Player Matchup

Cu Chulainn
Cu Chulainn
Baku21045
Cu Chulainn
Level 29
God Stats
2W - 10L
1,234 SR
Queue Stats
177W - 181L
1,460 Elo+
Party 1
Freya
Freya
Default90304
Freya
Level 75
God Stats
36W - 37L
1,590 SR
Queue Stats
321W - 351L
1,474 Elo+
Party 1
Ymir
Ymir
Focal775
Ymir
Level 73
God Stats
5W - 8L
1,524 SR
Queue Stats
301W - 335L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
PHATSTAX310
Baron Samedi
Level 76
God Stats
20W - 13L
1,717 SR
Queue Stats
175W - 172L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
PolloJo21
Ao Kuang
Level 67
God Stats
5W - 5L
1,552 SR
Queue Stats
304W - 306L
1,513 Elo+
Party 1
Team Averages
Level 64
1,523 SR
1,483 Elo+

VS

Team Averages
Level 71
1,447 SR
1,538 Elo+
Fenrir
Fenrir
AARON019
Fenrir
Level 128
God Stats
15W - 9L
1,531 SR
Queue Stats
447W - 325L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
Derrelith
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
G4YLordC
Merlin
Level 105
God Stats
7W - 7L
1,541 SR
Queue Stats
372W - 241L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
IGASTELUM8
Cthulhu
Level 43
God Stats
12W - 8L
1,380 SR
Queue Stats
178W - 109L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
arsonist60
Erlang Shen
Level 14
God Stats
2W - 5L
1,281 SR
Queue Stats
11W - 21L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baku21045
Cu Chulainn
15
1 / 6 / 0
9,308
465
5,783
13,435
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 1
8,589
429
9,232
13,399
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
14
0 / 9 / 3
8,345
417
5,369
21,501
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
PHATSTAX310
Baron Samedi
15
5 / 5 / 2
10,098
505
8,446
11,960
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
PolloJo21
Ao Kuang
16
3 / 4 / 5
9,947
497
8,494
17,388
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AARON019
Fenrir
20
7 / 2 / 4
12,463
623
14,767
14,250
12,996
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Derrelith
Danzaburou
16
7 / 5 / 7
11,024
551
18,391
16,615
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
G4YLordC
Merlin
18
6 / 2 / 1
11,783
589
9,956
7,449
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IGASTELUM8
Cthulhu
15
6 / 1 / 7
10,661
533
8,955
13,450
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
arsonist60
Erlang Shen
15
3 / 2 / 7
9,827
491
7,544
13,989
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
29
29
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AARON019
Fenrir
7
2
4
4.5
L
Cu Chulainn
Baku21045
Cu Chulainn
1
6
0
0.17
L
3
5
1
0.7
W
Danzaburou
Derrelith
Danzaburou
7
5
7
2.1
L
Ymir
0
9
3
0.17
W
Merlin
G4YLordC
Merlin
6
2
1
3.25
W
Cthulhu
IGASTELUM8
Cthulhu
6
1
7
9.5
L
Baron Samedi
PHATSTAX310
Baron Samedi
5
5
2
1.2
L
Ao Kuang
PolloJo21
Ao Kuang
3
4
5
1.38
W
Erlang Shen
arsonist60
Erlang Shen
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,324
Damage
59,613
77,683
Taken
65,753
37,925
Mitigated
40,587
18,602
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AARON019
Fenrir
14,767
3,161
0
4,445
14,250
12,996
722
4,455
9,785
0
83,590
L
Cu Chulainn
Baku21045
Cu Chulainn
5,783
1,675
0
1,925
13,435
11,667
1,004
963
12,436
0
53,250
L
9,232
2,847
0
2,417
13,399
4,162
0
3,958
9,395
38,736
0
W
Danzaburou
Derrelith
Danzaburou
18,391
8,754
0
6,110
16,615
6,876
364
9,325
7,177
0
81,246
L
Ymir
5,369
589
0
2,103
21,501
11,047
0
3,915
17,584
38,839
0
W
Merlin
G4YLordC
Merlin
9,956
346
0
750
7,449
2,841
0
4,111
3,028
80,673
0
W
Cthulhu
IGASTELUM8
Cthulhu
8,955
900
134
2,545
13,450
11,011
148
8,066
5,260
36,990
0
L
Baron Samedi
PHATSTAX310
Baron Samedi
8,446
354
265
2,480
11,960
4,991
0
5,736
5,849
50,226
0
L
Ao Kuang
PolloJo21
Ao Kuang
8,494
2,677
0
9,412
17,388
6,058
0
3,594
13,508
65,691
0
W
Erlang Shen
arsonist60
Erlang Shen
7,544
4,609
0
2,755
13,989
6,863
0
4,870
8,962
0
62,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,287
Gold Earned
55,758
433
Minions Killed
529
0
Camps Cleared
0
1,647,971
Distance Traveled
1,848,866
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,463
623
133
7
0
391,942
9
L
Cu Chulainn
9,308
465
101
5
0
327,001
0
L
Freya
8,589
429
56
3
0
279,234
1
W
Danzaburou
11,024
551
109
5
0
328,647
5
L
Ymir
8,345
417
71
4
0
335,316
0
W
Merlin
11,783
589
151
8
0
371,977
8
W
Cthulhu
10,661
533
54
3
0
363,044
2
L
Baron Samedi
10,098
505
99
5
0
333,535
2
L
Ao Kuang
9,947
497
106
5
0
372,885
1
W
Erlang Shen
9,827
491
82
4
0
393,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role