Player Matchup

Tiamat
Tiamat
Ganesha GE
Tiamat
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,461 Elo+
Party 1
Chaac
Chaac
Hades RTK
Chaac
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 48L
1,342 Elo+
Party 1
Thanatos
Thanatos
xXRiSK4BOWXx
Thanatos
Level 18
God Stats
21W - 22L
1,500 SR
Queue Stats
42W - 44L
1,283 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,362 Elo+

VS

Team Averages
Level 43
1,629 SR
1,459 Elo+
Izanami
Izanami
AcheronParthenos
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
mbmurray97
Cthulhu
Level 21
God Stats
6W - 6L
1,779 SR
Queue Stats
114W - 124L
1,445 Elo+
Party 2
Janus
Janus
starsNstripes97
Janus
Level 42
God Stats
5W - 12L
1,609 SR
Queue Stats
254W - 273L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ganesha GE
Tiamat
11
5 / 0 / 3
7,569
757
3,502
3,351
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Hades RTK
Chaac
10
1 / 0 / 7
6,894
689
7,717
9,780
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
xXRiSK4BOWXx
Thanatos
9
2 / 1 / 5
6,632
663
2,800
3,605
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,455
646
3,120
7,536
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
mbmurray97
Cthulhu
6
1 / 1 / 0
6,093
609
2,804
5,060
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 1
6,204
620
3,715
5,216
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tiamat
Ganesha GE
Tiamat
5
0
3
6.5
W
Chaac
Hades RTK
Chaac
1
0
7
4.5
L
Cthulhu
mbmurray97
Cthulhu
1
1
0
1
L
0
3
1
0.17
W
Thanatos
xXRiSK4BOWXx
Thanatos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,019
Damage
9,639
16,736
Taken
17,812
11,111
Mitigated
6,471
8,094
Healing
2,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,120
1,955
0
1,088
7,536
2,804
0
1,441
5,845
0
30,544
W
Tiamat
Ganesha GE
Tiamat
3,502
380
147
1,246
3,351
2,565
326
1,340
1,937
20,410
0
W
Chaac
Hades RTK
Chaac
7,717
917
0
5,459
9,780
7,146
470
3,190
6,370
0
28,648
L
Cthulhu
mbmurray97
Cthulhu
2,804
567
0
631
5,060
2,174
0
1,364
3,611
7,559
0
L
3,715
156
0
480
5,216
1,493
0
717
4,324
15,937
0
W
Thanatos
xXRiSK4BOWXx
Thanatos
2,800
937
0
1,242
3,605
1,400
135
1,630
1,867
0
5,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
18,752
86
Minions Killed
101
0
Camps Cleared
0
530,766
Distance Traveled
414,261
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,455
646
67
7
0
156,396
0
W
Tiamat
7,569
757
43
4
0
182,986
0
W
Chaac
6,894
689
37
4
0
195,476
2
L
Cthulhu
6,093
609
7
1
0
100,197
2
L
Janus
6,204
620
27
3
0
157,668
3
W
Thanatos
6,632
663
6
1
0
152,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role