Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EvilBeanZz
Loki
Level 69
God Stats
8W - 11L
1,619 SR
Queue Stats
135W - 126L
1,501 Elo+
Party 1
Merlin
Merlin
SuperXxchiefxx
Merlin
Level 88
God Stats
3W - 6L
1,608 SR
Queue Stats
263W - 283L
1,424 Elo+
Party 1
Artemis
Artemis
Z3R0 TANK YT
Artemis
Level 46
God Stats
7W - 11L
1,473 SR
Queue Stats
73W - 78L
1,414 Elo+
Party 1
Khepri
Khepri
Z3R0 XLusTX
Khepri
Level 144
God Stats
7W - 6L
1,569 SR
Queue Stats
446W - 461L
1,489 Elo+
Party 1
Team Averages
Level 94
1,554 SR
1,466 Elo+

VS

Team Averages
Level 69
1,540 SR
1,488 Elo+
Danzaburou
Danzaburou
JKD HITMAN58
Danzaburou
Level 39
God Stats
50W - 46L
1,673 SR
Queue Stats
237W - 249L
1,583 Elo+
Party 2
Horus
Horus
KaSH_PaTs
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 316L
1,529 Elo+
Party 2
Thanatos
Thanatos
Moses Murphy
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,359 Elo+
Party 3
Poseidon
Poseidon
OC0C0
Poseidon
Level 68
God Stats
4W - 4L
1,450 SR
Queue Stats
199W - 214L
1,411 Elo+
Party 3
Cabrakan
Cabrakan
Truejones75
Cabrakan
Level 123
God Stats
88W - 64L
1,575 SR
Queue Stats
211W - 217L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 2 / 17
10,216
511
13,517
17,987
21,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
15 / 4 / 7
11,789
589
18,042
13,011
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 5 / 8
10,765
538
10,811
9,529
3,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Z3R0 TANK YT
Artemis
15
4 / 6 / 6
9,522
476
9,799
14,095
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
15
2 / 6 / 21
9,540
477
7,526
17,177
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JKD HITMAN58
Danzaburou
18
11 / 4 / 4
11,934
597
20,351
17,597
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
KaSH_PaTs
Horus
14
0 / 5 / 4
8,838
442
3,392
13,604
12,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Moses Murphy
Thanatos
13
3 / 10 / 4
8,821
441
6,495
15,872
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
OC0C0
Poseidon
15
6 / 7 / 3
9,832
492
10,508
16,694
6,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Truejones75
Cabrakan
12
3 / 8 / 6
9,532
477
13,177
18,795
16,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
34
Kills
23
23
Deaths
34
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
17
8.25
W
15
4
7
4.63
L
Danzaburou
JKD HITMAN58
Danzaburou
11
4
4
3.25
L
Horus
KaSH_PaTs
Horus
0
5
4
0.4
L
Thanatos
Moses Murphy
Thanatos
3
10
4
0.5
L
Poseidon
OC0C0
Poseidon
6
7
3
1.07
W
5
5
8
1.8
L
Cabrakan
Truejones75
Cabrakan
3
8
6
0.75
W
Artemis
Z3R0 TANK YT
Artemis
4
6
6
1.17
W
Khepri
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,695
Damage
53,923
71,799
Taken
82,562
52,212
Mitigated
47,707
7,832
Healing
27,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,517
3,940
0
2,102
17,987
21,624
685
6,507
11,480
0
38,675
W
18,042
7,460
0
390
13,011
5,269
522
4,458
8,553
0
67,868
L
Danzaburou
JKD HITMAN58
Danzaburou
20,351
10,714
534
8,011
17,597
6,979
1,698
4,892
12,589
0
80,968
L
Horus
KaSH_PaTs
Horus
3,392
1,780
218
3,897
13,604
12,303
550
1,324
12,252
246
43,329
L
Thanatos
Moses Murphy
Thanatos
6,495
3,028
217
5,296
15,872
5,359
0
1,710
14,122
0
41,699
L
Poseidon
OC0C0
Poseidon
10,508
1,804
222
4,574
16,694
6,602
250
4,892
11,617
57,895
0
W
10,811
390
0
433
9,529
3,471
1,533
2,184
7,345
68,496
0
L
Cabrakan
Truejones75
Cabrakan
13,177
1,864
383
3,815
18,795
16,464
180
5,042
13,645
32,497
0
W
Artemis
Z3R0 TANK YT
Artemis
9,799
4,809
0
2,620
14,095
5,697
1,743
6,015
8,080
0
48,459
W
Khepri
7,526
870
0
2,287
17,177
16,151
616
4,767
12,410
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
48,957
394
Minions Killed
412
0
Camps Cleared
0
1,819,974
Distance Traveled
1,636,011
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,216
511
73
4
0
360,795
0
W
Loki
11,789
589
92
5
0
399,660
2
L
Danzaburou
11,934
597
126
6
0
339,935
5
L
Horus
8,838
442
75
4
0
327,794
0
L
Thanatos
8,821
441
66
3
0
362,904
0
L
Poseidon
9,832
492
100
5
0
331,373
1
W
Merlin
10,765
538
117
6
0
355,907
3
L
Cabrakan
9,532
477
45
2
0
274,005
1
W
Artemis
9,522
476
83
4
0
328,776
1
W
Khepri
9,540
477
29
1
0
374,836
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role