Player Matchup

Jormungandr
Jormungandr
Darrkspur
Jormungandr
Level 24
God Stats
36W - 26L
1,627 SR
Queue Stats
52W - 50L
1,552 Elo+
Party 2
Anhur
Anhur
InHaleHavoc
Anhur
Level 26
God Stats
5W - 7L
1,340 SR
Queue Stats
369W - 340L
1,576 Elo+
Party 2
Loki
Loki
RabidHunt
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,645 Elo+
Solo
Mulan
Mulan
WinterEve
Mulan
Level 28
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Zanapz
Janus
Level 29
God Stats
11W - 9L
1,688 SR
Queue Stats
187W - 132L
1,627 Elo+
Party 2
Team Averages
Level 27
1,517 SR
1,580 Elo+

VS

Team Averages
Level 35
1,669 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chaoticvidz
Ah Muzen Cab
Level 11
God Stats
3W - 0L
1,673 SR
Queue Stats
183W - 181L
1,514 Elo+
Solo
Arachne
Arachne
Frenzy Elite
Arachne
Level 103
God Stats
36W - 16L
1,665 SR
Queue Stats
73W - 59L
1,586 Elo+
Party 1
Scylla
Scylla
Jesusmkncrak
Scylla
Level 9
God Stats
8W - 6L
1,612 SR
Queue Stats
18W - 10L
1,656 Elo+
Party 1
Erlang Shen
Erlang Shen
fuzzyryan1
Erlang Shen
Level 34
God Stats
36W - 25L
1,603 SR
Queue Stats
93W - 63L
1,639 Elo+
Party 1
King Arthur
King Arthur
old hercules526
King Arthur
Level 16
God Stats
4W - 6L
1,794 SR
Queue Stats
120W - 120L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darrkspur
Jormungandr
11
0 / 3 / 7
6,234
416
4,431
8,990
5,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 5 / 3
7,472
498
7,647
10,767
2,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
12
1 / 4 / 0
7,088
473
3,723
10,867
3,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
WinterEve
Mulan
11
0 / 5 / 0
6,316
421
4,057
9,797
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Zanapz
Janus
16
4 / 1 / 2
9,302
620
8,155
8,179
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaoticvidz
Ah Muzen Cab
12
4 / 2 / 2
7,910
527
9,832
7,543
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Frenzy Elite
Arachne
13
2 / 4 / 4
7,929
529
6,597
11,730
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
3 / 0 / 1
8,191
546
3,266
5,790
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
fuzzyryan1
Erlang Shen
16
8 / 1 / 0
9,872
658
9,761
9,536
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
old hercules526
King Arthur
12
1 / 3 / 4
7,643
510
3,498
10,851
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
18
18
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chaoticvidz
Ah Muzen Cab
4
2
2
2.5
L
Jormungandr
Darrkspur
Jormungandr
0
3
7
1.17
W
Arachne
Frenzy Elite
Arachne
2
4
4
1
L
5
5
3
1.3
W
Scylla
3
0
1
3.5
L
Loki
1
4
0
0.25
L
Mulan
WinterEve
Mulan
0
5
0
0
L
Janus
Zanapz
Janus
4
1
2
5
W
Erlang Shen
fuzzyryan1
Erlang Shen
8
1
0
8
W
King Arthur
old hercules526
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
32,954
48,600
Taken
45,450
20,401
Mitigated
20,059
12,452
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chaoticvidz
Ah Muzen Cab
9,832
3,226
0
1,883
7,543
2,192
1,425
2,932
4,553
0
43,827
L
Jormungandr
Darrkspur
Jormungandr
4,431
911
329
601
8,990
5,009
105
308
8,642
24,209
0
W
Arachne
Frenzy Elite
Arachne
6,597
3,725
0
4,246
11,730
5,428
10
3,455
8,059
0
47,610
L
7,647
2,856
0
3,339
10,767
2,820
110
555
10,172
0
41,646
W
Scylla
3,266
0
0
570
5,790
1,797
275
1,883
3,759
44,053
0
L
Loki
3,723
1,328
99
4,241
10,867
3,683
0
662
10,083
0
40,557
L
Mulan
WinterEve
Mulan
4,057
1,216
0
2,649
9,797
6,183
0
0
9,797
0
29,424
L
Janus
Zanapz
Janus
8,155
254
119
1,075
8,179
2,706
290
1,379
6,640
73,357
0
W
Erlang Shen
fuzzyryan1
Erlang Shen
9,761
5,620
0
5,120
9,536
5,537
493
0
9,288
0
53,573
W
King Arthur
old hercules526
King Arthur
3,498
786
417
1,941
10,851
5,105
0
3,786
6,907
0
32,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
41,545
431
Minions Killed
415
0
Camps Cleared
0
1,451,184
Distance Traveled
1,418,000
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,910
527
101
7
0
277,304
0
L
Jormungandr
6,234
416
33
2
0
304,398
2
W
Arachne
7,929
529
80
5
0
289,036
0
L
Anhur
7,472
498
82
5
0
270,736
5
W
Scylla
8,191
546
88
6
0
298,959
4
L
Loki
7,088
473
88
6
0
318,445
0
L
Mulan
6,316
421
59
4
0
258,137
4
L
Janus
9,302
620
169
11
0
299,468
5
W
Erlang Shen
9,872
658
106
7
0
284,278
1
W
King Arthur
7,643
510
40
3
0
268,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role