Player Matchup

Danzaburou
Danzaburou
MrCleanSr
Danzaburou
Level 27
God Stats
28W - 15L
1,667 SR
Queue Stats
70W - 29L
1,653 Elo+
Party 1
Ymir
Ymir
Tr1mmerbubbl3s
Ymir
Level 31
God Stats
2W - 2L
1,523 SR
Queue Stats
51W - 34L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
WereWolf1316
Kukulkan
Level 124
God Stats
14W - 6L
1,733 SR
Queue Stats
140W - 72L
1,655 Elo+
Party 1
Athena
Athena
berni708
Athena
Level 106
God Stats
3W - 0L
1,306 SR
Queue Stats
40W - 25L
1,671 Elo+
Party 1
Pele
Pele
tylerN1njaBlevin
Pele
Level 109
God Stats
2W - 1L
1,990 SR
Queue Stats
108W - 43L
1,737 Elo+
Party 1
Team Averages
Level 79
1,644 SR
1,675 Elo+

VS

Team Averages
Level 68
1,539 SR
1,518 Elo+
Xing Tian
Xing Tian
Badger Biggs
Xing Tian
Level 26
God Stats
17W - 18L
1,589 SR
Queue Stats
287W - 163L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
Jahbri90
Guan Yu
Level 99
God Stats
8W - 14L
1,507 SR
Queue Stats
179W - 215L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
PCEw0kG0d001
Aphrodite
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
417W - 404L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
Vixzure
Erlang Shen
Level 68
God Stats
32W - 40L
1,546 SR
Queue Stats
316W - 333L
1,491 Elo+
Party 2
Izanami
Izanami
Youngangie
Izanami
Level 46
God Stats
59W - 52L
1,554 SR
Queue Stats
101W - 75L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrCleanSr
Danzaburou
18
1 / 2 / 7
12,692
508
7,869
13,385
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 7 / 12
12,101
484
7,284
18,784
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
WereWolf1316
Kukulkan
20
11 / 2 / 9
16,653
666
26,252
14,949
6,866
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
berni708
Athena
19
2 / 2 / 10
12,810
512
12,318
25,312
26,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
13 / 2 / 7
15,662
626
30,380
23,739
9,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badger Biggs
Xing Tian
17
2 / 2 / 11
12,473
499
13,229
28,260
28,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Jahbri90
Guan Yu
19
2 / 4 / 3
12,490
500
15,109
24,276
20,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
PCEw0kG0d001
Aphrodite
17
1 / 8 / 4
11,352
454
14,460
21,852
9,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
Vixzure
Erlang Shen
18
6 / 9 / 5
12,749
510
13,456
29,537
14,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Youngangie
Izanami
20
4 / 5 / 4
13,445
538
6,176
15,702
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
28
Kills
15
15
Deaths
28
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Badger Biggs
Xing Tian
2
2
11
3.75
L
Guan Yu
Jahbri90
Guan Yu
2
4
3
0.88
W
Danzaburou
MrCleanSr
Danzaburou
1
2
7
2.25
L
Aphrodite
PCEw0kG0d001
Aphrodite
1
8
4
0.38
W
1
7
12
1
L
Erlang Shen
Vixzure
Erlang Shen
6
9
5
0.94
W
Kukulkan
WereWolf1316
Kukulkan
11
2
9
7.75
L
Izanami
Youngangie
Izanami
4
5
4
1.2
W
Athena
berni708
Athena
2
2
10
3.5
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,103
Damage
62,430
96,169
Taken
119,627
60,043
Mitigated
79,250
27,025
Healing
40,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Badger Biggs
Xing Tian
13,229
633
0
5,776
28,260
28,135
0
9,963
18,025
35,580
0
L
Guan Yu
Jahbri90
Guan Yu
15,109
2,346
1,177
7,459
24,276
20,235
808
11,051
12,985
0
75,032
W
Danzaburou
MrCleanSr
Danzaburou
7,869
3,899
0
3,664
13,385
5,068
901
2,921
10,404
0
75,914
L
Aphrodite
PCEw0kG0d001
Aphrodite
14,460
1,352
5,171
8,259
21,852
9,774
161
9,241
12,223
77,692
0
W
7,284
333
0
2,574
18,784
11,947
378
8,941
9,720
32,440
0
L
Erlang Shen
Vixzure
Erlang Shen
13,456
8,923
0
8,457
29,537
14,395
1,261
14,033
15,386
0
107,226
W
Kukulkan
WereWolf1316
Kukulkan
26,252
1,170
0
3,786
14,949
6,866
1,909
5,887
8,822
154,750
0
L
Izanami
Youngangie
Izanami
6,176
3,749
0
4,141
15,702
6,711
7,744
2,269
13,321
0
97,750
W
Athena
berni708
Athena
12,318
2,518
0
7,432
25,312
26,575
295
4,080
21,121
74,184
0
W
30,380
7,082
0
9,569
23,739
9,587
2,175
6,520
17,083
0
150,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,918
Gold Earned
62,509
715
Minions Killed
629
0
Camps Cleared
0
2,469,438
Distance Traveled
2,243,866
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,473
499
29
1
0
516,178
2
L
Guan Yu
12,490
500
156
6
0
484,884
3
W
Danzaburou
12,692
508
121
5
0
452,735
6
L
Aphrodite
11,352
454
135
5
0
430,846
4
W
Ymir
12,101
484
33
1
0
463,851
0
L
Erlang Shen
12,749
510
112
4
0
397,349
0
W
Kukulkan
16,653
666
230
9
0
500,488
1
L
Izanami
13,445
538
197
8
0
414,609
0
W
Athena
12,810
512
140
6
0
480,399
4
W
Pele
15,662
626
191
8
0
571,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role