Player Matchup

Merlin
Merlin
Diamond IV
ChimpAcademy
Merlin
Diamond IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Masters
Magooba
Awilix
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Diamond I
R0SHIX
Odin
Diamond I
Level 155
God Stats
7W - 5L
1,739 SR
Queue Stats
142W - 126L
2,468 MMR
Solo
Chernobog
Chernobog
Masters
SinfulxGuardian
Chernobog
Masters
Level 152
God Stats
3W - 0L
1,908 SR
Queue Stats
249W - 195L
2,853 MMR
Party 1
Tiamat
Tiamat
Masters
explosion789
Tiamat
Masters
Level 156
God Stats
1W - 0L
1,748 SR
Queue Stats
100W - 75L
2,665 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,679 SR
2,197 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,742 SR
2,389 MMR
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond II
CharpN
Freya
Diamond II
Level 160
God Stats
4W - 4L
1,868 SR
Queue Stats
593W - 540L
2,400 MMR
Solo
Cerberus
Cerberus
Masters
El-_Cucuy69_-
Cerberus
Masters
Level 123
God Stats
22W - 24L
1,649 SR
Queue Stats
90W - 73L
2,550 MMR
Solo
Fenrir
Fenrir
Masters
FaraonMx
Fenrir
Masters
Level 160
God Stats
47W - 30L
1,890 SR
Queue Stats
501W - 466L
2,694 MMR
Solo
Janus
Janus
Masters
JaYco_94
Janus
Masters
Level 160
God Stats
119W - 90L
1,801 SR
Queue Stats
699W - 667L
2,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 2 / 4
9,797
612
9,650
9,595
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Magooba
Awilix
16
9 / 2 / 2
10,060
629
12,556
9,754
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
R0SHIX
Odin
12
0 / 3 / 8
7,684
480
3,741
10,527
7,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
SinfulxGuardian
Chernobog
13
3 / 5 / 3
8,824
552
9,902
13,847
4,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
1 / 1 / 1
9,655
603
8,665
8,870
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SetApolloDanzaburouAthenaScylla

VS

Bans
Guan YuTsukuyomiXbalanqueGebSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 4 / 2
8,137
509
8,888
16,142
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
CharpN
Freya
13
4 / 4 / 4
8,361
523
13,122
12,760
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
El-_Cucuy69_-
Cerberus
11
1 / 6 / 3
7,169
448
3,045
14,844
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
FaraonMx
Fenrir
13
3 / 4 / 4
7,910
494
5,206
13,278
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
JaYco_94
Janus
15
4 / 1 / 4
8,527
533
8,643
7,829
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
19
Kills
13
13
Deaths
19
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
L
Freya
CharpN
Freya
4
4
4
1.5
W
Merlin
6
2
4
4
L
Cerberus
El-_Cucuy69_-
Cerberus
1
6
3
0.42
L
Fenrir
FaraonMx
Fenrir
3
4
4
1.25
L
Janus
JaYco_94
Janus
4
1
4
6
W
Awilix
Magooba
Awilix
9
2
2
5
W
Odin
R0SHIX
Odin
0
3
8
1.33
W
Chernobog
SinfulxGuardian
Chernobog
3
5
3
0.9
W
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
38,904
52,593
Taken
64,853
25,234
Mitigated
32,654
13,983
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,888
1,579
0
3,842
16,142
10,803
560
8,470
7,624
4,792
52,776
L
Freya
CharpN
Freya
13,122
4,532
0
5,607
12,760
4,371
0
1,519
11,177
49,770
0
W
Merlin
9,650
514
0
3,049
9,595
3,988
0
5,551
3,827
71,826
0
L
Cerberus
El-_Cucuy69_-
Cerberus
3,045
23
0
3,309
14,844
9,695
0
5,354
9,100
22,660
0
L
Fenrir
FaraonMx
Fenrir
5,206
756
0
3,756
13,278
5,347
0
645
12,555
0
52,766
L
Janus
JaYco_94
Janus
8,643
230
0
2,367
7,829
2,438
0
1,617
6,082
62,192
0
W
Awilix
Magooba
Awilix
12,556
5,231
0
324
9,754
3,784
0
2,965
6,649
0
64,422
W
Odin
R0SHIX
Odin
3,741
1,099
356
1,572
10,527
7,016
0
6,233
4,111
0
16,292
W
Chernobog
SinfulxGuardian
Chernobog
9,902
6,797
0
4,334
13,847
4,212
0
9,176
4,527
0
46,268
W
Tiamat
8,665
2,182
0
4,348
8,870
6,234
5,627
958
7,596
65,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
40,104
478
Minions Killed
476
0
Camps Cleared
0
1,606,761
Distance Traveled
1,614,919
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,137
509
129
8
0
303,413
4
L
Freya
8,361
523
75
5
0
311,810
5
W
Merlin
9,797
612
125
8
0
319,667
6
L
Cerberus
7,169
448
50
3
0
324,479
6
L
Fenrir
7,910
494
86
5
0
318,954
3
L
Janus
8,527
533
136
9
0
356,263
2
W
Awilix
10,060
629
103
6
0
361,573
0
W
Odin
7,684
480
29
2
0
342,005
0
W
Chernobog
8,824
552
81
5
0
275,929
3
W
Tiamat
9,655
603
140
9
0
307,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role