Player Matchup

Apollo
Apollo
CamBaa_
Apollo
Level 43
God Stats
13W - 12L
1,579 SR
Queue Stats
128W - 217L
1,310 Elo+
Party 4
Susano
Susano
EscrotoPacho
Susano
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 120L
1,280 Elo+
Party 4
Chaac
Chaac
FeliFuentess
Chaac
Level 33
God Stats
17W - 26L
1,460 SR
Queue Stats
111W - 206L
1,320 Elo+
Party 4
Danzaburou
Danzaburou
Nachomki
Danzaburou
Level 38
God Stats
15W - 7L
1,394 SR
Queue Stats
78W - 74L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
benearjls
Nu Wa
Level 56
God Stats
27W - 26L
1,401 SR
Queue Stats
308W - 386L
1,342 Elo+
Party 2
Team Averages
Level 39
1,467 SR
1,336 Elo+

VS

Team Averages
Level 44
1,439 SR
1,402 Elo+
Poseidon
Poseidon
 
Poseidon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AndyTrias_03
Guan Yu
Level 12
God Stats
4W - 11L
1,222 SR
Queue Stats
10W - 22L
1,287 Elo+
Party 3
Arachne
Arachne
Cartu_10
Arachne
Level 66
God Stats
7W - 8L
1,598 SR
Queue Stats
45W - 61L
1,412 Elo+
Party 1
Apollo
Apollo
Enzorp141
Apollo
Level 68
God Stats
16W - 24L
1,418 SR
Queue Stats
107W - 108L
1,421 Elo+
Party 3
Cerberus
Cerberus
SGS_Charro
Cerberus
Level 27
God Stats
8W - 12L
1,459 SR
Queue Stats
360W - 439L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CamBaa_
Apollo
9
1 / 1 / 1
5,060
633
1,534
3,667
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
7
3 / 3 / 5
4,839
605
3,232
4,208
1,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,103
638
2,372
3,678
1,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Nachomki
Danzaburou
8
5 / 2 / 2
5,256
657
5,250
5,246
1,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
benearjls
Nu Wa
8
1 / 0 / 1
4,862
608
2,399
3,835
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
2 / 0 / 0
5,081
635
2,711
2,537
622
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
AndyTrias_03
Guan Yu
7
1 / 3 / 0
4,232
529
739
4,546
1,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Cartu_10
Arachne
4
0 / 1 / 1
3,673
459
1,002
3,478
717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Enzorp141
Apollo
8
3 / 5 / 2
5,343
668
3,833
7,486
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SGS_Charro
Cerberus
6
1 / 3 / 2
4,575
572
2,393
5,116
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
0
2
L
Guan Yu
AndyTrias_03
Guan Yu
1
3
0
0.33
W
Apollo
CamBaa_
Apollo
1
1
1
1.5
L
Arachne
Cartu_10
Arachne
0
1
1
0.5
L
Apollo
Enzorp141
Apollo
3
5
2
0.8
W
Susano
3
3
5
1.83
W
2
1
1
2.5
W
Danzaburou
Nachomki
Danzaburou
5
2
2
3
L
Cerberus
SGS_Charro
Cerberus
1
3
2
0.67
W
Nu Wa
benearjls
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
10,678
20,634
Taken
23,163
5,755
Mitigated
6,082
4,797
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,711
168
0
1,000
2,537
622
0
856
1,549
28,134
0
L
Guan Yu
AndyTrias_03
Guan Yu
739
333
0
1,160
4,546
1,547
70
197
4,285
0
9,947
W
Apollo
CamBaa_
Apollo
1,534
448
0
0
3,667
972
0
184
3,443
0
30,591
L
Arachne
Cartu_10
Arachne
1,002
903
0
773
3,478
717
0
446
2,966
0
8,384
L
Apollo
Enzorp141
Apollo
3,833
2,149
0
2,011
7,486
1,558
286
344
7,074
0
22,331
W
Susano
3,232
628
0
426
4,208
1,001
0
1,930
2,234
0
9,685
W
2,372
637
0
541
3,678
1,468
0
0
3,678
0
21,996
W
Danzaburou
Nachomki
Danzaburou
5,250
2,939
0
1,803
5,246
1,296
460
1,053
4,193
0
24,432
L
Cerberus
SGS_Charro
Cerberus
2,393
119
222
618
5,116
1,638
0
162
4,890
8,404
0
W
Nu Wa
benearjls
Nu Wa
2,399
345
111
1,916
3,835
1,018
0
1,601
1,982
22,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
22,904
230
Minions Killed
179
0
Camps Cleared
0
825,466
Distance Traveled
718,647
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,081
635
65
8
0
158,172
4
L
Guan Yu
4,232
529
29
4
0
159,936
0
W
Apollo
5,060
633
72
9
0
173,929
2
L
Arachne
3,673
459
21
3
0
96,937
0
L
Apollo
5,343
668
37
5
0
147,467
2
W
Susano
4,839
605
19
2
0
187,824
1
W
Chaac
5,103
638
44
6
0
177,286
0
W
Danzaburou
5,256
657
39
5
0
152,374
2
L
Cerberus
4,575
572
27
3
0
156,135
1
W
Nu Wa
4,862
608
56
7
0
134,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role