Player Matchup

Danzaburou
Danzaburou
JohaXi7526
Danzaburou
Level 17
God Stats
2W - 1L
1,483 SR
Queue Stats
37W - 41L
1,354 Elo+
Solo
Hel
Hel
KoRn Capalot
Hel
Level 18
God Stats
9W - 14L
1,554 SR
Queue Stats
60W - 97L
1,354 Elo+
Party 3
Thanatos
Thanatos
KoRn Lampost
Thanatos
Level 45
God Stats
13W - 18L
1,397 SR
Queue Stats
105W - 142L
1,386 Elo+
Party 3
Ganesha
Ganesha
KoRn Trickzy
Ganesha
Level 27
God Stats
13W - 21L
1,339 SR
Queue Stats
114W - 149L
1,388 Elo+
Party 3
Vamana
Vamana
iPraised
Vamana
Level 21
God Stats
38W - 21L
1,497 SR
Queue Stats
223W - 226L
1,394 Elo+
Solo
Team Averages
Level 26
1,454 SR
1,375 Elo+

VS

Team Averages
Level 11
1,438 SR
1,192 Elo+
Danzaburou
Danzaburou
MAXSIMPREGRI
Danzaburou
Level 4
God Stats
0W - 4L
1,188 SR
Queue Stats
3W - 17L
1,068 Elo+
Party 2
Sun Wukong
Sun Wukong
PowerRangerSix
Sun Wukong
Level 17
God Stats
2W - 2L
1,666 SR
Queue Stats
49W - 63L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
TheTendyMayne
Cthulhu
Level 21
God Stats
2W - 5L
1,338 SR
Queue Stats
80W - 113L
1,288 Elo+
Party 1
Medusa
Medusa
barbaraortiz
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,184 Elo+
Party 2
Ares
Ares
tadeo_fraga
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohaXi7526
Danzaburou
17
5 / 2 / 14
11,937
543
13,213
14,565
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
12 / 3 / 23
11,946
543
19,007
14,338
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
KoRn Lampost
Thanatos
18
48 / 4 / 9
14,686
668
40,187
22,150
11,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
KoRn Trickzy
Ganesha
15
2 / 3 / 43
11,920
542
12,751
19,519
22,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
iPraised
Vamana
20
13 / 0 / 8
13,563
617
13,077
15,222
15,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MAXSIMPREGRI
Danzaburou
10
0 / 18 / 1
7,286
331
4,871
17,879
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
PowerRangerSix
Sun Wukong
13
3 / 13 / 2
9,752
443
12,323
26,381
14,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
15
5 / 12 / 2
11,082
504
15,108
28,217
21,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
12
1 / 18 / 5
8,466
385
7,673
23,898
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 19 / 3
8,236
374
4,398
26,969
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
23
80
Kills
10
12
Deaths
80
97
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JohaXi7526
Danzaburou
5
2
14
6
W
12
3
23
7.83
W
Thanatos
KoRn Lampost
Thanatos
48
4
9
13.13
W
Ganesha
KoRn Trickzy
Ganesha
2
3
43
7.83
L
Danzaburou
MAXSIMPREGRI
Danzaburou
0
18
1
0.03
L
Sun Wukong
PowerRangerSix
Sun Wukong
3
13
2
0.31
L
Cthulhu
5
12
2
0.5
L
Medusa
1
18
5
0.19
W
Vamana
iPraised
Vamana
13
0
8
17
L
1
19
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,235
Damage
44,373
85,794
Taken
123,344
60,738
Mitigated
67,196
42,285
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JohaXi7526
Danzaburou
13,213
6,993
342
5,557
14,565
5,948
5,188
2,061
12,329
0
70,841
W
19,007
1,568
4,472
7,492
14,338
5,199
2,772
3,764
10,449
53,983
0
W
Thanatos
KoRn Lampost
Thanatos
40,187
25,579
0
15,608
22,150
11,377
699
5,809
16,016
0
88,125
W
Ganesha
KoRn Trickzy
Ganesha
12,751
2,782
0
3,933
19,519
22,324
1,449
5,318
13,801
29,957
0
L
Danzaburou
MAXSIMPREGRI
Danzaburou
4,871
2,127
0
832
17,879
6,071
0
2,986
14,847
0
39,536
L
Sun Wukong
PowerRangerSix
Sun Wukong
12,323
3,374
0
1,264
26,381
14,423
823
5,672
20,535
0
45,805
L
Cthulhu
15,108
1,338
0
5,395
28,217
21,597
24
10,414
17,451
47,293
0
L
Medusa
7,673
4,652
0
997
23,898
7,056
1,231
6,016
17,704
0
28,066
W
Vamana
iPraised
Vamana
13,077
6,755
0
4,881
15,222
15,890
2,896
1,454
13,693
660
101,380
L
4,398
1,618
0
439
26,969
18,049
0
5,857
20,808
25,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,052
Gold Earned
44,822
503
Minions Killed
269
0
Camps Cleared
0
2,165,316
Distance Traveled
1,804,752
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,937
543
116
5
0
403,177
4
W
Hel
11,946
543
100
5
0
422,683
0
W
Thanatos
14,686
668
100
5
0
465,222
0
W
Ganesha
11,920
542
6
0
0
422,664
3
L
Danzaburou
7,286
331
47
2
0
354,547
1
L
Sun Wukong
9,752
443
68
3
0
387,107
1
L
Cthulhu
11,082
504
81
4
0
383,658
0
L
Medusa
8,466
385
50
2
0
305,566
0
W
Vamana
13,563
617
181
8
0
451,570
3
L
Ares
8,236
374
23
1
0
373,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role