Player Matchup

Vulcan
Vulcan
FrostXIII
Vulcan
Level 119
God Stats
11W - 11L
1,691 SR
Queue Stats
255W - 220L
1,566 Elo+
Party 2
Nemesis
Nemesis
Greatmilkshake
Nemesis
Level 88
God Stats
5W - 5L
1,740 SR
Queue Stats
207W - 184L
1,492 Elo+
Party 2
Anhur
Anhur
JackaledUp
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 122L
1,360 Elo+
Party 4
Horus
Horus
Odizzle2
Horus
Level 102
God Stats
9W - 8L
1,439 SR
Queue Stats
395W - 365L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
StrawberryTiger
Zhong Kui
Level 26
God Stats
3W - 8L
1,214 SR
Queue Stats
43W - 68L
1,308 Elo+
Party 4
Team Averages
Level 80
1,517 SR
1,453 Elo+

VS

Team Averages
Level 52
1,536 SR
1,435 Elo+
Fenrir
Fenrir
EarthwormJum
Fenrir
Level 28
God Stats
31W - 44L
1,402 SR
Queue Stats
94W - 126L
1,446 Elo+
Party 3
Sun Wukong
Sun Wukong
HarriGnutz
Sun Wukong
Level 58
God Stats
117W - 108L
1,529 SR
Queue Stats
664W - 716L
1,449 Elo+
Party 3
Apollo
Apollo
RuinationDrakon
Apollo
Level 86
God Stats
28W - 31L
1,537 SR
Queue Stats
330W - 318L
1,484 Elo+
Solo
Geb
Geb
WcAkira
Geb
Level 63
God Stats
30W - 29L
1,483 SR
Queue Stats
431W - 503L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
yiyayo1111
Zhong Kui
Level 25
God Stats
4W - 2L
1,729 SR
Queue Stats
65W - 77L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FrostXIII
Vulcan
17
14 / 0 / 5
10,904
606
25,127
8,062
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 11
10,204
567
8,236
12,311
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
14
3 / 3 / 5
9,281
516
7,362
10,326
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Odizzle2
Horus
14
2 / 1 / 11
9,235
513
3,182
15,885
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
StrawberryTiger
Zhong Kui
13
2 / 1 / 4
8,329
463
9,353
12,341
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 8 / 1
7,900
439
6,189
12,905
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
HarriGnutz
Sun Wukong
15
1 / 1 / 2
9,142
508
10,423
14,503
7,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 1
9,200
511
7,320
12,550
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
1 / 5 / 1
7,714
429
5,080
18,345
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
yiyayo1111
Zhong Kui
11
0 / 7 / 1
6,861
381
7,118
13,457
6,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
8
1
0.31
W
Vulcan
FrostXIII
Vulcan
14
0
5
16.5
W
3
1
11
8.5
L
Sun Wukong
HarriGnutz
Sun Wukong
1
1
2
2
W
Anhur
3
3
5
1.83
W
Horus
Odizzle2
Horus
2
1
11
7.5
L
2
3
1
0.83
W
Zhong Kui
StrawberryTiger
Zhong Kui
2
1
4
4
L
Geb
1
5
1
0.3
L
Zhong Kui
yiyayo1111
Zhong Kui
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,260
Damage
36,130
58,925
Taken
71,760
33,655
Mitigated
32,327
23,339
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,189
865
0
1,466
12,905
4,267
0
6,945
5,797
0
27,983
W
Vulcan
FrostXIII
Vulcan
25,127
9,487
0
4,201
8,062
3,379
1,441
3,209
4,853
79,134
0
W
8,236
4,522
0
1,888
12,311
6,187
435
2,770
9,541
0
79,420
L
Sun Wukong
HarriGnutz
Sun Wukong
10,423
2,243
0
4,164
14,503
7,626
440
8,606
5,285
0
64,990
W
Anhur
7,362
2,987
345
1,278
10,326
3,355
160
1,271
9,055
0
56,158
W
Horus
Odizzle2
Horus
3,182
1,362
2,053
7,010
15,885
10,589
272
4,057
11,828
0
23,087
L
7,320
4,659
0
3,451
12,550
3,801
2,643
194
12,320
0
76,682
W
Zhong Kui
StrawberryTiger
Zhong Kui
9,353
1,580
0
6,564
12,341
10,145
397
891
11,450
42,022
0
L
Geb
5,080
365
0
2,363
18,345
10,033
0
11,265
6,683
24,636
0
L
Zhong Kui
yiyayo1111
Zhong Kui
7,118
556
0
3,382
13,457
6,600
0
5,975
7,195
33,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
40,817
436
Minions Killed
381
0
Camps Cleared
0
1,634,196
Distance Traveled
1,679,546
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,900
439
59
3
0
351,133
1
W
Vulcan
10,904
606
113
6
0
386,655
4
W
Nemesis
10,204
567
131
7
0
323,243
2
L
Sun Wukong
9,142
508
123
7
0
336,628
5
W
Anhur
9,281
516
90
5
0
290,776
1
W
Horus
9,235
513
40
2
0
366,505
11
L
Apollo
9,200
511
118
7
0
317,304
4
W
Zhong Kui
8,329
463
62
3
0
267,017
5
L
Geb
7,714
429
32
2
0
338,658
3
L
Zhong Kui
6,861
381
49
3
0
335,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role