Player Matchup

Hercules
Hercules
Bronze III
Czikkhenn
Hercules
Bronze III
Level 32
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 3L
1,426 MMR
Party 1
Vulcan
Vulcan
Bronze III
Immortal Soul77
Vulcan
Bronze III
Level 88
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 3L
1,426 MMR
Party 1
Artemis
Artemis
Bronze III
TwangyOcean1881
Artemis
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,600 SR
1,426 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,423 SR
1,395 MMR
Ra
Ra
Bronze III
FIRExFIT
Ra
Bronze III
Level 62
God Stats
1W - 1L
1,270 SR
Queue Stats
8W - 17L
1,402 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
SoggyMonk5232
Danzaburou
Bronze III
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,379 MMR
Party 2
Odin
Odin
Bronze III
TxcKo
Odin
Bronze III
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
1,402 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Czikkhenn
Hercules
18
0 / 8 / 6
13,679
526
11,275
31,599
21,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 8 / 2
19,441
748
33,977
22,679
14,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
1 / 13 / 6
13,864
533
11,328
22,430
13,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
NeithAnubisAphroditeMedusaDiscordia

VS

Bans
HeimdallrZeusCu ChulainnHeraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 16
18,169
699
18,069
21,784
11,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SoggyMonk5232
Danzaburou
20
10 / 6 / 16
18,628
716
30,344
23,448
10,302
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
TxcKo
Odin
20
9 / 4 / 11
16,853
648
20,101
23,147
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
12
Kills
29
29
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Czikkhenn
Hercules
0
8
6
0.38
W
10
3
16
6
L
11
8
2
1.5
W
Danzaburou
SoggyMonk5232
Danzaburou
10
6
16
3
L
1
13
6
0.31
W
Odin
TxcKo
Odin
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,580
Damage
68,514
76,708
Taken
68,379
49,559
Mitigated
36,089
12,748
Healing
25,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Czikkhenn
Hercules
11,275
4,295
1,077
7,163
31,599
21,416
324
7,216
24,008
0
46,596
W
18,069
416
3,680
9,838
21,784
11,465
1,892
12,099
9,685
123,868
0
L
33,977
5,703
0
4,508
22,679
14,261
1,252
4,225
18,229
105,464
0
W
Danzaburou
SoggyMonk5232
Danzaburou
30,344
17,003
0
5,551
23,448
10,302
128
13,054
10,394
0
116,843
L
11,328
4,191
0
0
22,430
13,882
434
6,710
15,520
0
41,342
W
Odin
TxcKo
Odin
20,101
2,576
0
6,566
23,147
14,322
0
8,850
14,297
0
53,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
53,650
224
Minions Killed
326
0
Camps Cleared
0
1,219,296
Distance Traveled
1,284,990
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,679
526
48
2
0
437,169
1
W
Ra
18,169
699
171
7
0
444,591
5
L
Vulcan
19,441
748
129
5
0
444,882
5
W
Danzaburou
18,628
716
99
4
0
400,397
5
L
Artemis
13,864
533
47
2
0
337,245
3
W
Odin
16,853
648
56
2
0
440,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role