Player Matchup

Thor
Thor
Amn35ia
Thor
Level 114
God Stats
2W - 5L
1,315 SR
Queue Stats
305W - 284L
1,525 Elo+
Party 1
Ganesha
Ganesha
DaBears2553097
Ganesha
Level 27
God Stats
8W - 10L
1,487 SR
Queue Stats
58W - 68L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
Fluffybager
Jing Wei
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 30L
1,342 Elo+
Party 1
Merlin
Merlin
Ragemeh
Merlin
Level 124
God Stats
4W - 4L
1,517 SR
Queue Stats
433W - 431L
1,556 Elo+
Party 1
King Arthur
King Arthur
White5ox25
King Arthur
Level 105
God Stats
20W - 12L
1,603 SR
Queue Stats
459W - 419L
1,578 Elo+
Party 1
Team Averages
Level 82
1,485 SR
1,485 Elo+

VS

Team Averages
Level 78
1,556 SR
1,523 Elo+
The Morrigan
The Morrigan
Asimilate
The Morrigan
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 204L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OminousYurei
Tsukuyomi
Level 69
God Stats
42W - 43L
1,490 SR
Queue Stats
279W - 256L
1,502 Elo+
Solo
Guan Yu
Guan Yu
awesomefrith34
Guan Yu
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 253L
1,529 Elo+
Party 2
Jing Wei
Jing Wei
cyromarine
Jing Wei
Level 40
God Stats
2W - 1L
1,791 SR
Queue Stats
51W - 46L
1,546 Elo+
Party 2
Khepri
Khepri
supe-saiyan-blue
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amn35ia
Thor
19
7 / 2 / 7
11,993
545
7,009
16,503
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 9
9,546
434
5,062
16,781
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Fluffybager
Jing Wei
17
1 / 3 / 5
10,740
488
9,118
11,210
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ragemeh
Merlin
18
6 / 3 / 7
11,282
513
17,552
11,078
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
White5ox25
King Arthur
20
3 / 2 / 3
11,952
543
12,692
17,998
23,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Asimilate
The Morrigan
17
2 / 3 / 4
10,979
499
10,812
10,378
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
OminousYurei
Tsukuyomi
18
8 / 5 / 2
11,355
516
15,762
16,699
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 3 / 2
11,208
509
11,002
19,381
22,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
cyromarine
Jing Wei
15
0 / 2 / 1
9,080
413
6,208
8,839
2,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 5
9,064
412
7,199
16,452
10,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
17
Kills
10
10
Deaths
17
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
Amn35ia
Thor
7
2
7
5.25
L
The Morrigan
Asimilate
The Morrigan
2
3
4
1.33
W
0
0
9
4.5
W
Jing Wei
Fluffybager
Jing Wei
1
3
5
1.17
L
Tsukuyomi
OminousYurei
Tsukuyomi
8
5
2
1.8
W
Merlin
Ragemeh
Merlin
6
3
7
3.17
W
King Arthur
White5ox25
King Arthur
3
2
3
2.25
L
0
3
2
0.33
L
Jing Wei
cyromarine
Jing Wei
0
2
1
0.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,433
Damage
50,983
73,570
Taken
71,749
50,309
Mitigated
45,774
20,091
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Amn35ia
Thor
7,009
1,985
0
5,117
16,503
6,757
0
2,228
14,106
0
81,759
L
The Morrigan
Asimilate
The Morrigan
10,812
726
0
1,794
10,378
3,580
66
6,443
3,861
63,859
3,870
W
5,062
255
0
2,616
16,781
12,185
19
6,664
9,871
26,014
0
W
Jing Wei
Fluffybager
Jing Wei
9,118
7,651
0
3,629
11,210
3,888
5,176
1,978
9,202
0
82,382
L
Tsukuyomi
OminousYurei
Tsukuyomi
15,762
2,687
233
1,978
16,699
6,316
26
6,347
10,352
0
78,563
W
Merlin
Ragemeh
Merlin
17,552
589
480
2,392
11,078
4,258
0
3,130
7,804
85,724
0
W
King Arthur
White5ox25
King Arthur
12,692
1,095
360
5,497
17,998
23,221
23
569
16,582
663
84,252
L
11,002
1,323
218
9,250
19,381
22,270
599
1,613
17,564
0
79,179
L
Jing Wei
cyromarine
Jing Wei
6,208
4,826
0
3,855
8,839
2,803
1,519
1,522
7,317
0
51,535
L
7,199
161
0
4,520
16,452
10,805
0
7,352
9,100
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,513
Gold Earned
51,686
626
Minions Killed
529
0
Camps Cleared
0
2,077,811
Distance Traveled
2,086,003
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,993
545
130
6
0
452,461
8
L
The Morrigan
10,979
499
137
6
0
406,085
9
W
Ganesha
9,546
434
10
0
0
399,016
7
W
Jing Wei
10,740
488
174
8
0
405,227
9
L
Tsukuyomi
11,355
516
95
4
0
452,953
1
W
Merlin
11,282
513
143
7
0
420,617
3
W
King Arthur
11,952
543
169
8
0
400,490
4
L
Guan Yu
11,208
509
167
8
0
421,529
2
L
Jing Wei
9,080
413
102
5
0
401,608
2
L
Khepri
9,064
412
28
1
0
403,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role