Player Matchup

Danzaburou
Danzaburou
Chirry Willy
Danzaburou
Level 9
God Stats
11W - 12L
1,511 SR
Queue Stats
24W - 26L
1,394 Elo+
Party 2
Kuzenbo
Kuzenbo
Lemmmiwinks
Kuzenbo
Level 4
God Stats
1W - 3L
1,799 SR
Queue Stats
5W - 5L
1,739 Elo+
Party 2
Izanami
Izanami
Rona19
Izanami
Level 21
God Stats
14W - 7L
1,491 SR
Queue Stats
248W - 254L
1,321 Elo+
Party 2
Guan Yu
Guan Yu
Shmegal69
Guan Yu
Level 17
God Stats
45W - 31L
1,496 SR
Queue Stats
83W - 87L
1,355 Elo+
Party 2
Anubis
Anubis
SliitherPuss
Anubis
Level 15
God Stats
38W - 32L
1,640 SR
Queue Stats
97W - 106L
1,332 Elo+
Party 2
Team Averages
Level 13
1,587 SR
1,428 Elo+

VS

Team Averages
Level 23
1,488 SR
1,520 Elo+
Merlin
Merlin
I Im Raven l
Merlin
Level 26
God Stats
7W - 5L
1,219 SR
Queue Stats
53W - 68L
1,494 Elo+
Solo
Nemesis
Nemesis
IceAcr
Nemesis
Level 23
God Stats
3W - 4L
1,313 SR
Queue Stats
273W - 279L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Lukethebull20
Heimdallr
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 105L
1,462 Elo+
Party 1
Chaac
Chaac
NukaCola97
Chaac
Level 4
God Stats
3W - 3L
1,653 SR
Queue Stats
5W - 7L
1,433 Elo+
Solo
Athena
Athena
Sc00bertDo0bert
Athena
Level 7
God Stats
6W - 7L
1,755 SR
Queue Stats
20W - 27L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chirry Willy
Danzaburou
20
0 / 7 / 3
13,493
435
7,047
18,128
8,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Lemmmiwinks
Kuzenbo
20
5 / 8 / 11
14,333
462
11,704
23,978
32,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Rona19
Izanami
20
12 / 11 / 6
17,160
554
26,503
25,369
10,938
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Shmegal69
Guan Yu
20
8 / 5 / 5
15,290
493
16,731
23,533
26,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
20
7 / 12 / 6
15,137
488
24,422
24,579
10,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 6 / 5
15,807
510
11,066
17,141
7,603
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
IceAcr
Nemesis
20
19 / 10 / 10
17,766
573
25,662
28,258
13,138
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Lukethebull20
Heimdallr
20
11 / 7 / 15
16,362
528
27,920
30,331
15,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
3 / 4 / 8
15,913
513
11,536
22,015
20,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 5 / 15
14,988
483
9,568
22,390
16,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
32
Kills
43
43
Deaths
32
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chirry Willy
Danzaburou
0
7
3
0.21
W
Merlin
5
6
5
1.25
W
Nemesis
IceAcr
Nemesis
19
10
10
2.4
L
Kuzenbo
Lemmmiwinks
Kuzenbo
5
8
11
1.31
W
Heimdallr
Lukethebull20
Heimdallr
11
7
15
2.64
W
Chaac
3
4
8
1.75
L
Izanami
Rona19
Izanami
12
11
6
1.36
W
5
5
15
2.5
L
Guan Yu
Shmegal69
Guan Yu
8
5
5
2.1
L
Anubis
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,407
Damage
85,752
115,587
Taken
120,135
88,767
Mitigated
73,308
27,514
Healing
38,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chirry Willy
Danzaburou
7,047
1,772
309
1,880
18,128
8,350
3,397
2,056
16,032
0
76,838
W
Merlin
11,066
1,203
0
3,702
17,141
7,603
1,724
1,424
15,230
93,602
0
W
Nemesis
IceAcr
Nemesis
25,662
13,186
0
6,636
28,258
13,138
908
14,627
13,556
0
95,015
L
Kuzenbo
Lemmmiwinks
Kuzenbo
11,704
4,206
0
1,032
23,978
32,371
788
6,048
17,803
57,104
0
W
Heimdallr
Lukethebull20
Heimdallr
27,920
14,962
833
9,773
30,331
15,685
4,487
7,231
22,902
0
103,335
W
Chaac
11,536
630
0
11,011
22,015
20,194
4,542
5,745
16,162
667
90,709
L
Izanami
Rona19
Izanami
26,503
20,070
1,257
4,123
25,369
10,938
3,099
4,557
20,643
0
137,577
W
9,568
3,800
1,131
5,563
22,390
16,688
677
10,766
11,364
50,731
0
L
Guan Yu
Shmegal69
Guan Yu
16,731
1,617
1,008
8,780
23,533
26,209
1,608
6,091
17,220
0
76,373
L
Anubis
24,422
1,153
1,234
7,891
24,579
10,899
2,479
4,098
20,419
92,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,413
Gold Earned
80,836
616
Minions Killed
583
0
Camps Cleared
0
2,829,952
Distance Traveled
2,754,830
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,493
435
128
4
0
538,597
1
W
Merlin
15,807
510
131
4
0
455,994
2
W
Nemesis
17,766
573
108
3
0
584,581
0
L
Kuzenbo
14,333
462
76
2
0
623,653
4
W
Heimdallr
16,362
528
119
4
0
528,825
0
W
Chaac
15,913
513
168
5
0
567,426
0
L
Izanami
17,160
554
193
6
0
598,356
1
W
Athena
14,988
483
57
2
0
618,004
0
L
Guan Yu
15,290
493
93
3
0
531,746
0
L
Anubis
15,137
488
126
4
0
537,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role