
4,355
14,301
7,046
1,629
2,199
12,002
97,692
0
L
Fenrir
CarlFenrir
Fenrir
17,698
2,042
0
690
24,956
11,653
0
7,599
16,966
0
61,428
W
Danzaburou
CombatProfit
Danzaburou
35,651
18,410
393
7,935
26,705
12,235
7,761
8,102
18,460
0
147,681
W
Mulan
Eisdenaar
Mulan
19,920
2,029
0
6,347
28,123
28,258
1,596
5,386
22,088
0
88,269
L
3,423
479
0
1,784
23,835
10,268
12
8,785
14,689
0
16,406
W
Mercury
17,711
10,024
0
0
20,875
12,840
4,713
1,924
18,926
0
176,154
L
18,741
2,303
1,174
5,572
41,394
54,555
167
10,687
29,697
0
64,730
L
17,316
2,215
3,116
3,673
22,044
9,560
426
6,457
15,249
87,598
0
L
Jormungandr
angelruiz28
Jormungandr
10,306
1,952
0
0
24,920
21,956
0
8,182
16,450
38,316
0
W
Athena
diabI0725
Athena
15,217
4,372
1,831
2,821
34,705
47,439
1,240
10,011
24,093
57,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,914
Gold Earned
63,879
714
Minions Killed
376
0
Camps Cleared
0
3,044,282
Distance Traveled
2,755,662
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,618
504
145
4
0
593,460
3
L
Fenrir
15,515
470
66
2
0
606,597
0
W
Danzaburou
17,289
524
178
5
0
471,277
0
W
Mulan
14,957
453
121
4
0
563,378
2
L
Chaac
10,457
317
20
1
0
552,637
1
W
Mercury
18,864
572
204
6
0
782,888
8
L
Guan Yu
12,928
392
86
3
0
623,449
1
L
Ra
13,443
407
136
4
0
458,571
0
L
Jormungandr
11,536
350
68
2
0
514,408
0
W
Athena
15,186
460
66
2
0
633,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role