Player Matchup

Danzaburou
Danzaburou
BIGSWINDU
Danzaburou
Level 62
God Stats
4W - 9L
1,242 SR
Queue Stats
182W - 156L
1,578 Elo+
Party 3
Sobek
Sobek
Bushm4n70
Sobek
Level 102
God Stats
2W - 1L
1,345 SR
Queue Stats
295W - 248L
1,531 Elo+
Party 3
Merlin
Merlin
SnootyDeath
Merlin
Level 117
God Stats
22W - 22L
1,588 SR
Queue Stats
462W - 505L
1,504 Elo+
Party 2
Bellona
Bellona
TheBobby98
Bellona
Level 105
God Stats
68W - 55L
1,625 SR
Queue Stats
214W - 226L
1,513 Elo+
Party 2
Bakasura
Bakasura
moonlord531
Bakasura
Level 66
God Stats
8W - 7L
1,510 SR
Queue Stats
314W - 341L
1,466 Elo+
Party 2
Team Averages
Level 90
1,462 SR
1,519 Elo+

VS

Team Averages
Level 90
1,615 SR
1,496 Elo+
Hercules
Hercules
AlbinoSpooby
Hercules
Level 82
God Stats
3W - 6L
1,783 SR
Queue Stats
500W - 494L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
FSteak
Hou Yi
Level 120
God Stats
12W - 9L
1,663 SR
Queue Stats
218W - 225L
1,527 Elo+
Solo
Ares
Ares
Gonadicus
Ares
Level 94
God Stats
3W - 6L
1,631 SR
Queue Stats
310W - 341L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
McClappinCheeks
Zhong Kui
Level 91
God Stats
132W - 131L
1,500 SR
Queue Stats
233W - 250L
1,439 Elo+
Party 1
Set
Set
Not trolling
Set
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGSWINDU
Danzaburou
12
5 / 1 / 2
6,831
621
7,474
4,685
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Bushm4n70
Sobek
9
2 / 2 / 4
5,924
539
4,838
8,939
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
3 / 0 / 1
6,495
590
4,702
4,232
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
TheBobby98
Bellona
12
3 / 1 / 1
7,107
646
5,635
6,550
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
moonlord531
Bakasura
12
3 / 0 / 2
6,558
596
1,955
6,219
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlbinoSpooby
Hercules
11
1 / 2 / 0
5,832
530
2,995
7,229
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
FSteak
Hou Yi
8
0 / 3 / 2
4,842
440
2,413
6,417
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
1 / 3 / 1
5,150
468
1,836
8,159
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
McClappinCheeks
Zhong Kui
9
1 / 3 / 2
5,702
518
5,095
7,004
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 5 / 0
5,300
482
2,815
7,524
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
4
4
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlbinoSpooby
Hercules
1
2
0
0.5
W
Danzaburou
BIGSWINDU
Danzaburou
5
1
2
6
W
Sobek
Bushm4n70
Sobek
2
2
4
2
L
Hou Yi
FSteak
Hou Yi
0
3
2
0.33
L
Ares
1
3
1
0.5
L
Zhong Kui
McClappinCheeks
Zhong Kui
1
3
2
0.67
L
1
5
0
0.2
W
Merlin
3
0
1
3.5
W
Bellona
TheBobby98
Bellona
3
1
1
3.5
W
Bakasura
moonlord531
Bakasura
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
15,154
30,625
Taken
36,333
16,099
Mitigated
19,017
12,128
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlbinoSpooby
Hercules
2,995
896
0
2,960
7,229
5,319
0
1,321
5,799
0
29,232
W
Danzaburou
BIGSWINDU
Danzaburou
7,474
4,481
0
2,064
4,685
1,568
274
1,156
3,529
0
44,763
W
Sobek
Bushm4n70
Sobek
4,838
483
0
2,989
8,939
4,715
0
2,454
6,485
15,182
0
L
Hou Yi
FSteak
Hou Yi
2,413
1,176
0
2,382
6,417
1,912
360
1,363
5,054
0
26,258
L
Ares
1,836
88
0
1,107
8,159
4,685
145
1,376
6,783
10,300
0
L
Zhong Kui
McClappinCheeks
Zhong Kui
5,095
354
0
2,726
7,004
4,672
0
3,995
2,577
36,300
0
L
2,815
737
0
1,906
7,524
2,429
0
2,688
4,754
0
20,469
W
Merlin
4,702
260
0
1,829
4,232
1,408
0
1,994
2,238
35,536
0
W
Bellona
TheBobby98
Bellona
5,635
1,403
0
2,505
6,550
5,560
0
0
6,325
7,889
32,039
W
Bakasura
moonlord531
Bakasura
1,955
1,451
0
2,741
6,219
2,848
252
1,327
4,892
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
26,826
371
Minions Killed
263
0
Camps Cleared
0
1,055,737
Distance Traveled
969,757
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,832
530
65
6
0
201,927
0
W
Danzaburou
6,831
621
84
8
0
191,427
0
W
Sobek
5,924
539
23
2
0
217,222
3
L
Hou Yi
4,842
440
62
6
0
164,491
3
L
Ares
5,150
468
12
1
0
206,240
1
L
Zhong Kui
5,702
518
80
7
0
188,819
2
L
Set
5,300
482
44
4
0
208,280
0
W
Merlin
6,495
590
79
7
0
190,906
5
W
Bellona
7,107
646
94
9
0
215,629
3
W
Bakasura
6,558
596
91
8
0
240,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role