Player Matchup

Loki
Loki
CrimsonVitale
Loki
Level 27
God Stats
4W - 9L
1,688 SR
Queue Stats
63W - 64L
1,450 Elo+
Solo
Ullr
Ullr
GraysonTwitch
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,080 Elo+
Party 1
Vamana
Vamana
KurtB01
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 122L
1,322 Elo+
Party 1
Ymir
Ymir
Mango_ConSal
Ymir
Level 24
God Stats
2W - 1L
1,751 SR
Queue Stats
37W - 39L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
秩渠Official
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,637 Elo+
Solo
Team Averages
Level 16
1,588 SR
1,417 Elo+

VS

Team Averages
Level 21
1,463 SR
1,521 Elo+
King Arthur
King Arthur
DrNeil
King Arthur
Level 19
God Stats
3W - 2L
1,473 SR
Queue Stats
53W - 58L
1,339 Elo+
Solo
Ymir
Ymir
SecondMaNu
Ymir
Level 17
God Stats
4W - 3L
1,512 SR
Queue Stats
38W - 35L
1,551 Elo+
Solo
Hades
Hades
Senor_ale
Hades
Level 28
God Stats
5W - 7L
1,329 SR
Queue Stats
37W - 42L
1,314 Elo+
Solo
Medusa
Medusa
Shadots
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,741 Elo+
Party 2
Ra
Ra
TheZerp
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,661
412
4,379
14,297
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 13 / 1
7,000
333
4,107
16,445
5,594
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
KurtB01
Vamana
12
0 / 6 / 3
7,434
354
5,190
16,414
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 4 / 1
9,300
443
6,379
21,656
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
秩渠Official
Zhong Kui
13
2 / 8 / 2
8,548
407
14,542
21,054
11,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrNeil
King Arthur
16
1 / 1 / 14
9,750
464
6,356
18,364
9,423
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 16
11,111
529
7,350
14,500
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Senor_ale
Hades
16
8 / 3 / 4
11,142
531
11,530
13,606
6,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Shadots
Medusa
18
16 / 0 / 6
12,354
588
25,306
12,613
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 3 / 11
11,678
556
15,007
11,067
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
7
Kills
36
37
Deaths
9
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
King Arthur
DrNeil
King Arthur
1
1
14
8
L
0
13
1
0.04
L
Vamana
KurtB01
Vamana
0
6
3
0.25
L
3
4
1
0.88
W
3
2
16
5.5
W
Hades
Senor_ale
Hades
8
3
4
3.33
W
Medusa
Shadots
Medusa
16
0
6
19
W
8
3
11
4.5
L
Zhong Kui
秩渠Official
Zhong Kui
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,597
Damage
65,549
89,866
Taken
70,150
52,066
Mitigated
41,108
14,985
Healing
29,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
1,438
0
5,465
14,297
4,572
0
5,194
8,990
0
50,087
W
King Arthur
DrNeil
King Arthur
6,356
910
0
6,450
18,364
9,423
1,289
4,232
14,132
0
34,905
L
4,107
2,573
0
1,095
16,445
5,594
175
5,155
11,149
0
33,290
L
Vamana
KurtB01
Vamana
5,190
2,254
0
4,877
16,414
9,210
126
6,665
9,593
0
34,745
L
6,379
905
0
162
21,656
20,888
0
6,959
14,273
41,436
0
W
7,350
2,168
0
2,966
14,500
14,084
803
5,316
9,184
45,173
0
W
Hades
Senor_ale
Hades
11,530
2,229
788
4,947
13,606
6,941
1,890
2,521
11,085
67,324
0
W
Medusa
Shadots
Medusa
25,306
16,830
0
7,416
12,613
5,889
4,569
4,162
8,451
0
75,584
W
15,007
2,752
2,680
4,376
11,067
4,771
3,899
4,690
6,377
81,039
0
L
Zhong Kui
秩渠Official
Zhong Kui
14,542
1,457
0
3,386
21,054
11,802
240
9,151
11,270
49,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
56,035
301
Minions Killed
472
0
Camps Cleared
0
1,597,854
Distance Traveled
1,813,983
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,661
412
85
4
0
256,965
1
W
King Arthur
9,750
464
45
2
0
329,556
2
L
Ullr
7,000
333
34
2
0
286,278
1
L
Vamana
7,434
354
53
3
0
408,907
2
L
Ymir
9,300
443
60
3
0
359,549
4
W
Ymir
11,111
529
60
3
0
369,637
4
W
Hades
11,142
531
117
6
0
363,137
0
W
Medusa
12,354
588
109
5
0
345,931
3
W
Ra
11,678
556
141
7
0
405,722
1
L
Zhong Kui
8,548
407
69
3
0
286,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role