Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ramon-Noodles69
Ao Kuang
Level 83
God Stats
1W - 3L
1,441 SR
Queue Stats
182W - 175L
1,547 Elo+
Party 4
Ganesha
Ganesha
SrAl4n
Ganesha
Level 126
God Stats
0W - 3L
1,317 SR
Queue Stats
149W - 162L
1,569 Elo+
Party 3
Tiamat
Tiamat
UN_Vaxii
Tiamat
Level 89
God Stats
14W - 6L
1,717 SR
Queue Stats
283W - 242L
1,521 Elo+
Party 4
Bellona
Bellona
Y4R3TT
Bellona
Level 86
God Stats
2W - 1L
1,827 SR
Queue Stats
8W - 6L
1,575 Elo+
Party 3
Team Averages
Level 102
1,560 SR
1,543 Elo+

VS

Team Averages
Level 113
1,634 SR
1,533 Elo+
Loki
Loki
AmongstTheGreat
Loki
Level 123
God Stats
6W - 5L
1,818 SR
Queue Stats
282W - 258L
1,536 Elo+
Party 1
Arachne
Arachne
Hideyoshi14All
Arachne
Level 126
God Stats
4W - 1L
1,823 SR
Queue Stats
553W - 506L
1,459 Elo+
Party 1
Hades
Hades
Juotin
Hades
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 144L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
SpeX Shadow
Danzaburou
Level 105
God Stats
21W - 11L
1,686 SR
Queue Stats
250W - 227L
1,525 Elo+
Party 1
Ganesha
Ganesha
TheRealOmniKing
Ganesha
Level 107
God Stats
3W - 3L
1,346 SR
Queue Stats
336W - 327L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 5 / 1
8,184
481
4,851
11,617
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
14
4 / 3 / 1
8,197
482
9,746
15,740
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
SrAl4n
Ganesha
12
0 / 2 / 6
7,771
457
5,581
13,091
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
UN_Vaxii
Tiamat
13
1 / 4 / 1
8,275
487
8,044
8,621
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Y4R3TT
Bellona
13
1 / 2 / 2
7,755
456
8,359
12,263
8,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
9,944
585
8,078
12,619
11,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 2 / 2
9,323
548
7,935
19,990
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Juotin
Hades
15
6 / 1 / 4
9,483
558
12,868
12,446
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SpeX Shadow
Danzaburou
16
5 / 1 / 1
10,249
603
7,109
7,758
2,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 10
8,428
496
3,347
8,970
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
16
16
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
1
0.3
W
1
1
2
2
W
4
2
2
2.5
W
Hades
Juotin
Hades
6
1
4
8
L
Ao Kuang
4
3
1
1.5
W
Danzaburou
SpeX Shadow
Danzaburou
5
1
1
5.5
L
Ganesha
SrAl4n
Ganesha
0
2
6
1.5
W
0
2
10
2.5
L
Tiamat
UN_Vaxii
Tiamat
1
4
1
0.38
L
Bellona
Y4R3TT
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,581
Damage
39,337
61,332
Taken
61,783
34,412
Mitigated
31,849
17,437
Healing
27,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,851
2,658
0
3,989
11,617
4,088
671
1,005
10,588
0
52,999
W
8,078
1,880
0
2,460
12,619
11,350
0
2,207
10,412
0
71,820
W
7,935
4,841
0
12,326
19,990
6,657
0
6,840
13,032
87
79,594
W
Hades
Juotin
Hades
12,868
1,338
503
7,397
12,446
6,489
754
7,500
4,584
55,958
0
L
Ao Kuang
9,746
2,740
0
5,165
15,740
6,480
0
2,503
13,147
55,480
0
W
Danzaburou
SpeX Shadow
Danzaburou
7,109
4,024
0
2,731
7,758
2,477
380
1,323
6,395
0
64,952
L
Ganesha
SrAl4n
Ganesha
5,581
1,006
0
3,190
13,091
10,111
0
6,077
6,787
26,538
0
W
3,347
538
0
2,267
8,970
4,876
0
5,087
3,681
29,287
0
L
Tiamat
UN_Vaxii
Tiamat
8,044
493
0
1,793
8,621
5,059
223
5,127
3,193
46,820
0
L
Bellona
Y4R3TT
Bellona
8,359
3,900
0
3,300
12,263
8,674
40
940
11,315
0
42,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
47,427
444
Minions Killed
545
0
Camps Cleared
0
1,602,137
Distance Traveled
1,644,795
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,184
481
117
7
0
291,566
4
W
Loki
9,944
585
144
8
0
306,779
1
W
Arachne
9,323
548
121
7
0
379,103
4
W
Hades
9,483
558
134
8
0
294,802
3
L
Ao Kuang
8,197
482
88
5
0
303,344
4
W
Danzaburou
10,249
603
139
8
0
308,522
3
L
Ganesha
7,771
457
24
1
0
350,599
5
W
Ganesha
8,428
496
7
0
0
355,589
4
L
Tiamat
8,275
487
113
7
0
310,672
4
L
Bellona
7,755
456
102
6
0
345,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role