Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Andorinson
Artemis
Level 19
God Stats
3W - 4L
1,602 SR
Queue Stats
83W - 114L
1,342 Elo+
Party 1
Achilles
Achilles
DjDoctorHu
Achilles
Level 99
God Stats
1W - 2L
1,680 SR
Queue Stats
154W - 118L
1,691 Elo+
Party 4
Fenrir
Fenrir
PrettyMotivated
Fenrir
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
30W - 41L
1,558 Elo+
Party 4
Nox
Nox
YouDirtyTaco
Nox
Level 115
God Stats
5W - 3L
1,749 SR
Queue Stats
32W - 23L
1,655 Elo+
Party 4
Team Averages
Level 72
1,623 SR
1,549 Elo+

VS

Team Averages
Level 60
1,517 SR
1,513 Elo+
Ao Kuang
Ao Kuang
Arkametes
Ao Kuang
Level 26
God Stats
21W - 14L
1,671 SR
Queue Stats
144W - 142L
1,552 Elo+
Party 3
Tiamat
Tiamat
CobaltChthonic
Tiamat
Level 95
God Stats
12W - 11L
1,355 SR
Queue Stats
271W - 277L
1,506 Elo+
Party 3
Ratatoskr
Ratatoskr
Denwen0
Ratatoskr
Level 41
God Stats
20W - 20L
1,400 SR
Queue Stats
150W - 158L
1,489 Elo+
Party 2
Terra
Terra
N8DOGG2015
Terra
Level 54
God Stats
5W - 2L
1,818 SR
Queue Stats
307W - 323L
1,507 Elo+
Party 2
Freya
Freya
QuarthNut
Freya
Level 82
God Stats
13W - 9L
1,340 SR
Queue Stats
311W - 326L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 0
5,298
442
2,380
8,340
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Andorinson
Artemis
8
0 / 6 / 0
4,765
397
5,568
7,221
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
DjDoctorHu
Achilles
12
3 / 3 / 0
6,513
543
7,811
8,739
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 2
5,822
485
2,117
6,396
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,254
521
1,471
3,998
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arkametes
Ao Kuang
14
4 / 1 / 1
7,744
645
5,873
11,475
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 0 / 0
7,422
619
2,269
2,880
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Denwen0
Ratatoskr
10
2 / 3 / 2
6,042
504
2,254
5,935
1,732
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
10
4 / 1 / 4
6,974
581
3,508
6,457
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
QuarthNut
Freya
10
4 / 0 / 4
6,357
530
9,068
8,788
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
Artemis
Andorinson
Artemis
0
6
0
0
W
Ao Kuang
Arkametes
Ao Kuang
4
1
1
4.5
W
3
0
0
3
W
Ratatoskr
Denwen0
Ratatoskr
2
3
2
1
L
Achilles
DjDoctorHu
Achilles
3
3
0
1
W
Terra
4
1
4
6
L
1
4
2
0.5
W
Freya
QuarthNut
Freya
4
0
4
6
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
22,972
34,694
Taken
35,535
19,559
Mitigated
15,764
8,602
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,380
182
0
1,208
8,340
5,989
0
6,125
2,215
16,170
0
L
Artemis
Andorinson
Artemis
5,568
3,010
0
863
7,221
1,888
0
5,644
1,577
0
17,995
W
Ao Kuang
Arkametes
Ao Kuang
5,873
1,767
0
7,892
11,475
5,735
0
0
10,975
43,575
0
W
2,269
324
0
2,054
2,880
982
373
216
2,636
45,878
0
W
Ratatoskr
Denwen0
Ratatoskr
2,254
710
0
2,624
5,935
1,732
55
460
5,426
0
29,852
L
Achilles
DjDoctorHu
Achilles
7,811
3,173
0
3,187
8,739
8,301
0
5,061
3,678
0
31,459
W
Terra
3,508
378
529
3,118
6,457
4,795
0
1,199
5,258
20,221
0
L
2,117
538
0
2,147
6,396
2,049
0
1,456
4,849
0
29,670
W
Freya
QuarthNut
Freya
9,068
3,749
0
5,887
8,788
2,520
0
1,876
6,864
34,700
0
L
1,471
192
0
1,197
3,998
1,332
0
2,173
1,657
33,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
34,539
286
Minions Killed
342
0
Camps Cleared
0
1,087,893
Distance Traveled
1,130,623
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,298
442
7
1
0
211,068
0
L
Artemis
4,765
397
58
5
0
188,922
0
W
Ao Kuang
7,744
645
88
7
0
209,623
2
W
Tiamat
7,422
619
113
9
0
221,298
5
W
Ratatoskr
6,042
504
61
5
0
231,953
2
L
Achilles
6,513
543
60
5
0
213,821
2
W
Terra
6,974
581
25
2
0
243,972
0
L
Fenrir
5,822
485
58
5
0
251,120
1
W
Freya
6,357
530
55
5
0
223,777
0
L
Nox
6,254
521
103
9
0
222,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role