Player Matchup

Osiris
Osiris
Inferno817
Osiris
Level 33
God Stats
35W - 34L
1,566 SR
Queue Stats
129W - 119L
1,505 Elo+
Solo
Xing Tian
Xing Tian
Lentils8041
Xing Tian
Level 65
God Stats
10W - 8L
1,657 SR
Queue Stats
29W - 33L
1,498 Elo+
Party 2
Achilles
Achilles
RicFlairDriip
Achilles
Level 69
God Stats
19W - 21L
1,490 SR
Queue Stats
31W - 31L
1,504 Elo+
Party 2
Janus
Janus
i8 HypNoSiS 8i
Janus
Level 108
God Stats
16W - 10L
1,620 SR
Queue Stats
122W - 102L
1,570 Elo+
Party 2
Medusa
Medusa
oatmeal209195
Medusa
Level 29
God Stats
9W - 8L
1,640 SR
Queue Stats
9W - 14L
1,467 Elo+
Party 2
Team Averages
Level 61
1,594 SR
1,509 Elo+

VS

Team Averages
Level 36
1,500 SR
1,482 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Hoodiecam
Nike
Level 19
God Stats
31W - 32L
1,434 SR
Queue Stats
278W - 299L
1,461 Elo+
Party 1
Janus
Janus
Lotus_Awakening
Janus
Level 36
God Stats
12W - 8L
1,685 SR
Queue Stats
210W - 203L
1,480 Elo+
Party 1
Thanatos
Thanatos
PrimeTremblez-
Thanatos
Level 28
God Stats
40W - 28L
1,527 SR
Queue Stats
122W - 90L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
Stresyy
Xbalanque
Level 49
God Stats
1W - 5L
1,356 SR
Queue Stats
195W - 188L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Inferno817
Osiris
16
3 / 3 / 3
9,502
559
8,289
11,279
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Lentils8041
Xing Tian
11
0 / 4 / 1
7,116
419
2,317
9,384
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
RicFlairDriip
Achilles
15
7 / 3 / 5
9,850
579
11,968
11,218
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
10 / 3 / 3
10,981
646
11,161
9,157
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 4
7,092
417
6,412
10,995
1,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 2 / 8
9,355
550
9,458
15,134
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
13
2 / 5 / 1
8,033
473
5,408
13,516
5,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 0
8,225
484
2,872
10,198
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
16
7 / 5 / 1
9,299
547
4,505
13,229
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Stresyy
Xbalanque
15
5 / 2 / 5
9,100
535
9,791
9,085
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
20
Kills
19
19
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
2
8
4
L
Nike
2
5
1
0.5
W
Osiris
Inferno817
Osiris
3
3
3
1.5
W
Xing Tian
Lentils8041
Xing Tian
0
4
1
0.13
L
1
6
0
0.17
L
Thanatos
7
5
1
1.5
W
Achilles
RicFlairDriip
Achilles
7
3
5
3.17
L
Xbalanque
Stresyy
Xbalanque
5
2
5
3.75
W
10
3
3
3.83
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,147
Damage
32,034
52,033
Taken
61,162
19,388
Mitigated
30,161
9,636
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,458
951
940
6,020
15,134
14,065
163
3,516
11,498
0
37,849
L
Nike
5,408
1,885
0
2,720
13,516
5,278
722
1,056
12,418
0
35,824
W
Osiris
Inferno817
Osiris
8,289
3,985
0
4,412
11,279
6,466
2,349
1,179
10,021
0
53,915
W
Xing Tian
Lentils8041
Xing Tian
2,317
283
0
474
9,384
4,002
32
0
9,384
19,862
0
L
2,872
57
0
1,528
10,198
3,008
674
3,998
5,972
49,456
0
L
Thanatos
4,505
1,947
0
7,917
13,229
4,655
0
1,194
11,967
0
54,063
W
Achilles
RicFlairDriip
Achilles
11,968
5,594
0
2,431
11,218
3,845
42
0
11,218
0
48,721
L
Xbalanque
Stresyy
Xbalanque
9,791
4,767
294
2,365
9,085
3,155
365
3,198
5,829
0
45,783
W
11,161
785
0
803
9,157
3,166
398
1,085
7,956
72,672
0
W
6,412
1,732
552
964
10,995
1,909
160
387
10,582
0
31,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
44,012
412
Minions Killed
411
0
Camps Cleared
0
1,653,465
Distance Traveled
1,633,041
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,355
550
54
3
0
356,689
5
L
Nike
8,033
473
73
4
0
302,473
0
W
Osiris
9,502
559
114
7
0
312,423
3
W
Xing Tian
7,116
419
30
2
0
290,930
4
L
Janus
8,225
484
98
6
0
312,952
4
L
Thanatos
9,299
547
102
6
0
353,856
2
W
Achilles
9,850
579
76
4
0
374,074
0
L
Xbalanque
9,100
535
84
5
0
307,071
2
W
Janus
10,981
646
143
8
0
365,190
0
W
Medusa
7,092
417
49
3
0
310,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role