Player Matchup

The Morrigan
The Morrigan
MrSkaggs
The Morrigan
Level 68
God Stats
2W - 3L
1,485 SR
Queue Stats
16W - 30L
1,232 Elo+
Party 1
Baba Yaga
Baba Yaga
MysticMoondogg
Baba Yaga
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,144 Elo+
Party 1
Hercules
Hercules
ZmarioErMago
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,292 Elo+

VS

Team Averages
Level 48
1,562 SR
1,304 Elo+
Cupid
Cupid
Chbeachy
Cupid
Level 40
God Stats
24W - 21L
1,550 SR
Queue Stats
30W - 45L
1,401 Elo+
Party 2
Sun Wukong
Sun Wukong
Signozes
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,110 Elo+
Solo
Aphrodite
Aphrodite
Vodkaaddict
Aphrodite
Level 37
God Stats
7W - 5L
1,634 SR
Queue Stats
30W - 45L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MrSkaggs
The Morrigan
15
4 / 7 / 9
12,708
635
10,987
13,864
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
MysticMoondogg
Baba Yaga
15
4 / 9 / 8
12,214
611
20,734
16,963
7,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ZmarioErMago
Hercules
18
8 / 4 / 8
14,270
714
19,077
33,607
35,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chbeachy
Cupid
19
15 / 3 / 4
15,546
777
30,344
21,824
8,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Signozes
Sun Wukong
16
3 / 7 / 15
13,275
664
13,504
20,991
18,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Vodkaaddict
Aphrodite
16
2 / 6 / 16
13,231
662
9,417
19,140
8,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
16
Kills
20
20
Deaths
16
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cupid
Chbeachy
Cupid
15
3
4
5.67
L
The Morrigan
MrSkaggs
The Morrigan
4
7
9
1.21
L
Baba Yaga
MysticMoondogg
Baba Yaga
4
9
8
0.89
W
Sun Wukong
Signozes
Sun Wukong
3
7
15
1.5
W
Aphrodite
Vodkaaddict
Aphrodite
2
6
16
1.67
L
Hercules
ZmarioErMago
Hercules
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
53,265
64,434
Taken
61,955
48,148
Mitigated
35,936
15,794
Healing
31,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Chbeachy
Cupid
30,344
22,850
985
6,138
21,824
8,700
2,191
9,571
11,360
73
97,502
L
The Morrigan
MrSkaggs
The Morrigan
10,987
321
28
2,770
13,864
5,623
280
1,240
12,543
59,772
594
L
Baba Yaga
MysticMoondogg
Baba Yaga
20,734
1,088
0
4,189
16,963
7,515
277
3,118
13,845
57,710
0
W
Sun Wukong
Signozes
Sun Wukong
13,504
3,537
0
2,998
20,991
18,976
226
10,700
9,083
0
50,551
W
Aphrodite
Vodkaaddict
Aphrodite
9,417
1,520
11,478
10,283
19,140
8,260
1,178
10,590
7,617
33,828
0
L
Hercules
ZmarioErMago
Hercules
19,077
2,784
0
8,807
33,607
35,010
517
5,224
28,383
4,651
44,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
42,052
198
Minions Killed
203
0
Camps Cleared
0
997,944
Distance Traveled
1,056,053
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,546
777
93
5
0
351,088
2
L
The Morrigan
12,708
635
91
5
0
300,355
2
L
Baba Yaga
12,214
611
54
3
0
321,966
2
W
Sun Wukong
13,275
664
52
3
0
373,834
1
W
Aphrodite
13,231
662
58
3
0
331,131
0
L
Hercules
14,270
714
53
3
0
375,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role