Player Matchup

Chiron
Chiron
Bohemian_Hanako
Chiron
Level 120
God Stats
1W - 3L
1,206 SR
Queue Stats
162W - 157L
1,400 Elo+
Solo
He Bo
He Bo
KushSeason42093
He Bo
Level 63
God Stats
1W - 3L
1,267 SR
Queue Stats
130W - 158L
1,274 Elo+
Solo
Hun Batz
Hun Batz
Typhyx
Hun Batz
Level 49
God Stats
0W - 2L
1,448 SR
Queue Stats
68W - 54L
1,379 Elo+
Solo
Odin
Odin
Unknown550
Odin
Level 63
God Stats
0W - 1L
1,712 SR
Queue Stats
22W - 24L
1,443 Elo+
Solo
Guan Yu
Guan Yu
bragerplannet
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,427 SR
1,399 Elo+

VS

Team Averages
Level 76
1,339 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
Angelo_-39
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,086 SR
Queue Stats
208W - 178L
1,486 Elo+
Party 1
Hel
Hel
BicyclicNote541
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo
Persephone
Persephone
ERPorAvoid
Persephone
Level 85
God Stats
3W - 1L
1,075 SR
Queue Stats
153W - 113L
1,448 Elo+
Solo
Artemis
Artemis
MrPro9202
Artemis
Level 108
God Stats
5W - 5L
1,533 SR
Queue Stats
320W - 308L
1,459 Elo+
Party 1
Fafnir
Fafnir
Sozzy
Fafnir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 208L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 6
9,722
748
17,034
16,055
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 4
8,572
659
10,595
13,898
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Typhyx
Hun Batz
13
1 / 4 / 10
7,821
602
7,593
10,444
3,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 12
9,818
755
11,914
21,851
8,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
14
3 / 3 / 9
8,497
654
6,650
15,711
14,413
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angelo_-39
Ah Muzen Cab
18
9 / 2 / 5
10,575
813
25,786
12,621
6,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 7
8,616
663
2,388
11,173
4,150
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
ERPorAvoid
Persephone
18
3 / 2 / 12
10,317
794
20,033
12,960
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
MrPro9202
Artemis
16
2 / 2 / 8
9,266
713
12,019
10,578
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Sozzy
Fafnir
16
0 / 3 / 12
9,303
716
6,742
15,804
19,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
15
Kills
15
15
Deaths
14
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Angelo_-39
Ah Muzen Cab
9
2
5
5.75
W
1
5
7
0.9
L
7
2
6
5
W
Persephone
ERPorAvoid
Persephone
3
2
12
4.5
L
1
4
4
0.75
W
Artemis
MrPro9202
Artemis
2
2
8
3
W
Fafnir
Sozzy
Fafnir
0
3
12
2
L
Hun Batz
Typhyx
Hun Batz
1
4
10
1.5
L
3
2
12
4.5
L
Guan Yu
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,786
Damage
66,968
77,959
Taken
63,136
40,250
Mitigated
39,327
43,284
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Angelo_-39
Ah Muzen Cab
25,786
8,774
1,412
5,229
12,621
6,051
2,584
3,151
9,245
0
47,628
W
2,388
743
6,166
1,771
11,173
4,150
625
615
10,383
5,362
0
L
17,034
4,595
5,647
7,087
16,055
8,231
1,078
5,570
10,485
0
30,487
W
Persephone
ERPorAvoid
Persephone
20,033
1,967
0
1,660
12,960
5,395
494
860
11,999
36,059
0
L
10,595
103
1,720
2,690
13,898
4,861
0
5,098
8,800
22,095
0
W
Artemis
MrPro9202
Artemis
12,019
3,764
2,207
3,896
10,578
4,520
1,173
3,051
7,312
0
27,897
W
Fafnir
Sozzy
Fafnir
6,742
2,866
1,999
1,892
15,804
19,211
158
3,126
12,428
16,210
0
L
Hun Batz
Typhyx
Hun Batz
7,593
446
0
240
10,444
3,753
389
3,542
6,902
0
14,392
L
11,914
1,722
3,105
7,119
21,851
8,992
33
9,149
12,702
208
25,373
L
Guan Yu
6,650
171
9,524
6,152
15,711
14,413
70
5,804
9,907
0
9,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
48,077
138
Minions Killed
141
0
Camps Cleared
0
1,090,084
Distance Traveled
1,169,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,575
813
29
2
0
243,115
0
W
Hel
8,616
663
6
0
0
204,158
0
L
Chiron
9,722
748
45
3
0
221,986
0
W
Persephone
10,317
794
58
4
0
233,538
0
L
He Bo
8,572
659
26
2
0
211,394
0
W
Artemis
9,266
713
31
2
0
249,494
0
W
Fafnir
9,303
716
17
1
0
239,664
0
L
Hun Batz
7,821
602
19
1
0
193,661
0
L
Odin
9,818
755
41
3
0
253,211
1
L
Guan Yu
8,497
654
7
1
0
209,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role