Player Matchup

Anhur
Anhur
Albright
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,649 Elo+
Solo
Sylvanus
Sylvanus
FatalStrike
Sylvanus
Level 69
God Stats
1W - 1L
1,733 SR
Queue Stats
66W - 74L
1,535 Elo+
Party 1
Thoth
Thoth
MageOfMercy
Thoth
Level 108
God Stats
11W - 13L
1,514 SR
Queue Stats
156W - 159L
1,564 Elo+
Party 1
Team Averages
Level 102
1,583 SR
1,583 Elo+

VS

Team Averages
Level 150
1,759 SR
2,014 Elo+
Tyr
Tyr
Roxas4812
Tyr
Level 145
God Stats
10W - 0L
1,823 SR
Queue Stats
526W - 44L
2,064 Elo+
Party 2
Erlang Shen
Erlang Shen
TheJetHawk
Erlang Shen
Level 160
God Stats
3W - 0L
1,665 SR
Queue Stats
484W - 40L
1,901 Elo+
Party 2
Zeus
Zeus
ΒlueG
Zeus
Level 146
God Stats
41W - 2L
1,789 SR
Queue Stats
317W - 26L
2,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Albright
Anhur
11
1 / 4 / 1
7,459
678
2,710
12,991
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
FatalStrike
Sylvanus
10
1 / 5 / 1
7,798
709
2,320
13,230
8,844
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
6,588
599
4,225
5,913
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
8,798
800
7,247
7,245
3,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Erlang Shen
TheJetHawk
Erlang Shen
13
6 / 1 / 5
8,893
808
7,143
6,809
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
ΒlueG
Zeus
13
1 / 0 / 8
8,407
764
13,797
3,213
900
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Albright
Anhur
1
4
1
0.38
L
Sylvanus
FatalStrike
Sylvanus
1
5
1
0.3
L
0
3
1
0.17
W
5
1
6
8
W
Erlang Shen
TheJetHawk
Erlang Shen
6
1
5
8.5
W
Zeus
ΒlueG
Zeus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,255
Damage
28,187
32,134
Taken
17,267
15,058
Mitigated
8,605
8,475
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Albright
Anhur
2,710
1,516
0
4,073
12,991
4,317
0
6,345
6,646
0
28,838
L
Sylvanus
FatalStrike
Sylvanus
2,320
306
1,755
1,867
13,230
8,844
0
6,071
7,159
6,595
0
L
4,225
113
0
780
5,913
1,897
0
1,429
4,484
24,724
0
W
7,247
823
489
3,548
7,245
3,910
748
2,722
4,523
0
25,927
W
Erlang Shen
TheJetHawk
Erlang Shen
7,143
2,820
0
3,979
6,809
3,795
1,390
2,185
4,624
0
34,013
W
Zeus
ΒlueG
Zeus
13,797
1,086
0
1,408
3,213
900
913
1,650
1,563
68,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
26,098
106
Minions Killed
179
0
Camps Cleared
0
567,038
Distance Traveled
703,855
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,459
678
54
5
0
189,405
3
L
Sylvanus
7,798
709
11
1
0
193,904
2
L
Thoth
6,588
599
41
4
0
183,729
3
W
Tyr
8,798
800
23
2
0
273,326
1
W
Erlang Shen
8,893
808
51
5
0
230,262
2
W
Zeus
8,407
764
105
10
0
200,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role